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LadyCrimson

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Everything posted by LadyCrimson

  1. Yea, it was rampant in D2. I did understand it when people who had finished the game 15 times (several chrs thru all difficulties) just wanted to rush to high level to either try a new skill build or for PvP dueling purposes. There were no skill respecs back then. But doing it when it's the first time you've played ... I don't understand that either. But eh...different strokes.
  2. I saw it. I won't be wondering.
  3. Believe it or not, Obsidian did make some fans with Kotor2 and FNV. Myself, I played BG1/expansion, Icewind Dale, part of BG2. Bought Planescape Torment based on the fact I enjoyed the former, but didn't get past the beginning because by then I was moving towards the RTS genre. Meant to go back to PT but never did. Never played the original Fallouts (or Fallout3 for that matter ... I bought FNV largely because it was Obsidian and ended up loving it). So yeah...mostly I'm a fan of Obsidian itself, for their writing/character style, their rpg ideals and goals. I likely would have donated even if they were making a game that didn't interest me...only I would have donated a lot less.
  4. Haha....that pic is great. Stuff like that, imo, is fun for dress-up and artistic stylization, and I like to play dress-up in games as much as anyone. But sometimes it does get a bit tiresome, as a female, to feel like that's almost always the only type of choice/style we see. It's not just about "boob plate" but everything else on top of it. Like in Borderlands 2, the female player-character is wearing pants that are pulled down on one side so her buttcheek is showing, but the male chrs., alas, are wearing loose pants that do no such thing. Just gets old sometimes. Anyway....the art/style of the picture in the OP is nice enough, imo.
  5. As others have said, you have a lot of padding and other stuff that the metal plate has to go over to begin with. This is metal armor, not a leather vest. They're more likely (I would think) to create a more unisex armor where the chest piece might have a bit of a slope/outward in that area (then bringing it in slightly again at the bottom maybe) and that's it. Think of a sheet-metal potato sack. But a lot of fantasy art has metal breastplates as curve-enhancing as if they were wearing modern Victoria Secret Bras. I have no personal objection to this, artistically, but it is not realistic at all and not just a matter of "well they have boobs so they need a little more room in that area." (edit: also, as mentioned, to make armor anything like that would be far more work than would generally be worth, outside of costume dept. in Hollywood). (edit:my terrible Paint drawing removed because a link in an earlier post is better at making the point... )
  6. While I think it would be amusing to use a game I was fairly disappointed in to help fund a different game that I'm interested in, I have no desire to give D3 any more of my cash (the RMAH isn't actually free, after all).
  7. Oh....I see. I don't think I'd find that very appealing. Maybe if they dressed as Leprechauns and sang an Irish drinking song while step-dancing.
  8. Since I don't keep up with 'net meme's I've never heard of this bagel thing, thus don't really understand it. I do, however, love TwinkieGorilla's funny cat avatar.
  9. There should be an 'edit signature' option in your user panel (I think under 'My Settings'). To add a picture, you have to use the forum IMG tags to link to the URL of the picture in question.
  10. I'd prefer swamp over sewer, I think. Mossy trees and murky bogs appeal more than marching through the waste of the city. Not that sewers can't be fun, or useful rpg devices. One reason I'd probably like the swamp is to also have more environmental landscapes in the game. I get tired of tromping through seemingly endless green-grassed forestland every time you leave the confines of the cities. Of course, depends on the world setting (a desert planet is going to be mostly desert, ala Dune). But in general, I like variety.
  11. What a great idea for writing a short story ... like writing a story/interpretation of a picture, only using music instead. Creative. I think you capture the drama the music brings to my mind, so I like it. Only nitpick might be that sometimes the sentences are a little bit too staccato in rhythm occasionally (vs. "flowing"), but that's just a stylistic preference. Thanks for sharing!
  12. I feel the same about the side quests. They were never BL's strong suit. We've been finding that we only need to do a few sides between main-quest mission level jumps. The town still has oodles of exclamation points all over the place, that we're ignoring. Haven't had too much trouble with respawn in most areas...if they respawn on your way out we just run past everything and don't try to kill 'em all again. But the city with the statues was a pain when you're trying to figure out what to do the first time and don't get to it all fast enough.
  13. Is there a LAN option?
  14. I love humor in my games. Even if it's an unintended consequence of my silly sense of humor rather than actual design. For the intentional....for the type of game I'm envisioning inside my head, as long as it's not a constant slapstick spiel, I'm probably good with anything they'd think to insert. Little jokes, lines, attitudes, easter eggs. Things like that.
  15. That's how it feels to be shaping up for me, too. Altho, I think Grim Dawn may be done in 2013 somewhere? It's been nice having some decent phat-loot action type games to try...but outside of that, not too much sparking my interest. Then again, there will probably be a game or two that I'm not currently aware of, that when I finally learn about, I'll go "must try that!" So who knows.
  16. Those aren't dunce caps ... they're Conical Towers of Sharpened Doom! ....but I, too, would enjoy magic-users that do not (have to) dress in the average fantasy archetype of robes, cloth hats and slippers. Based on the bit of information in the updates that we have, I'm going to guess that we're going to get it.
  17. Hey, I like Candyland. And it's not that easy living here, either. Those color-swirl lollipop men can be very onery. And you don't know what difficult is until you've been hugged by a giant sugar taffy bear. Hard? Try getting all of that taffy out of your hair afterwards...now that's hard. ...difficulty modes exist because different playstyles and gaming desires exist. There should be no shame associated with any of them.
  18. I could be wrong, but the Obsidian Order titles have nothing to do with official Kickstarter pledge tier rewards...they're something different/independent, which started due to some enthusiastic fan support activity. So if you mean the VIP titles for pledge tiers, those would not be handed out until some point after the Kickstarter pledge period is closed/done, the funds actually collected, and the information of who pledged what (in order to assess/deliver tier rewards) becomes etched in stone/complete, so to speak.
  19. If I pledge any more I might end up in divorce court, so...nothing.
  20. I never finished it. I did like the half or so I played. That said, the combat was too clunky for my liking, even later on. Just couldn't really get it into it because of that. But I liked the world and exploration.
  21. It's great when a sequel turns out better than the original ... or at least equal to, but different. How's the MP matchup/game side? Items?
  22. Mid-40's. BG1, Kotor2, Fallout:NV, Might and Magic7.
  23. Not important, don't want too much of it in the game, but some romantic context/flavor in quests or certain npc's is fine with me. In terms of the main character (you), if it's included I'd definitely want it to be optional ... if I don't want to romance anyone as the pc, I shouldn't have to in order to achieve any main goal of the game.
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