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Leferd

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Everything posted by Leferd

  1. THE PRINCESS AND THE QUEEN, OR, THE BLACKS AND THE GREENS Being A History of the Causes, Origins, Battles, and Betrayals of that Most Tragic Bloodletting Known as the Dance of the Dragons, as set down by Archmaester Gyldayn of the Citadel of Oldtown ((here transcribed by GEORGE R.R. MARTIN)) It reads just how it was titled.
  2. It'll be tough to name any political leader who got more universal love and admiration than him in the last twenty years.
  3. As of this morning, only two teams (Indiana and Miami) are above .500 in the East and only three (Minnesota, Sacramento, and Utah) are below .500 in the West. Toronto is the number 4 seed and tops in the Atlantic with .375. Ouch.
  4. Apparently the link won't work out here in the colonies.
  5. "I'll hit the brakes and he'll fly right by" http://youtu.be/6eeT-uT96bA
  6. Ahh, cultural identity in the ethnic salad bowl that is Amerika. I'm not multiracial myself, I've lived abroad and was born in a country where I was not part of the ethnic or religious majority. I have cousins who are multiracial in Europe and Asia and my brother "went native" and now has multiracial kids. Growing up, I've definitely gotten plenty of the "Where are you from?" questions. I was definitely more self-conscious as a kid, but now I fully embrace and own up to my perceived differences.
  7. I'll tend to side on the sensibilities of the developers. To be honest, there does seem to be a dearth of good turn based games, Firaxis aside.
  8. Warriors > Thunder. Hell of a game seemingly capped by a Westbrook dagger only to be denied by an Iguodala buzzer beater. 116-115.
  9. A little late to the party. 114 hours in and 4 years to the month since I started my game, I finally completed Dragon Age Origins.
  10. J Sawyer agrees! (He backed it) Looks really compelling.
  11. All is well in the world again. Warriors pummel the Sixers.
  12. How the heck does Star Citizen have $26 million in funding crowd sourced?? And it doesn't seem to be letting up.
  13. Michael Carter-Williams is ruining Philly's master plan! First the Heat, then Chicago and now they are 3-0. Enders Wiggins and Dante Exum are slipping away... Absolutely Bonkers.
  14. Terrible, terrible start by the Sixers. They need a new Tank Commander.
  15. No words...
  16. Denver is now 6-1. Meanwhile, the combined record of the Chiefs' opponents are 14-33.
  17. I'd rather keep the weapons to be relatively mundane. At least for the first game. Characters will still be at lowere levels. Let the gameworld allow you to breath and leave room to grow for future sequels and expansions. That doesn't mean items have to be uninteresting - just not overpowered.
  18. Latest state of the game update from Mike Simpson: http://forums.totalwar.com/showthread.php/104317-Latest-update-from-Mike-Simpson-and-CA-(17.10.2013) --- Hi everyone, Thank you for playing our patches and reporting issues you find on the forum. Without that help we wouldn’t be able to turn around the patches as fast as we have been doing. We’re achieving in weeks what, on previous projects, took months. Over the next few weeks there’s going to be a shift from dealing with stability and config to working on gameplay and features, while performance and AI remain high priorities. I expect the pace of patching to slow a little as gameplay and deeper AI changes need longer to test and tune. It’ll still be weeks rather than months between patches though, and we're going to continue to patch the game regularly for the foreseeable future. Gameplay and AI fixes take a long time to test, and we have to play a lot of 200+ turn games to be sure a change has worked as intended. To make the regular patches possible we have to overlap them, so while patch 5 will go live tomorrow, we've already started work on patch 7. This does mean it takes a while for your feedback to manifest as changes in the game, so please don’t be too disappointed if your top issue isn’t fixed in the latest patch. We are listening to you, and we will get there. Our long-term plan from here is to get as fast as possible to a point where everyone is broadly happy with the state of the gameplay and AI. After that we’ll shift modes again to long-term support – something which is new for TW and was very much our plan for the title all along. Our games already have a long lifetime, but by releasing occasional DLC packs and free content updates we keep working on them for much longer. This means upgrades in a number of areas which help the game evolve, and stop it becoming obsolete. I’m not going make any detailed claims about what we’re going to do in the short term. The best way – the only really credible way - we can let you know what we’re doing is by delivering it in the game. But rest assured that we’re constantly reading the TW forums and a variety of others, and the feedback you’re giving helps us to prioritise the issues we deal with, as well as getting a sense of which features work well, which are not liked, and which features from previous Total War games which weren’t designed into Rome II are missed. This is an interesting topic actually, as a lot of people think that we’ve ‘cut’ features to make Rome II and it isn’t as simplistic as that assumption. A lot of the game is designed from the ground up. We develop many features in parallel, some of which work differently to how they did in previous games: we aim to create a different experience every time, and that’s very important to us. New features are added, and certain features from previous games are therefore not included as they must naturally make way for different features. What’s been interesting – and very useful for us – is listening to you telling us about which features you like and don’t like, and what you miss from previous titles. We take your views seriously, and we’ll take them with us in the future. For now, we’re about to roll out our largest patch yet, which contains a number of key fixes and changes. The next update will also bring you new, free game content which we’ve been talking about for a while… we hope you like it. Alongside this, you’ll see our next major step towards mod support for ROME II. Enjoy the update, enjoy the game, and thanks again for your ongoing feedback. Mike Simpson
  19. The Leafs are doomed! DOOMED!! DOOMED!!! http://www.grantland.com/story/_/id/9799967/toronto-maple-leafs-advanced-stats
  20. Played again for about 6 or 7 hours. Improvements to the campaign and tactical AI. But I'm still pretty much playing Siegecraft: Total War - except for one battle in the Sahara. I did actually have a 14 minute battle though (previous record was 6 minutes), but that's because I purposely waited for my allies' army to march in and opted to not take holding area and slaughter every last man.
  21. OMG !!! You have never played the Witcher ??? Okay you need to rectify that and soon. I was under the impression that in the Terms and Conditions of this website you had to have played Witcher in order to join as a member, but I may have misunderstood something I was grandfathered in! I remember when The Witcher was first announced - a little bit after KotOR 2 and Dragon Age announcements. What immediately put me off back then was that it was using the Aurora Engine.
  22. Never played The Witcher. I just may end up taking this deal. Deciding between Jade Empire and King of Dragon Pass. Already own both games for Xbox and iPad respectively though...
  23. Dungeon Siege III combat was actually pretty good -especially for the type of game it was.
  24. Played the game after a 4 week break and tried patch 4. Huzzah! -I can now make trade agreements!
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