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Boeroer

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Everything posted by Boeroer

  1. It's not that easy because they stated several times that 6 party members would require a lot of work on the UI. Besides that it could be a nice part of Berath's Blessings.
  2. Erm... isn't the whole SSS Forgotten Sanctum a huge dungeon? "Carved into the flesh of a sleeping god" 'n stuff? Edit: ehh, wrong DLC
  3. Sure... sure. But what I meant was: if it gives you a chill by looking at it... it's probably looking... cool?
  4. I watched the rest of it today and actually nobody says anything like "we don't like consoles". What makes me sad though is that only 1.5% of PoE players used Linux and that it wasn't worthwhile to develop PoE for Linux although Unity supports it natively.
  5. You should also bear in mind that it wasn't Obsidian who put PoE to consoles. It was Paradox alone. Obsidian hard no part in it and didn't even host the support forum for Console-PoE. Also the answer was something like "my general answer is no. But we tested it with the steam controller and a tablet and it went fairly well. But we'd have to change a lot of things and I don't see it right now - but we'd like to explore that in the future". And that was Andy, not Josh. They also didn't say "we don't like consoles" in that video. At least not the part I watched before I fell asleep... Maybe that came with the Q&A part?
  6. If it has no sleeves at all it may give you chills just by looking at it?
  7. Who are you baiting this hard lol?:D Call of Duty rpg of the year please - I roleplay a soldier there. Actually you do. Nothing funny about that. The transitions between Roleplaying game, Shooter, Hack&Slay, Roguelike, tactics game and whatnot can be fluid. Call of Duty has roleplaying elements, but they are not defining the game. It's based on your skill at the controller and not so much on stats, character XP and equipment. Thus very few people would call it a role playing game but a shooter. But control-wise it's not that much different from a first-person Fallout or Risen or something like that. If you'd give your soldier XP with which he could improve his aim, his dmg or whatnot you wouldn't be joking about calling it a Roleplaying game. Playing the role of Geralt (including multiple options of character development through XP and so on) is defining the Witcher games though. And because of that it's totally fine to call it a Roleplaying game. I'm not a big fan of the Witcher games by the way. They are ok for me but nothing I would spend a lot of time with. But that doesn't mean I shouldn't try to be objective when talking about it. Exception: Diablo 3. One can't be objective about that one. However - I merely wanted to point out that it's a bit questionable to deny the Witcher games the term "RPG" just because it's a first person game where you can't change the character's personality.
  8. At least it looks nice and runs pretty smoothly on my Linux machine. Tons of AAA engines can't do that.
  9. They state so themselves in that one "documentary" video about the making of PoE.
  10. Or is it a long sleeved, buttoned t-shirt with extra length? Let's ask Karl Lagerfeld. It looks like something he would wear as leisure suit...
  11. I guess it's just the polish genitive (or whatever case is used here).
  12. Has not much to do with "The Fires of Darcozzi Palace" though.
  13. In German it's "Geralt von Riva", not Rivia. Actually I didn't even notice that there's that difference until you mentioned it. I wonder why they did this... Edit: in the original it's "Rivii". So I guess neither Riva nor Rivia are truly right or wrong.
  14. That's like complaining about being arrested every time one shows his wiener in public. It's wrong and the good officers won't stop arresting you just because you do it very often.
  15. What I really meant was that you should explain the correct spelling of Geralt of Riva to my phone...

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