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Hawke64

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Everything posted by Hawke64

  1. Yes, it is stated in the ending slides. In both endings, where the Faces are freed, they for some reason attack coastal villages. I am unsure, if a positive (without corpses of random people) outcome is possible, unless they remain in the statue.
  2. There were several hidden skill checks in the last part of the DLC (or the sound of "Skill check failed"; the Pool of Memories) and after defeating the Porokoa is was possible to tell Engari that the Faces were incarnations of one Watcher (with "Honest" disposition). I could not confirm or disprove it in my playthroughs, because I was not able to pass the above-mentioned skill checks. Is this information correct? And, if it is, why do the Faces go on a murder rampage, when freed (with or without host)? I apologize in advance, if the topic was started too early (10 days after the release of the DLC).
  3. https://drive.google.com/drive/folders/1F8Xta1LQmscTTuUYlx0W59_aGiiU1DCb?usp=sharing ^Google Drive, if it is acceptable. The manual save is the point, I replayed from (10/02/2018). The quick save is latest one, where the bug occurred (10/06/2018). On an unrelated note, how to disable the News tab on the title screen? I remember that it was possible at launch, but the option was removed in one of the first patches.
  4. After the latest update "Potions of Plenty" ("Seeker, Slayer, Survivor" DLC, side quest) does not progress - the belt (Less Unstable Coil) does not charge after battles in the Crucible (4 battles without any updates in the journal).
  5. It seems to affect the ending. If you empower Muatu enough, he may become the Face(s) of the Hunt.
  6. How to disable the News panel on the title screen? It's been quiet for five days and I thought that it was finally fixed, but today I've got "Download Seeker, Slayer, Survivor DLC!" in my face and the tab appeared again. Just in case, I do own the Season Pass and I have completed (1 achievement left) the DLC. I do not wish to see ads in my single-player game. I do not wish to see or interact with other people, when I play. It has become annoying enough to post on this forum. Assistance would be much appreciated.
  7. Well, this does explain why I can't download the game (it just keeps resetting). I guess, when you can fix your product after the release, it makes QA look less necessary during development.
  8. I've been trying to download the game for 4 days. It keeps restarting at ~20GB. The general consensus here is that it would be wise to wait for patches?
  9. What outcomes provide the options after major battles at the Crucible (e.g. vs Pipiltin's party, vs Porokoa)? Consuming the essence gives an upgrade material (to Legendary level), but what do the others? Edit. Sent Porokoa's soul essence to the Wheel, got +4 to Accuracy against Spirits.
  10. Nothing against romances, but I strongly dislike when an important part of companion's arc is locked behind it or when it devalues friendship and camaraderie, so I like how it was handled in PoEII (could have been better, but could have been much worse).
  11. At the beginning I wanted to slay the god, who stole my adra statue, destroyed my castle and murdered the people under my protection. On the first run I didn't believe that I would be unable to stop Eothas, even if I wanted to (I did not). But, quoting one of the dialogue options, "we do what we can with the resources we have". It was true for me (making Deadfire a better place to live; assisting the companions in their missions) and Eothas (letting the kith more control over their lives), which is quite ironic. Answering the question in the title, I think, the story, including side quests, is about personal responsibility.
  12. Same here. Completed the game and (a year or two later) both DLC. The class ("Fate"/card thing?) system was quite interesting and finishing QTEs were actually well implemented (except that the weapon used did not depend on the currently used). Also the combat and stealth were really enjoyable. On the downside, I guess, there were too many side quests, areas and named NPCs (The Elder Scrolls-like) and I can't remember much about the main story line.
  13. Baldur's Gate II: Enhanced Edition. Defeated an Adamantine Golem (the party had two +3 weapons - the Flail of Ages and Shadow's Blade) and the cleric single-handedly defeated a red dragon (it took about 20 attempts). Finally reached the third chapter.
  14. I think, the Three are the Guardian of Ukaizo - Dūmu the Eldest, Tapua the Wise and Tokima the Recaller. Neriscyrlas knew of them.
  15. Still Baldur's Gate II: Enhanced Edition, ~40 hours, Chapter 2. The good: I've found two (!) +2 scimitars and the party mage has learned Death Fog. The bad: I've understood where criticism for BG2 plot was coming from and some quests have made me facepalm. I guess, I know where I can find +3 scimitars and that a good-/neutral-aligned party is unlikely to acquire them. Is +3 weapon necessary or +2 is enough for SoA?
  16. Baldur's Gate II: Enhanced Edition. Despite the cut-scenes, the new content provides a reasonable challenge (i.e. 2 times more opponents with buffs, than the original game). Found a wand of Cloudkill, so I'm likely to cheese overcome it.
  17. I'd recommend Tyranny. Haven't played Banner Saga and disliked D:OS.
  18. Still Baldur's Gate II: Enhanced Edition. The new content now, though. There are much more cut-scenes, when the game just wrestles control from the player, which is quite unpleasant and unexpected.
  19. There's usually a wardstone in the same area as the Death Sigil. I remember 3, including the DLC. Also, how does one destroy these Sigils without wardstones (i.e hitting them in melee with a mace)? Spells (such as Minoletta's missiles) are deflected back at the caster and firearms don't have crush as their damage type.
  20. Did you fight any creatures in that map? There was one tree I couldn't interact with because I had fought some animals near it. I had to try again and use stealth to interact with the tree first. Yes, the pwgra must be alive and not in combat (not sure about animals), thus stealth is preferable.
  21. Baldur's Gate II: Enhanced Edition. After obtaining several +2s and all 6 party members the game became much more interesting, though I still haven't left Athkatla.
  22. Returned the scroll to the questgiver, accepted Hylea's assistance and sent the souls to the Hollowborn. When I had Eliam in the crew, he died (reloaded and didn't bother Wael on that run). When I didn't (another character), I saw the eyeless face under the hood. Never had Caegr (?) in the crew. Not sure, what determines the outcome.
  23. Baldur's Gate II. Imported the PC from BG1. Not sure, if the game should be easier or harder. Almost defeated a vampire at the graveyard, but it turned into its gas form, flew away and I couldn't find it again.
  24. I tried to say nothing to Rynhaedr (Rymrgand's temple guardian; BoW DLC). Unsuccessfully.
  25. Tried Joe Dever's Lone Wolf. Failed all QTE, I think. Tried Baldur's Gate II: Enhanced Edition. Couldn't bind Quick Save to F5. BG1EE had decent GUI and controls. Why BGIIEE does not puzzles me. Also the size of the starting city is intimidating.
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