Everything posted by Boeroer
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What mods to use? :)
Boeroer replied to Littlebob86's topic in Pillars of Eternity II: Deadfire General Discussion (NO SPOILERS)I only use the Enhanced UI mod because generally I don't like to mod the behaviour of a game too much. You will not have a common basis to discuss then. But UI mods are cool and this particular one is superb. Obsidian should put it into the code base of Deadfire.
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[Class Build] The Iron Hammer (Swashbuckler: Unbroken/Trickster) Updated 3.1.1
You can also use another shield or weapon. Great alternatives are: - Kapana Taga as weapon and shields like - Magran's Blessing - Cadhu Scalth - Bronlar's Phalanx Because the crush Riposte of Akola's Apex Ward is pretty wet-noodleish. But optically/thematically it's the best fit for anybody who wears Reckless Brigandine I'd say.
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Deadfire won't win RPG of the year (VGA's)
Boeroer replied to SonicMage117's topic in Pillars of Eternity II: Deadfire General Discussion (NO SPOILERS)One of the reasons why the German movie/film market is quite attractive for international companies: besides the sheer number of potential customers we have a very strong "localisation industry" so to speak. Sometimes (or let's say often) they overshoot - but usually they are doing a great job with synchronization and such. Very fitting voices, good technique and so on. Turns a lot of potential customers into actual ones I believe. Fun fact: there was a British series with Tony Curtis and Roger Moore called "The Persuaders!" that totally flopped in USA and was doing okish in Europe... but was very successful in Germany - because the studio that did the synchronization just thought "screw this script" and did its own "interpretation" of dialogue. They introduced so many jokes, word plays, tongue-in-cheek moments and so on that it sort of turned into a comedy series. My dad loved it but couldn't stand to watch more than one episode a week - just too silly. I guess these guys still tap each other on the shoulders for that coup. German synchronizers also did that with most of the Bud Spencer and Terence Hill movies, but to a lesser extend (also quite popular in Germany). So: I guess great idea by CPR to do a full polish VO of a dialogue heavy computer game. I read about it some years ago but forgot. Back then the costs in Poland may have been very low though so that this idea, while being great on its own (giving a lot of polish players who didn't speak English the opportunity to enjoy a nice game), could have led to a financial success as well. I think a full German VO of such a complex game (dialogue-wise) with known actors/speakers and also a Polish one nowadays (wages in Poland have been constantly climbing a lot since those days, especially since the introduction of the Euro) would be so expensive that it wouldn't be lucrative.
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Two simple things you wish to see the most in The Forgotten Sanctum
Boeroer replied to Mraicor's topic in Pillars of Eternity II: Deadfire General Discussion (NO SPOILERS)This one may be more like Head, Chest, Intestines, Genitals, Knees and Feet. https://youtu.be/Xpt4j6CgqW4
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Two simple things you wish to see the most in The Forgotten Sanctum
Boeroer replied to Mraicor's topic in Pillars of Eternity II: Deadfire General Discussion (NO SPOILERS)Yes, sorry. Total blackout.
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6 character party for new game plus
Boeroer replied to Potemkin's topic in Pillars of Eternity II: Deadfire General Discussion (NO SPOILERS)It's not that easy because they stated several times that 6 party members would require a lot of work on the UI. Besides that it could be a nice part of Berath's Blessings.
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Two simple things you wish to see the most in The Forgotten Sanctum
Boeroer replied to Mraicor's topic in Pillars of Eternity II: Deadfire General Discussion (NO SPOILERS)Erm... isn't the whole SSS Forgotten Sanctum a huge dungeon? "Carved into the flesh of a sleeping god" 'n stuff? Edit: ehh, wrong DLC
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Ship Combat Maneuvering For Position
Boeroer replied to Ælfwine's topic in Pillars of Eternity II: Deadfire General Discussion (NO SPOILERS)Nope
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Two simple things you wish to see the most in The Forgotten Sanctum
Boeroer replied to Mraicor's topic in Pillars of Eternity II: Deadfire General Discussion (NO SPOILERS)Name: "Kalakoth's Missing Sleeves".
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Two simple things you wish to see the most in The Forgotten Sanctum
Boeroer replied to Mraicor's topic in Pillars of Eternity II: Deadfire General Discussion (NO SPOILERS)Sure... sure. But what I meant was: if it gives you a chill by looking at it... it's probably looking... cool?
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A Special Announcement From Obsidian
I watched the rest of it today and actually nobody says anything like "we don't like consoles". What makes me sad though is that only 1.5% of PoE players used Linux and that it wasn't worthwhile to develop PoE for Linux although Unity supports it natively.
