Everything posted by Lamppost in Winter
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Changing dispositions to oppose each other
Lamppost in Winter replied to CENIC's topic in Pillars of Eternity II: Deadfire: Modding (Spoiler Warning!)It's a good idea. I think Passionate is a better opposite for Stoic than Clever, though I can't really think of what Clever would oppose.
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Affliction/Inspiration effects
Anyone have any idea where to edit the effects of Afflictions/Inspirations? Had a look in statuseffects.gamedatabundle but couldn't make heads or tails of it.
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Pillars of Eternity: Pen and Paper Starter Guide
The "Dyrwoodan Hello" trait tickled me.
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So how do rogues/assassassins feel in Deadfire
Sneak Attack scales with Power Level now. We don't know yet what the upper limit on it with respect to multi vs single class, though.
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Chris Avellone: The Final Frontier
chris is quickly becoming the most relatable (ex) obsidian: constantly mad online, never stops posting
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Please (Paradox/Obsidian) God....
Lamppost in Winter replied to whiskiz's topic in Pillars of Eternity II: Deadfire General Discussion (NO SPOILERS)buddy have i got good news for you Everything in Deadfire is per-encounter except item spellbinds and Empower, a universal per-rest resource that supercharges your abilities or restores per-encounter resources.
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Thread for those of us who want to roll a single or multi rogue....lets talk
I'm hoping this just means they finally implemented Power Level scaling for Sneak Attack and other passives.
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[POTD Difficulty] Launch NOT tuned discussion thread
Lamppost in Winter replied to Haran's topic in Pillars of Eternity II: Deadfire General Discussion (NO SPOILERS)Yes.
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Early Access Stream Friday 8am EST
Lamppost in Winter replied to Nemesis7884's topic in Pillars of Eternity II: Deadfire General Discussion (NO SPOILERS)Is it possible they've finally fixed Sneak Attack so it scales with Power Level?
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[RP Mod] Blind Priest of Wael
Lamppost in Winter replied to Insidous's topic in Pillars of Eternity II: Deadfire: Modding (Spoiler Warning!)One of Wael's extra spells is Gaze of the Adragan, which I believe Blinded characters can't use, so you might want to change that as well for release. Cool stuff, though.
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What's the general consensus about the current rest system?
Lamppost in Winter replied to HAWmaro's topic in Pillars of Eternity II: Deadfire General Discussion (NO SPOILERS)This is an observed and documented behaviour that People Will Do That. They will actually feel bad about doing it but they will also feel bad about knowing a way to do something that is better and not doing it. You can sit there and shout "just don't do it" all you want but that doesn't change anything on a population numbers level. Human nature is human nature and you can't argue people out of it. If as a developer you know about degenerate game mechanics and you know about this behavioural trait that people have what are you going to do. Change it. Changing it is the only reasonable option. Good video on this topic:
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Your Tiers List [Base Classes, Subclasses]
I think you misread my post; I was asking if there was much point in choosing a Rogue, Ranger or Barb without a subclass over a Assassin, Sharpshooter or Berserker if you played those classes more or less "traditionally". To me those three subclasses strike me as "the base class, but better", and the drawbacks don't do much to make the base class more attractive.
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Your Tiers List [Base Classes, Subclasses]
If you play, say, a Rogue, Ranger or Barbarian "traditionally" (i.e., sneaky stabby Rogue, ranged + pet Ranger and Frenzy DPS Barb), is there much reason not to choose Assassin, Sharpshooter or Berserker over the base class, RP aside?
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Deadfire DLCs Revealed
Something like the way DLC worked in Dragon Age: Inquisition would work for me; where DLC areas (excluding Trespasser) could be tackled freely during or after the main campaign. That would probably require a playable endgame of course, and no info on whether Deadfire has one.
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Beta IV - General Feedback [The Good // The Bad]
Just checked this with Wily Step + Unstoppable, doesn't stack.
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Josh Sawyer's tweets and teasers, part III
Lamppost in Winter replied to Amentep's topic in Pillars of Eternity II: Deadfire General Discussion (NO SPOILERS)On more Obsidian employee twitter related stuff, I've been enjoying Lindsey Laney's sassy gamedev tweets
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Cool gears in the new sneak peak
Effects that scale with non-combat skills are pretty cool. One nitpick I got from the stream was that you could just pick up generic "Legendary" items, which seems...contradictory. I feel like that epithet should only apply to uniques.
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Sidekicks will have no banter
Lamppost in Winter replied to molotov.'s topic in Pillars of Eternity II: Deadfire General Discussion (NO SPOILERS)I believe in the stream Josh said they have a bit "here and there" but nowhere near as much as a full companion.
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I really dislike ship-to-ship combat
From latest stream: you'll be able to immediately choose to rush to board the enemy ship in ship duels instead of doing it manually. You'll still take damage and crew injuries.
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Josh Sawyer's tweets and teasers, part III
Lamppost in Winter replied to Amentep's topic in Pillars of Eternity II: Deadfire General Discussion (NO SPOILERS)From latest stream: you'll be able to immediately choose to rush to board the enemy ship in ship duels instead of doing it manually. You'll still take damage and crew injuries.
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Josh Sawyer's tweets and teasers, part III
Lamppost in Winter replied to Amentep's topic in Pillars of Eternity II: Deadfire General Discussion (NO SPOILERS)Some people I talk to about games and RPGs are under the impression cRPG means "classic RPG". Arguably a more useful definition, at least for us, since we and probably most people assume you mean video games when you say "RPG".
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Instant cast, Free Raw damage abilities during pause
You don't have to have any ability hotkeyed. When cheats are enabled, Q, K and a couple of other keys I can't remember will trigger instant damage (25% of target health for Q, instant kill for K) on the moused over target. Problematic for me since Q is my favoured hotkey. Nice for clearing encounters quickly, but I think targets killed this way don't net bestiary XP unless you do the killing blow with regular attacks/abilities.
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Josh Sawyer's tweets and teasers, part III
Lamppost in Winter replied to Amentep's topic in Pillars of Eternity II: Deadfire General Discussion (NO SPOILERS)Pedals of Eternity
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game is releasing soon.
Lamppost in Winter replied to Archaven's topic in Pillars of Eternity II: Deadfire General Discussion (NO SPOILERS)The game is being heavily plugged on Critical Role as well. I kind of hope they do a promotional one-shot like they did for Shadow of War, that was a lot of fun.
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Paladins seem pretty strong as Main Protagonist. What would you build?
That's from POE1 obviously, they may have changed it, don't think so though Deadfire Sneak Attack triggers on any Affliction (or Flanked).