Everything posted by Flouride
- [Merged] Combat Friendly Fire
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Wheel of Time RPG
Yes it would. But who knows, maybe the contract forbids them selling the full license. Or maybe they think they can build something awesome suddenly... which has eluded them for years.
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Respawning enemies.
I hate respawns. I gave up on playing Stalker just due to the endless respawns. If I want to fight through endless amount of mobs I'll go play some MMO.
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Wheel of Time RPG
That's not surprising at all. Red Eagle Games/Entertainment doesn't have the money to fund the game. That's why they tried to Kickstart a F2P WoT game which failed badly.
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Layoff hits Obsidian?
Well, that's good news
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[Merged] George Ziets as as the 2.8 million stretch goal
I liked the romance in MotB. That's pretty much the only game that has done romance properly. It didn't feel like a chore (watch what you say etc.).
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Minigames
No thank you on minigames.
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Would you like to see undead in Eternity?
Not enough info yet to decide whether undead fit into the setting.
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Continue playing after the end of the story?
No, unless the world will actually react to what you have accomplished by finishing the mainplot.
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"Talking through" the game
Yes, but not always. I'm thinking Fallout, Fallout 2 and PS:T when it comes to "talking your way out of fights". And never force the player first go through waves of enemies and then be able to talk the "big bad guy" out of the fight. I hate it. "Oh I just killed everyone of your lackeys, wanna be my friend?"
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Would you like to see pirates in the game?
Yes, if it fits the setting. If not, then no. Not that I care a lot if they are missing either
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Interview Request
I would imagine they got more emails than just yours waiting for a reply. So, no, it's not just two seconds.
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Just how big a game are we talking about here?
http://www.mobygames.com/game/windows/witcher/credits I'm way too lazy to count the unique names from there, but I would say that's more than 20 at least (the number of staff members Obsidian is aiming at).
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Just how big a game are we talking about here?
I'm pretty sure The Witcher had big budget and lot more staff members working on it. There's only so much you can do with 2 or 3 million dollars and with the 20 people they are aiming at. Even if there isn't that much voiced dialogue. I feel like some of you guys are in for a huge disappointment with your expectations of 80-100 hours worth of gameplay.
- Give beta access to all backers [less the 5$ ones]
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Feargus Urquhart's Q&A on Kickstarter comment thread
Aye, thanks
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Tim Cain speaks to Eurogamer about Project Eternity
You are one impatient Swede, mkreku.
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Tim Cain speaks to Eurogamer about Project Eternity
Sweet. The more I hear about it, more anxious I get waiting for the game or some info about the world/lore
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please, no cooldowns
I've always preferred the D&D system when it comes to how many spells you can cast. But if you are going with mana system, mana potions should be really rare/expensive.
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Set villains - or simply differing points of views?
I guess it will depend on the story. While I don't mind set end-bosses they need to make sense for the character I'm playing. Dragon Age 2 failed at this badly, while Baldur's Gate 1&2 and PS:T were good examples how set end bosses worked well. Then again if it's more of free roaming story with different factions and all, then something like the ending of F:NV is better.
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Bring in BioWare or Other Legendary Designers as Stretch Goal
Keep BioWare away from the game.
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[Merged] Info was a little vague.
Have they not been in contact enough? I see bunch of em reading these forums even though it's weekend. Josh has replied to several questions and I believe is writing down some answers to our questions. You have to realize that they have very limited marketing budget for this, not to mention a short window to create as much funding as possible. How can you say it's the same bs we get from the likes of EA? Because they did not run you over with a truckload of information about the game in the 1st two days during a weekend?
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Gameplay lenght
20-30 hours of gameplay with great amount of c&c that will keep me playing the game over and over again. Quality > Quantity. I don't want to grind in some generic caverns for hours (yes I'm looking at you DA). Nor do I want to play the same map over and over and over again (DA2).
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[Merged] Info was a little vague.
From a marketing point of view they might be maxing out the publicy. If you think about it, if a number of internet sites publish new info on a weekly basis during the KS push it will attract more views/hits even after the initial announcement that some people might have missed. And it gives them something to talk about during the KS push and after it. If they dump a huge load of info on us on the first day, what is there to talk about later on?
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[Merged] George Ziets as as the 2.8 million stretch goal
Get Ziets involved or the bunny gets it.