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LadyCrimson

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Everything posted by LadyCrimson

  1. I like when your actions have consequences within the game. Make someone too angry thru action or dialogue and they won't deal with you anymore, or having to choose sides in some faction/group conflict. And I do like it when having charisma or charm skills or even what I'm wearing (a uniform, badge) etc. can be influential in some way during a conversation/situation. What I don't like, however, is when you're playing, say, a Thief, who successfully steals items when no one is looking ... and somehow everyone everywhere still automatically knows you've done wrong and your rep goes down or whatever. Or in terms of alignment in some games - the notion that everyone I meet will magically know what "alignment" I am upon first sight, before I've even opened my mouth, always feels a bit silly.
  2. I keep thinking there must be 20 Resident Evil films by now, but then when I look it up, there's only like ... what ... 4? (now 5?) ... and I go "no wai is that all?" I remember I thought the first one was at least watchable. I tried to watch the last one on cable recently. I turned it off after about 30 minutes.
  3. Crates are so 90's. It's time for the wooden box to take over.
  4. That's a great thought/idea. A small quest npc would be perfect, but even the small shrine idea, or some other naming thing, would be something. I couldn't quite justify going up to $1000 myself, either (yet), to do it that way, alas.
  5. How about some female characters that don't have wasp waists/hour-glass hips etc, that is not a female dwarf? Not that I personally care toooo much, but it would be nice sometimes if there was more than just a token town NPC or two who was less idealized in that regard.
  6. I don't think they have it completely figured out how many/what type of options will ultimately be available, so possibly no real answer to that just yet. Yes Steam has to be open/running, but Steam does not require you to be online in order to play. So I find it tolerable in small doses/the occasional game, even if I still don't like the system as a whole. I've come to the conclusion it's just about the least annoying DRM available.
  7. I'm feeling all warm and fuzzy. Group hug! In case of emergency, I was going to offer to host some bake-sales with profits going to the project, but I think such measures won't be required. Which is good, but I'm not actually that great a baker.
  8. It's family-friendly. Forum Guidlines
  9. I'm with Nefastus - I prefer companions level up at least somewhat even when they're not with you. Maybe not an exact level for your level, but maybe one below, say. I dunno. Anyway, I don't like grinding to make them useful either (I think that can discourage people from trying or going back to them), and my rationalization is that when they're not with you, they're actually doing odd jobs for other people when you're not looking. Have they mentioned how big the party can be, yet? I didn't notice that, but I tend to lose observational skills when distracted, these days.
  10. I have no issue with "bikini armors" as long as there are also plenty of non-bikini armors of equal value/protection etc. It's all about options for me. Romance ... not huge on them as a major active part of the game for the player-character, but I do like them as backstories for dialogue and some companion side quests or something like that. And I like dragons. Well, not the ones in Skyrim so much, but I can like dragons...especially if they're more than just enemy-fodder.
  11. Yay the forums work for me, again! And yeah, it's awesome how fast it's going on the first day. I've been dancing around in glee all afternoon.
  12. Look at those numbers going up. If only I had 10K to spare. I wanna game-party with the devs. Hm...have to figure out what I can pitch in...
  13. Sounds promising, I'd definitely love a new game along those lines. The video and overall lack of more detail/description of the game itself is a little disappointing, however. Just being honest.
  14. I didn't say I'd automatically buy it. Only that I'll wait for one before I'll even think about playing it again. There's a good chance I won't get it actually...it'd have to be a whole new game almost, because more gameplay mechanic band-aids won't make it more fun to replay, for me personally. But I'm willing to listen to their pitch if they ever release one.
  15. It's setup to appear only once per day for people. There's a cookie you can delete that manages this. (obsidian.net cookie, not forums.obsidian.net) Oh, OK, cheers. I got all excited over nothing, then. Heh, that got me too. early this morning. I have browser set to not allow perm. cookies, so it kept disappearing then reappearing for me last night. So there's still an hour or so to go, eh? Guess I'll find something else to do until then....
  16. I got to watch the first 20 minutes or so of Borderlands, before they yanked the videos off YT. Heh. Looks awesome. Must be some Gamestop employee who opened his copy a bit early, haha. First couple print reviews I heard about were over 9 (GamesMaster, GameInformer), and IGN just gave it a 9. Now, I don't rely much too much on reviews for my own personal perception, but it's nice to see that critic-wise, it may end up doing better than the first one. Maybe. Anyway, the gameplay I saw looked fun, and I'm encouraged by IGN saying that the car/driving parts of the game still weren't that big a part of the game. The driving stuff was my least fave part of BL1.
  17. It's the first RPG based around a perfume brand! You're washed ashore on a tropical beach and a beautiful woman comes up to you, says you smell great and she needs help to save her village from the Evil Watcher of Coconuts. And thus the adventure begins! P.S. The Special Special Edition will have a free bottle of the perfume, your choice of the Ladies or the Men's version! Plus .... ....wait, wat? That's not it? Darn. I thought I had it.
  18. That's .... a lot of over-the-head red arrow indicators. Makes me think of that "If Doom were made today" YT video.
  19. Yeah, I don't typically mind "cartoony" graphics, but TL tends to take it a bit overboard for me. If D3 had been good, I probably wouldn't be considering TL2 at all, to be honest. But I always want more loot-based action games to replay during the winter months so...I'll give it a shot. Especially if BL2 disappoints me a lot.
  20. The players 8 homage is a nice addition. Won't bring me back, however. I'll still be waiting for the actual expansion.
  21. I liked Fate (the precursor, I guess, to Torchlight) but I was only so-so about TL1. I did like its Diablo vibe, the "endless dungeon" concept for late-stage mucking around, and I like the pets (heh) but for some reason didn't like the dungeon design or the combat UI in TL1, even tho it wasn't too different from Fate. Felt awkward and clunky, I dunno. That said, with the disappointment of Diablo3, I'll probably give it a go. It sounds like they made improvements (don't care about the MP) and it's cheap. The only thing for me is that the character classes in TL2 don't initially appeal much, but that could change once I play them. However, since they didn't release it until much later than I first expected, it's going to be put on hold until after the first obsessive playing of Borderlands 2 has passed. Unlike some people, I can only obsess on one game at a time. I don't like switching back and forth every day or couple days - I lose too much focus. As to MP ... if it's client-side server based (vs. dedicated server), I might stick to LAN. But I dunno...client-side stuff has probably improved a lot these days. I didn't like it at all during the Diablo2 days, however. It would cause horrible lag between players at times (usually the host is fine but players who join would feel lagged), if connections weren't the same/distance great/pc differences etc. (edit) But if it's dedicated server service, then I'd imagine it's not much different than something like battle.net...very easy/simple to use)
  22. "The uploader has not made this video available in your country." *looks for a viewable trailer of the film Branded* Hm. Not a remake of They Live, but certainly has a similar vibe from the trailers. However the wiki page has one critic saying "everything you've heard about Branded was false advertising," complaining that the trailers made the film appear to be "a weird, surrealistic version of They Live" but that "unfortunately, instead of a fun monster movie, Branded is a truly dreary lecture on late-stage capitalism, in which logic basically goes out the window." So I'm not sure the trailers are representative of the film. I'll wait for cable.
  23. All this time... could it be... ??? No. Impossible! Inconceivable!
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