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LadyCrimson

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Everything posted by LadyCrimson

  1. What a great idea for writing a short story ... like writing a story/interpretation of a picture, only using music instead. Creative. I think you capture the drama the music brings to my mind, so I like it. Only nitpick might be that sometimes the sentences are a little bit too staccato in rhythm occasionally (vs. "flowing"), but that's just a stylistic preference. Thanks for sharing!
  2. I feel the same about the side quests. They were never BL's strong suit. We've been finding that we only need to do a few sides between main-quest mission level jumps. The town still has oodles of exclamation points all over the place, that we're ignoring. Haven't had too much trouble with respawn in most areas...if they respawn on your way out we just run past everything and don't try to kill 'em all again. But the city with the statues was a pain when you're trying to figure out what to do the first time and don't get to it all fast enough.
  3. Is there a LAN option?
  4. I love humor in my games. Even if it's an unintended consequence of my silly sense of humor rather than actual design. For the intentional....for the type of game I'm envisioning inside my head, as long as it's not a constant slapstick spiel, I'm probably good with anything they'd think to insert. Little jokes, lines, attitudes, easter eggs. Things like that.
  5. That's how it feels to be shaping up for me, too. Altho, I think Grim Dawn may be done in 2013 somewhere? It's been nice having some decent phat-loot action type games to try...but outside of that, not too much sparking my interest. Then again, there will probably be a game or two that I'm not currently aware of, that when I finally learn about, I'll go "must try that!" So who knows.
  6. Those aren't dunce caps ... they're Conical Towers of Sharpened Doom! ....but I, too, would enjoy magic-users that do not (have to) dress in the average fantasy archetype of robes, cloth hats and slippers. Based on the bit of information in the updates that we have, I'm going to guess that we're going to get it.
  7. Hey, I like Candyland. And it's not that easy living here, either. Those color-swirl lollipop men can be very onery. And you don't know what difficult is until you've been hugged by a giant sugar taffy bear. Hard? Try getting all of that taffy out of your hair afterwards...now that's hard. ...difficulty modes exist because different playstyles and gaming desires exist. There should be no shame associated with any of them.
  8. I could be wrong, but the Obsidian Order titles have nothing to do with official Kickstarter pledge tier rewards...they're something different/independent, which started due to some enthusiastic fan support activity. So if you mean the VIP titles for pledge tiers, those would not be handed out until some point after the Kickstarter pledge period is closed/done, the funds actually collected, and the information of who pledged what (in order to assess/deliver tier rewards) becomes etched in stone/complete, so to speak.
  9. If I pledge any more I might end up in divorce court, so...nothing.
  10. I never finished it. I did like the half or so I played. That said, the combat was too clunky for my liking, even later on. Just couldn't really get it into it because of that. But I liked the world and exploration.
  11. It's great when a sequel turns out better than the original ... or at least equal to, but different. How's the MP matchup/game side? Items?
  12. Mid-40's. BG1, Kotor2, Fallout:NV, Might and Magic7.
  13. Not important, don't want too much of it in the game, but some romantic context/flavor in quests or certain npc's is fine with me. In terms of the main character (you), if it's included I'd definitely want it to be optional ... if I don't want to romance anyone as the pc, I shouldn't have to in order to achieve any main goal of the game.
  14. Tried to watch the 2nd episode of Revolution. After about 20 minutes I walked away. That lead female chr. just made me want to strangle her every time she opened her mouth, so....yeah. Done with that. When is Walking Dead back on?
  15. Glad to hear that. Sometimes one just gets weird stuff like that happening and the doc's never really find anything. Here's to her hopefully going home!
  16. Pretty much this. Also...omg cute cat overload! :wub:
  17. Midget riding a Goliath made me Lilith/Sirens need to pull up their pants.
  18. A few soft tacos for late lunch, then time to go whup some more Borderlands2 with hubby. I'm going to make a gamer out of that man yet....
  19. Friendly fire is great....as long as the combat arenas/areas aren't designed to be so small and closed in that I feel as if there's no choice but to either not use AoE type stuff or run a very high (not just a little) risk of losing by default via killing my own party members. I've played games where friendly fire added a lot to the gameplay/strategy and games where it added nothing but constant, cheap-feeling frustration.
  20. I definitely enjoy enemies/combat where you may have to try to prioritize targets in order to be successful. Ones in the back with strong defensives who summon a lot of creatures (or fairly rapidly raise/heal fallen comrades), where it's rather imperative to take out the mage first, or other enemies with strong curse abilities....something. I'd also like at least some enemies to be difficult to take out with ranged attacks (very high Dodge or shields or whatever) so there are at least some fights/encounters where ranged attacks won't end up being some kind of constant be-all-end-all (because you can nibble ranged-attack from so far away that melee chrs. rarely get close enough to use melee).
  21. I'd like an underground hidey-hole type house, with a hidden entrance, because I don't want anyone stealing my stuff. ...but I suppose a fortress would do in a pinch.

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