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Boeroer

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Everything posted by Boeroer

  1. You can buff from stealth. But only when a party member starts the encounter for you while you stay stealthed. In a solo game you usually have to break your stealth to start the encounter. And all buffs are combat-only.
  2. I didn't know that I have to show that your facts and truths and your knowledge are made up. Because usually the guy who calls "facts" brings some proof - like a reliable source or anything more substancial than his own presumptions. If not I could claim that I knew the truth - and the truth would be that you'd have a microphallus. And as long as you could't proof me wrong it would stay a fact. Doesn't really work that way, does it? You presented not one single fact so far. Just assumptions, presumptions and opinions. That would be totally ok if you wouldn't imply that it's more than that. Constantly...
  3. Maybe the transitions are fluid. Remove the buttons and it's a robe. Give it a more prominent collar and it's a trenchcoat. Whatever. What's that thing with the broad back belt Kylo Ren is wearing? I mean say what you want about him and the movie, but that robe looks pretty badass. Kind of gestapo-ish though but I guess that was the whole point.
  4. Whoa - and here I thought you just made up all that "facts", "truth" and "knowing" stuff...
  5. At the end of Matrix he's wearing a woolen thing: Don't know if that qualifies as trenchcoat. Never saw Inspector Columbo in one of those... This thing introduced itself as robe to me. Said "trenchcoats" are for wannabes.
  6. I played an Assassin/Priest of Skaen as hireling for a whole playthrough and can say that it's a good combo. I mostly used the Red Hand. Add Slippers of the Assassin and you'll haves lots of invisibility uses per encounter. Lots of times I scouted forth with that guy and did several encounters solo because it was so much fun to kill, - then vanish, then kill, vanish and so on.
  7. I agree. But the mod didn't put those fists into the game - it's the spiritual weapon that Obsidian gave their Priests of Woedica NPCs. The mod only unlocks the NPC class for the player.
  8. If you don't play as yourself you always play a role. So Witcher is a role playing game. I mean unless you are Gerald of Riva playing the Witcher series of course...
  9. I played Diablo II for at least one year. I even had a clan. The "Nacken" - ever heard of it..? I didn't play D3 for more than a few hours because in my opinion the story was so off-putting... ROFL nay - it was because the game as a whole just sucks really bad - at least for me. The great story (that somehow sounded oddly familiar) wasn't enough to keep me in line.
  10. Sceptre is nice and all. But the current implementation of the spiritual weapon of Woedica is the "Fist" with a raw lash: I don't think that this will get changed. It's a working implementation and altering it to another one would only mean more work to "fix" something that's not broken.
  11. Since you can't have both summons on the field (Ghost Heart's AC and Substantial Phantom - which also uses your items including weapons) I wouldn't pick Ghost Heart.
  12. If Priest of Woedica keeps the synergy of summoned fists and Transcendent Suffering/Monastic UT then it's overpowered. What kind of "tweaks" do you have in mind? Also, i think Garotte costs 1 Zeal and has a base duration of 8 secs - that's a powerful thing, don't you think? That item can not really compete because afair it's only 1 per rest, isn't it?
  13. I mean... you did indeed misspell it. Tehehe. But I only noticed later. After I had my carrots. See? Already works...
  14. If you want a build that's independent from items you should focus either on casters (Priest/Wizard/Cipher/Druid) or on monk. Monks can use their fists which are excellent weapons. Check out the Anvil build. It also works without special items and it suitable for solo. Another nice "no items" build is the Witch Doctor which can be adapted to solo play quite easily. Wizard is good because you can use his summoned weapons which are all great. Once you get Citzal's Spirit Lance you'll be especially happy. On top of those "efficient" ways of spell uses you'll have tons of self buffs, CC and nuking power. Solo Priest is hard at the beginning but particulary rewarding after some levels. He combines the power of very powerful (self) buffs, healing and nuking (after the first few levels). My favorite is a Priest of Berath with focus on max MIG and INT, using damage over time spells. Druid also works well because with Spiritshift you can deal tremendous single target melee damage without the need for weapons while you can always cast other stuff like the powerful Insect Plagues or Relentless Storm etc. My personal favorite is a high CON and MIG Boar Druid with focus on self heals. Cipher works well with all sorts of weapons, so no need to specialize in one particular weapon and such. Mind Control is a very powerful effect and ciphers are the masters of that. You can even play a Barbarian with Novice's Suffering (talent, like poor man's fist ). Those have quite the special mechanic that works very well with the Barb's Carnage - if you focus on high MIG and DEX. In this case you can even get away with low Perception. Lots of possibilities...
  15. If it was Steel Carrot I'd say +1 PEN. And +1 PER because you know: carrots!
  16. Who says that you *have* to be level 20 by the end of the game? Well... I do. Here:
  17. Lol It's hard to play with something you don't touch. True story...
  18. Carnage: nope. Torment's Reach: nope (although there's something weird going on with Spirit Lance...) What works: - Clear Out (and upgrades), melee only - Whispers of the Wind, ranged and melee - Whirling Strikes, melee only - Heart of Fury, ranged and melee - Driving Flight, ranged only So the only multiclass-abilities are Driving Flight and Clear Out. Driving Flight not with Scordeo's Edge obviously. Several weapons do translate on-hit effects in an AoE though. For example hand mortars, rods + Blast and Spirit Lance. Also Wahaī Pōraga and Whispers of the Endless Paths (but those two not in 100% of cases).

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