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house2fly

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Everything posted by house2fly

  1. I think she can get along well with Tekehu, but they have to have an argument first
  2. Uh yeah, everyone's known about this for months. It was obvious right from launch day if you looked at player counts compared to the first game
  3. They don't strive for perfect balance between classes, they're trying to keep the game challenging but also avoid making it impossible to beat depending on your build
  4. Did you go to the Black Isles main island and enter the Hallf Of The Unseen? There should be a staircase in the centre that wasn't there before
  5. I ran around Neketaka for a while and got the assassin event with Woedicans. Headed straight for Izzia and on the way also got ambushed by Magranites, lol. Then she forged me my nice new neck-crown. So it seems like it's all working normally, just that the ambushes don't have a very high chance of happening
  6. Finished it, great stuff. Some fun setups for battles, visually lovely and some really interesting lore writing. I felt a bit unsettled by the books about the end of the world that had been written in advance! I'm sad this team won't be making any more DLC but I'm certainly hoping to see more from them! I wouldn't mind seeing what they can do with a full game- PoE3 or a new setting, either would be good. I do have a criticism regarding the ending though: I didn't actually know at the time that my conversation with Wael would decide the fate of the god body. I picked what I wanted, it was just weird to then have it happen right away. I guess I'm just used to having outcomes determined in the "real world" conversations.
  7. I think mod support for a console game is not really on the cards. Even a big name like Bethesda couldn't get round to it for months after release and had to navigate a bunch of console manufacturer requirements- I don't see Nintendo, for one, allowing mods of any kind on their platform. And Bethesda's really the only publisher who's made that happen, off the top of my head anyway.
  8. The more ending slides the better, I say. I like to shave right before it starts and feel stubble by the end!
  9. Just on the subject of Harmony, it's a unique item so it should have a gold background in the inventory, but it has a blue background because the item's data says "IsUnique": "false". This is a very minor issue obviously, but any chance of changing that to "true" on an official basis?
  10. I don't think 4.0 breaks much of anything, certainly nothing I've seen in any of the main mods. The mods you used may have been updated since you played last, though. I'd recommend going to the nexus and downloading the latest version, the site will show "update available" if a mod's been changed since you last downloaded it.
  11. There's also no voice for the narrated scenes and Ydwin; an Obsidian dev mentioned the latter was due to a scheduling issue and the VO will be patched in later. I think the narrated scenes and ending slides are the same VO, so probably they'll be patched in too
  12. You can't feed Nemnok or Concelhaut to it, haven't tried the DLC pets yet but everything else is fair game
  13. Does that mean the ending slides for the DLC aren't voiced either? Kind of glad I'm inching through it so slowly!
  14. Each DLC gets some slides added to the ending. If you've done all the DLC but never did the end of the game again then you've got a bit of a show waiting for you!
  15. Ydwin isn't voiced in the DLC either. Don't they have the same voice actress?
  16. It's kind of funny that what you see is what you get with this DLC, considering Wael's portfolio. Reminds me of the first game, where the priestess tasks you with retrieving a stolen book, and when you find it Wael speaks to you directly with no attempt to be enigmatic or mysterious and says "ok now go hide it"
  17. I loved that book which implied there was a person who became either Skaen or who Skaen was based on. It does seem to create room in the lore for an individual to undergo apotheosis- I can see a story hook in a possible third game revolving around the creation of a new god, with the possibility of the player ascending at the end to create a new god based on your choices. Whether or not this actually happens, it's really cool that they made that space for it. The incorporation of Yezuha as an ancient powerful empire on the level of Engwith and Ukaizo is neat too. Kind of suggests that Yezuha was separated from the rest of the world on purpose. I wonder why... I haven't finished it but my favourite bit so far is the rooms in the library which have stacks of books you can knock over, distracting the librarians so you can rummage through the shelves and steal all the books :D
  18. Personally I want to go through the DLC properly before listing everything. There's a good amount of content from what I've played so far, so that may still be a few days!
  19. I haven't noticed anything myself; there's always been male and female versions of the shanties to reflect your crew composition though if that's what you mean. Definitely a nice touch
  20. I'm thrilled that there are sidekick conversations at Ukaizo now, I don't mind them not having much to say in general but it felt like a sad oversight that they'd have no lines at the end of the main story. You don't really need an optimised party for the endgame, so any reactivity to you bringing the party members you like the most is great. It's OK if Mirke doesn't say anything actually, or if her "conversation" is just her burping and swaying- that'd be nicely in character!
  21. I went to where she normally is just after starting the DLC
  22. Concelhaut seemed to have a line or two even if I didn't have him equipped in the first area. Do his insanely annoyingly frequent barks get anything new if he's equipped, or can you get reactivity from him if he's just in your stash?
  23. You don't need a scripted interaction with Llengrath, if you get the one with the wave then just sail straight to the Black Isle and there's a new staircase at the centre of the Hall Of The Unseen. That's how I did it; if you don't find see the staircase at the centre then that'd be a bug
  24. I noticed this too. 4.0 with all DLC installed
  25. So pressing tab at the centre of the hall of the unseen you didn't see a staircase? That's how you enter the DLC area. From dialogue with the characters I found I think you can also go talk to Arkemyr about it
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