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Everything posted by bugarup
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Not me, but you got me interested in looking up leopard growl, and it appears that they growl just like other big cats. Although those in videos all were dry...so, uh, anyone willing to throw a bucket of water at a leopard for science?
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...why such a specific description? Do wet leopards growl differently than dry leopards?
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Random video game news... the critical eyes have it
bugarup replied to Hurlshort's topic in Computer and Console
Yeah, when I try to recall SW's combat the only thing I can think is "chores". I still loved the first part of the game, the one in Stephenkingland, because it was very story-rich and it was possible to run away from a lot of fighting. Then Egypt was less story, more combat and it eroded my will to play really fast. -
FInished Bioshock Infinite. Visually, very pretty. Thematically, incoherent mess where creators use that gimmick of theirs as banal "a wizard did it" because nobody told them that no plot twist is better than stupid plot twist. Did the DLCs too, they didn't make much sense either, also made exaggerated caricatures out of already not exactly subtle original Bioshock's characters. Were surprisingly bleak and dark though, which was nice, and second one reminded me I still have DIshonored 2 to play, which was also nice. Now off to do Minerva's Den from Bioshock 2 and I am so glad to be able to save whenever I want to and not when the bloody game allows me to.
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20th Anniversary Forum Event: Top 3 Dev Questions
bugarup replied to Fionavar's topic in Obsidian General
You guys obviously do a lot of research on your games, given how detailed and plausible your worlds are so that even little things stick in memory, like rings considered to be tacky to use as jewelry in Tyranny or yacht's name in Alpha Protocol being a reference to cult soviet cartoon, and it's clearly more than "lets google this sh†t", so here's my question - how do you do your research? -
I wonder if tater king is on that personal plane of his that suddenly and unexpectedly landed in Turkey (a member of dastardly NATO).
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1917? That's a funny analogy in more than one sense, and ballsack goblin is probably only one who made it, because everywhere else I'm seeing 1922, and Italy.
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Well, at least they finally took a decently big city in this war.
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Ukraine is largely demilitarized, says Peskov -- as in, it is using fewer and fewer of its own weapons and more those new ones its got from West.
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And now, some news from Mordor. This is from recent "international" (LOL) economics forum of St. Peterburg or some such. Black-yellow-white is old flag of russian empire, until now used mostly by ultra-nationalist radical trash, but here it officially is, right next to the soviet empire's flag. Very symbolic and would be funny if not for deaths of hundreds of thousands Ukrainians caused by ambitions of those imbeciles dreaming of imperial glory.
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And you can get them all with a 60% discount for a low, low price of 101.49 euro! It's like Sims!
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Agreed, only I think it even shouldn't have any sequel. The story is complete and sequelitis of everything is endemic enough nowadays, no need to add to cesspool. (Also it's poetic in a Doom Idiot Spiral way when a game with those themes ends in a cluster**** between creatives and corporates)
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SW: The Old Republic - Episode VIII (May RNG Be With You)
bugarup replied to Blarghagh's topic in Computer and Console
IStar Wars: The Old Republic Going Third-Party as BioWare Focuses on Mass Effect and Dragon Age. I'm sure that Bioware, now unburdened with backbreaking labour of updating SWTOR with 5 hours worth annual content, will instantly propel Dragon Age from concept art stage and Mass Effect from repackaging. -
Nah, game gives 3 guns with trap ammo, when else use them than when babysitting? Those were fun parts, well, most of the time because the game tended to crash a lot when there were lots of effects firing off. Didn't play Minerva's Den, thought it was one of those arena DLCs where you do nothing but fight waves while on timer. In Infinite news, two gun limit sucks and Liz is asking for trouble being so frivolous about parallel realities.
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Bioshock 2: moar Bioshock. Devs stuck with "Don't fix it if ain't broken" formula for this one, so it's just the same Bioshock with a bit updated weapons (for good or worse; I miss my wrench which did not require ammo), a new type of rather annoying baddie, entitled collectivist egomaniac instead of entitled capitalist egomaniac and your shifty helper ain't a traitor this time. No levels that would stand out though, like Sandor Cohen's kitsch galore in B1. And way too long ending slog. Done with that, started Infinite. Nice of you to warn me upfront about your disgusting save system, game, but it doesn't help against being mildly annoyed all the time. Setting is very pretty and colorful, but that Americana thing feels, like, seen 500 times before and its overexposed themes of racism, greed and religious nuttery doesn't help any. Shooting part is fun and cool, enemies are less braindead than crazy undersea junkies and with a few exceptions less bulletspongey, but because of that stupid save system I play it safe (i.e. with a sniper rifle from behind the cover). Vigors so far are same old plasmids with some repaint, melee attacks are ridiculously brutal and gross, our protagonist is once again a dad figure, only now he apparently is a bit of a piece of sh†t, talks quite a lot, does funny things like moodily strum a guitar in the cellar of the bar whose owners he murdered minutes ago, and his daughter figure tags along with us all the time. Now, Liz I really like, and not just because her part time job is cheat mode. Liz is cool.
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unpopular gaming opinions - here's mine, share yours
bugarup replied to Melusina's topic in Computer and Console
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Prussia doesn't exist anymore, Sweden and Germany got civilized (though you'll probably disagree as is expected per Europe's traditions ), while that Xzar's and mine neighbour still is homicidal, imperialistic, entitled, delusional and dangerous madman. P.S.: I imagine perspective is quite different from the safety of Sheep'n'Hobbit land.