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A Special Announcement From Obsidian
You should also bear in mind that it wasn't Obsidian who put PoE to consoles. It was Paradox alone. Obsidian hard no part in it and didn't even host the support forum for Console-PoE. Also the answer was something like "my general answer is no. But we tested it with the steam controller and a tablet and it went fairly well. But we'd have to change a lot of things and I don't see it right now - but we'd like to explore that in the future". And that was Andy, not Josh. They also didn't say "we don't like consoles" in that video. At least not the part I watched before I fell asleep... Maybe that came with the Q&A part?
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Two simple things you wish to see the most in The Forgotten Sanctum
Boeroer replied to Mraicor's topic in Pillars of Eternity II: Deadfire General Discussion (NO SPOILERS)If it has no sleeves at all it may give you chills just by looking at it?
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****erel Forest encounter is unsatisfactory
Sadly there's no salacious disposition.
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Two simple things you wish to see the most in The Forgotten Sanctum
Boeroer replied to Mraicor's topic in Pillars of Eternity II: Deadfire General Discussion (NO SPOILERS)ROFL - true.
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Deadfire won't win RPG of the year (VGA's)
Boeroer replied to SonicMage117's topic in Pillars of Eternity II: Deadfire General Discussion (NO SPOILERS)Who are you baiting this hard lol?:D Call of Duty rpg of the year please - I roleplay a soldier there. Actually you do. Nothing funny about that. The transitions between Roleplaying game, Shooter, Hack&Slay, Roguelike, tactics game and whatnot can be fluid. Call of Duty has roleplaying elements, but they are not defining the game. It's based on your skill at the controller and not so much on stats, character XP and equipment. Thus very few people would call it a role playing game but a shooter. But control-wise it's not that much different from a first-person Fallout or Risen or something like that. If you'd give your soldier XP with which he could improve his aim, his dmg or whatnot you wouldn't be joking about calling it a Roleplaying game. Playing the role of Geralt (including multiple options of character development through XP and so on) is defining the Witcher games though. And because of that it's totally fine to call it a Roleplaying game. I'm not a big fan of the Witcher games by the way. They are ok for me but nothing I would spend a lot of time with. But that doesn't mean I shouldn't try to be objective when talking about it. Exception: Diablo 3. One can't be objective about that one. However - I merely wanted to point out that it's a bit questionable to deny the Witcher games the term "RPG" just because it's a first person game where you can't change the character's personality.
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Upgrading the "Uniternity Engine"/ "Pillars of Eternity Technology"
At least it looks nice and runs pretty smoothly on my Linux machine. Tons of AAA engines can't do that.
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A Special Announcement From Obsidian
They state so themselves in that one "documentary" video about the making of PoE.
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Two simple things you wish to see the most in The Forgotten Sanctum
Boeroer replied to Mraicor's topic in Pillars of Eternity II: Deadfire General Discussion (NO SPOILERS)Or is it a long sleeved, buttoned t-shirt with extra length? Let's ask Karl Lagerfeld. It looks like something he would wear as leisure suit...
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Deadfire won't win RPG of the year (VGA's)
Boeroer replied to SonicMage117's topic in Pillars of Eternity II: Deadfire General Discussion (NO SPOILERS)I guess it's just the polish genitive (or whatever case is used here).
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Let's try again. Priest of Woedica and Steel Garrote as playable classes. DO IT!
Boeroer replied to AndreaColombo's topic in Pillars of Eternity II: Deadfire General Discussion (NO SPOILERS)What's that unique weapon's name? "Leave me be"?
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Is Fires of the Darcozzi Palace a Punishment?
Boeroer replied to Torm51's topic in Pillars of Eternity II: Deadfire General Discussion (NO SPOILERS)Has not much to do with "The Fires of Darcozzi Palace" though.
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Deadfire won't win RPG of the year (VGA's)
Boeroer replied to SonicMage117's topic in Pillars of Eternity II: Deadfire General Discussion (NO SPOILERS)We love to "translate" lots of stuff without any need.
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Deadfire won't win RPG of the year (VGA's)
Boeroer replied to SonicMage117's topic in Pillars of Eternity II: Deadfire General Discussion (NO SPOILERS)In German it's "Geralt von Riva", not Rivia. Actually I didn't even notice that there's that difference until you mentioned it. I wonder why they did this... Edit: in the original it's "Rivii". So I guess neither Riva nor Rivia are truly right or wrong.
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Sci-Fi, Shoulder-Cam Action RPG next!
That's like complaining about being arrested every time one shows his wiener in public. It's wrong and the good officers won't stop arresting you just because you do it very often.