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LadyCrimson

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Everything posted by LadyCrimson

  1. No mod-kit...the best Obsidian has mentioned, I believe, is that they aren't/won't make the game purposely difficult to mod. So modding is possible, but it won't be a simple/easy thing like a Construction Kit, and will likely be limited in scope as to what is possible.
  2. The Search function is the white input bar at the very top right corner of the forum. The little gear-looking wheel to the side of that takes you to the Advanced Search area with all the options.
  3. I unplugged my 'net cable - both Steam client and the game loadup just fine without it when in "offline" mode. I don't know about online mode and save game loading - I almost never use online mode.
  4. They seem to get confused at times when other party members (or objects) are "blocking" their path to the enemy from collision.
  5. Saw a post where if you cram your party in a circle formation with casters in the middle, they can't teleport next to them because of collision. Course, doesn't mean you can easily do that all the time. The collision detection+AI is actually quite annoying at times, when your party members start to move to attack, can't get close enough because of other party members, and then just stand there staring at their companions backs doing nothing, making the micromanagement even worse.
  6. Yes, retail boxed versions = Steam. DRM-free copies of the game are either GoG (digital) or from the Kickstarter backer tiers as one of the tier rewards.
  7. I haven't reached that area/map, so I don't know if it actually only has a single exit point or something like that, but if not, have you tried exiting the map from another map exit "point?" I think sometimes only certain travel options will show up as travel-able from certain exit directions, if that makes sense. If that's not it ... then nvm, just ignore me.
  8. I'm happy enough, personally, with the (somewhat) random loot from chests/containers. Are you sure *all* enemy loot is hand-placed/not random - for every newly created game? eg, does it become placed static when a 'new game' is created or just static no matter what chr./save you're playing.
  9. ^ That also doesn't include anyone on Steam who plays "offline" - like me. Good numbers for Steam....I'm happy for Obsidian.
  10. And there we go ... beat the "most online" figure from back in Dec. '12. At least the forum doesn't completely crash anymore with numbers like that.
  11. I'm in California and mine isn't here yet. Neither, for that matter, is that beef jerky I ordered. I'm not sure which is worse. ::sadpandaface::
  12. ^ This sort of thing (as well as me just being a control freak) is why I always toggle every auto-pause option to off, except for the initial enemy-spotted-you-and-is-moving-to-engage one, just in case I'm busy taking a drink of water whilst an enemy sees me before I see them. Even in the old games. I prefer controlling the combat-pausing myself.
  13. Don't think it's a bug I have either. There are definitely some glitches/bugs etc, some bad, but most of them don't seem (so far) to be affecting a large percentage of people, imo. Next version should fix a lot of them, sounds like. ...I wouldn't mind getting the super-stat Durance/companion glitch, however, just for the lulz.
  14. I personally don't want to walk at .05mph in the game, but a toggle that switches between run and walk is not unreasonable (people want to run, toggle it so you always run and never touch the toggle again, people who want to walk, do the opposite...). Whether Obsidian will add one or not, I don't know. I think there was discussion about it during the backer beta already. But maybe it's one of those things they just didn't have time to add in late in the game.
  15. Having gotten around to my first area with the tombstones - I'd say they're easily avoidable if you don't want to see them. There was one type that looked like a Washington DC monument shaped white tombstone and one was a wall plaque upon a mausoleum type grave structure. And even if you click on one, what it does is bring up a large list of "names", and to read their sayings, you click on a name. eg, it's not a field of 300 individual tombstones. Some of the names in the lists are immersion breaking, of course, but at least you don't have to read the sayings if you don't want, or don't have to click at all, period, once you know what to look for. I don't really see the big issue, with the way it was done. It was said by a developer that there is no other purpose used for these structures, so you won't potentially miss anything if you just ... don't click on the tombstones.
  16. Just to mention, at least a few/some of the console commands don't require the iroll20s and won't disable achievements at all. Like the setzoomrange or msaa ones. Those are more functional commands (just need to open console and type them in). The iroll20 ones are the "cheat" console and do disable. Although I don't know if it's for just a play session or forever, either.
  17. Spent the day with some family, BBQ'ing (I am so full) and doing the family things. Then came home and played another wee bit of PoE. Now considering flopping into bed, because I'm pooped.
  18. Decided my 1st chr. was going to suck, so spent the last couple hours using her party to quick-run around and get the lay of the land/early quests and suss out the combat system more before starting over. Both Aloth and Eder's quips have made me lol so far, and I made one extra adventurer at the first Inn to see how that worked. I don't like resting very much, often feels too cheesy situation-wise, so mages aren't all that useful to me yet, especially with all the friendly fire. Just need curse/blessing casters I guess.
  19. Not only feathered hats, but *pink* feathered hats. It's hilarious watching them run around with their hats and capes. Best game ever. (and yes the ground textures are fuzzy, it's console extreme zoomed)
  20. At least you have it. Mine's still in the mail, so to speak. ...how's the t-shirt? I want my t-shirt.
  21. ^ Good to know (replacing with silent ogg file), thanks. I know renaming isn't always the best/doesn't always work etc., depending on the game. ...not that I personally want to get rid of them myself. I've been liking it all so far.
  22. Just to say, should all be fixed now.
  23. I've seen some posts on the Steam forums talking about this. Out of curiosity, how big have the save files become? Could be duplicating saves in a temp file system or maybe the autosave - wish there was a way to turn the autosave off, actually, anyone know a trick for that?
  24. I think there's a screenshot hotkey noted in the game controls in-game menu ... is it different than what you're using? Edit: nevermind, it's not there...I need those new reading glasses. Not familiar with the Mac - is there no print screen key? That's fairly common on "PC's".
  25. There's a music folder in the game directory....you could try looking in there for the mus_combat.ogg files. Do not delete them, just rename them to something else (example: put AA in front of them all, eg AAmus_combat.ogg) and see if that does it/those are it. If it causes any problem, you can just name them back/remove the extra letters you inserted. Steam\steamapps\common\Pillars of Eternity\PillarsOfEternity_Data\data\audio\mus\mus_final Please note that while I've done stuff like this in other games, I haven't tried it in this game yet - either it'll work fine (the usual case), it won't work at all, or the game may act weirdly if it thinks the files aren't there. YMMV.
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