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Vatdim

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About Vatdim

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  • Location
    Sofia, Bulgaria, EU
  • Interests
    Politics, Economics, Astronomy.

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  1. Let me ask you this: If a poll was held to ask if Linux support for PE should be developed as a stretch goal, wouldn't there have been many people voting "no" just because they'd think resources for this kind of thing are going to waste? After all, probably less than 10% of the world's PC users use Linux. So, what use is such a port, right? It's good that Obsidian know better than to listen to the crowd in cases where it's vital to go against the most obvious and most repeated piece of street wisdom. Why? Because Linux support, for example, provides more than enough gains to offset the los
  2. Wasn't the whole point of this project to bring back what was lost from true RPG classics such as Baldur's Gate and Icewind Dale? It really blows me away. I mean, there are dozens of other games with nice story too, so why add this now? Really, co-op is a feature, not something that will be forced on you when you want to spend some quality time with yourself. Co-op is a feature that belonged to the genre defining classics that PE is trying to embody. And co-op doesn't exist because of publishers, it's actually the one thing that connects a CRPG to its roots in the PnP RPG session which is
  3. Asking for an option for Russia or the UK or the Middle East is nonsensical here. Obviously, the poll asks you about which continent you're from geographically, not geopolitically. Evidently, Israel is in Asia. UK is in Europe (which is a bit of a shame because most Britons aren't very fond of it, but that's the way it is, guys ), and Russia lies in both Asia and Europe. Now, if you live in St. Petersburg or Moscow, you know well enough that's not in Asia, so you'll answer Europe. If you happen to live in Vladivostock, you again know that you're not living in Europe or North America, but in A
  4. I believe it's really not helpful and rather selfish to say "no" to one of the features being discussed here just because you don't plan on using it yourself. Also, it's a bit misguided to believe that these extra features may somehow harm the core experience of the game. Feargus said they've enough money to make the game. What I gathered from his words is that they're looking at other possible extras. I don't see why adding any one of the items being discussed here as a stretch goal would be bad, since they will all have a positive effect towards the replay value of the game and/or the possib
  5. A lot of people say the funds that could go into adding co-op multiplayer should instead go towards making the single player game "even more awesome". While a lot of people will agree with this statement, we need to keep in mind the law of diminishing returns: adding more and more resources towards only one feature will at first increase its quality and attractiveness by a large amount, but after a while these increases in quality will tend to become smaller and smaller. Basically, you keep adding the same amount of resources you used to when you started making the whole thing, but the benefit
  6. You have never played a classic old-school RPG with like-minded friends, have you? RPGs are indeed a form of escapism but that doesn't mean this escapism cannot be achieved while playing together with a group of people who share your ideas about escaping the world. Actually, if you think about the original pen and paper RPGs, they were all invented as an exclusively multiplayer experience. Playing a game like Baldur's Gate together with a few friends is almost the same as playing it on your own, but you have real people who you can rely on for helping you make choices and survive encounter
  7. We don't want a "multiplayer game", for God's sake. We want a game that allows multiplayer as a mode of playing. Do you consider Baldur's Gate 2 a multiplayer game, just because you could play it together with a few friends, if you so desire? To me that's a really misguided assumption.
  8. Results from the poll so far seem quite interesting. While according to this poll most people don't want multiplayer in PE, the majority of them do want modding tools to be present. That seems a little odd to me, considering the way modding tools in a game like NWN are used to create a great amount of multiplayer content. I've always thought of multiplayer and modding as going hand in hand, but the results so far seem to reject that hypothesis, at least for PE.
  9. You've a good observation and I see your point. However, while you don't desperately need multiplayer, you're not necessarily against it, right? I keep seeing a lot of people who are against the idea as a whole and that really startles me. The poll here clearly asks if we'd like multiplayer to be an advanced stretch goal, not if the game should be exclusively played in multiplayer, after all. Whether one uses it or not, depends on their own personal preferences and possibilities.
  10. In the world of MMO's? - Yes, that's mostly true. In the world of real multiplayer with 2-4 friends playing together the master campaign of a game like Baldur's Gate? - Not really.
  11. Yep, it looks like the biggest opponents to multiplayer remain the people who have not had the chance to play in multiplayer or just the people who have a predisposition that they won't be playing this game in multiplayer anyway. Why bother making such a mode, right? To someone who hasn't had the chance to engage in meaningful multiplayer in legendary games like BG 1&2, IWD 1&2 and NWN 1&2, I really don't know what to say. I tried my best in a few posts back, but I can't describe this feeling, you've to try it yourself in order to see what it's like. But whether you want to giv
  12. Yep, I forgot to add the "Don't care" option, now it's in. As for the multiple language support, I have also never seemed to understand why people like this. I mean, if I've to watch a movie that's been originally filmed in English, I'd prefer to watch it in English, even if I'm not sure I'll understand everything. If I do need a translation, I'd much rather get some subtitles than have the whole film voiced over in my own language. But if people really do want this, I think it's fine as a stretch goal, considering the fact that Obsidian have enough money to fund the game as it is.
  13. Eh, actually too many things today lack multiplayer, unless you are counting the multiplayer only games, such as WOW, SWTOR, etc. For example, KOTOR 1&2, DA 1&2, as well as ME 1&2 did not have multiplayer. On the other hand, in the past more things used to have multiplayer: BG 1&2, IWD 1&2, Arcanum and NWN all had multiplayer.
  14. In this radio interview Feargus Urquhart said that Obsidian have enough money to "make the game" (and I think I heard him say something about being able to make it pretty big, but I couldn't really catch that part). He also stated that things like multiplayer, modding tools and multiple language support are still "open-ended". You can listen to him saying those things . Personally, I'm very hopeful that multiplayer gets to be a stretch goal for PE, even if it's just a co-op mode of the single player experience a la BG and IWD. However, modding tools sound like an even cooler addition and
  15. I'm from Bulgaria, Europe. I also find it interesting that so far the results suggest there are more fans from Europe than from North America. Maybe it's due to an ongoing exodus towards Antarctica? :D
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