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Everything posted by Tamerlane
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Review Watch?
Tamerlane replied to Fenwick's topic in Pillars of Eternity: General Discussion (NO SPOILERS)
The twentithirth? Last day of Smarch. -
There was mention of a pass to make melee wizards more viable, particularly at low levels, but as of build 480, no.
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Will party formation matter?
Tamerlane replied to Halsy's topic in Pillars of Eternity: Stories (Spoiler Warning!)
Different styles fit different games. What worked for Icewind Dale wouldn't work for Planescape Torment, and what worked for Storms won't necessarily work for Pillars. -
Will party formation matter?
Tamerlane replied to Halsy's topic in Pillars of Eternity: Stories (Spoiler Warning!)
There is no speech or diplomacy skill, though attributes and skills often come up in speech. You only control the player character in dialogue. Whether or not companions interject in conversations is entirely up to scripting. You choose from amongst your companions when performing scripted interactions. -
Yeah, "tank chanters" are popularish because of the way armour mechanics work in this game. Chanters inherently lack endurance and health, though, so maybe the recommendation is to patch that up? Then again, the way constitution works, they don't actually gain a huge amount from boosting it like a monk or a barbarian does, but... eh. Six-a-one, half-a-dozen-of-the-other, y'know?
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Secrets and traps
Tamerlane replied to Danemark's topic in Pillars of Eternity: General Discussion (NO SPOILERS)
Stealth mode doubles as search mode, yeah, but finding hidden objects and traps is keyed off of your mechanics skill. -
Priest fighting capability
Tamerlane replied to Lazarus's topic in Pillars of Eternity: General Discussion (NO SPOILERS)
Right, I get what you're saying, but, like... you see that your sentence has two meanings, yeah? "Endurance gets drained first" is simultaneously correct and incorrect depending on how you read the word "drained" ("emptied" vs "reduced"), which can cause confusion. This is the most pedantic post I have ever made holy ****. -
Priest fighting capability
Tamerlane replied to Lazarus's topic in Pillars of Eternity: General Discussion (NO SPOILERS)
Endurance and health go down equally. -
Update 91: Closing in on March 26th!
Tamerlane replied to BAdler's topic in Pillars of Eternity: Announcements & News
Season 6 of The Wire was going to in a really weird direction... -
Area looting confirmed
Tamerlane replied to Infinitron's topic in Pillars of Eternity: Stories (Spoiler Warning!)
So give an example of an RPG that did it better. I'll wait. Uh... wait, what? Why? Like, if someone said, "This bag of skittles is really nutritious," it does not fall on me to find a nutritious candy when I disagree with them. Also, Uncharted Waters. JRPG, I know, but whatever. And of course, it put real emphasis on its economic system, given that it was a game about piracy, exploration, and trade. New Vegas had subplots about trade and what-not, but it was not a major mechanical focus. -
Area looting confirmed
Tamerlane replied to Infinitron's topic in Pillars of Eternity: Stories (Spoiler Warning!)
Things like carry limits and limited gold are there so that you don't run around selling every piece of junk you can pick up. Games with good economies, like Fallout: New Vegas, have merchants get restocked every few days so you never get to a point where they're all broke. PoE seems to be designed so that it's expected that you'll strip mine every trash mob and obsessively pawn it all off at the next opportunity. That's great and convenient for the five people who played the IE games like that. I guess those are the same five people that murdered quest givers for XP Hopefully Bester and friends will be able to come up with things like this http://www.nexusmods.com/skyrim/mods/17140/? post release. I... don't know that New Vegas is really a great example of a solid, realistic, and/or unbreakable economy. I love the game to death, but it's pretty trivial to get enough caps to fill the Lucky 38. -
What NEEDS to be fixed before launch?
Tamerlane replied to JohnnySideburns's topic in Backer Beta Discussion
Point buy scaling is a little different in D&D (and between editions of D&D). -
Update 91: Closing in on March 26th!
Tamerlane replied to BAdler's topic in Pillars of Eternity: Announcements & News
See, Bryy, they want us to think that calendar is counting down to the release date, but y'know what really comes on the 26th? Full communism, that's what. -
Adventurers vs Companions?
Tamerlane replied to DruidX's topic in Pillars of Eternity: General Discussion (NO SPOILERS)
You can have yourself plus five party members in the field at any time. You recruit 8 potential companions and can make another 8 adventurers on top of that, though any not with you will have to wait at an inn/your stronghold. -
Area looting confirmed
Tamerlane replied to Infinitron's topic in Pillars of Eternity: Stories (Spoiler Warning!)
See, I thought so too, but the evidence shows...