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Everything posted by LadyCrimson
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Watched the rest of Interstellar. I liked it quite a lot up until the ending, which used time paradox and lack of any real explanation for its kewl ending premise. Made me go "huh...ok." But worth the watch and for some that type of ending is probably awesome. It just makes me scratch my head, tho. Kinda like 2001. I liked the robots. I've known some people I wish I could've turned their humor % down on, at times.
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Possible Controller support?
LadyCrimson replied to Ben9902's question in Pillars of Eternity: Technical Support (Spoiler Warning!)
Officially? Probably not. This isn't the kind of game/GUI designed for them. Stuff like xpadders might work to force it, tho. Don't know, haven't heard anyone mention such yet. -
I'm a completionist (have to do/see everything at least once). I can be cruel. If I have to. Do I get to tickle him with the feather from my hat until he cries uncle?
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Is that really an option? If so ... DANGIT, I missed it. Now I have to re-do that with another chr.
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I was using hammers, saws and nails when I was 8 or 9, building knick-knack "shelves" for myself out of scrap wood.
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But the secret! I had to know the seeeecrriiiiiiittttttt.
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I am not sure anyone (who posts on these forums) has actually finished the game solo yet, let alone done so on multiple difficulties to assess what's accurately possible. I haven't paid super close attention to those threads, but it seemed like they were still in the process of attempting it (maybe I'm wrong on that). So I and probably many others can only guess, based on what we've seen in the game. My guess is that without "cheese" - depending on one's definition of cheese - it would be pretty difficult to accomplish on anything above Normal.
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There's been some threads in the Character Builds/Strategies forum on this subject, including this one. Might want to look around that forum for others as well. ...but in general, I think it largely depends on what class you pick and of course gear planning. Some classes just aren't well suited for it.
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I was more affected by the sidequest of getting a boy a dagger, because my actions had consequences, even if such was only as an inconsequential byline. I wouldn't be surprised if some missed that. Not that it was tragic or made me sniffle or anything close, actually it kind of made me giggle (I'm evillll I guess), but it was a nice touch is all. Derrin's was sad and nicely written I thought, but a little too common a theme for me to feel much I suppose. EDIT: So far the only thing to affect me that much was the tutorial. Because
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I tend to pick Human a lot, mostly because they're often the generic-bonus types in games. And even when they're not, it's sort of just habit by now. Human/Monk Human/Fighter Elf/Cipher Aum/Barbarian ...since I haven't been terribly keen on the casters in PoE so far, I'm leaning towards liking the fighter class the most.
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Testing custom portraits because I want something different. Works fine. What to use then ... besides my cat.
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I'd love a Star Trek game (and not a MMO one). I just haven't seen one that interests me enough to even try it, yet.
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Yeah, it just takes getting a little familiar with the game and the differences between the old IE games and PoE. Because even tho it harkens back to those old games, PoE is very different from them. I started on Normal and was curious about the other difficulties so ran some of the same areas with Easy and Hard to see the differences. I think I like Normal, for my style in a party-game. Single-chr. games I tend to go for more difficulty but parties are different things, to me.
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On Easy if you want to not have to micromanage as much, you really need the party of 5-6. Something like Radric's hold at lvl 3 is pretty tough with only 2-3, but take in 6 and it's waaaaay easier. So play long enough to find/get the early companions (there's 4 very quickly if you follow the main quest path and explore maps a bit to find them) and/or hire/create more at the Inn's when you have the coin. Two fighter/tanks types in front, the rest ranged of some sort (wands and bows + spells) and you likely can, most of the time, just focus on the fighters while the others are support. That said, there will be fights/enemies/areas where this doesn't work and you're going to have to step in and do a lot of micro-managing and constant pausing.
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I haven't had any issues/noticeable glitches...which makes me nervous about patching it (haven't done so yet). I tend to have this thing with games lately where I'll initially have none of the bugs everyone else has, until the first patch - then suddenly I have them. Then a 2nd patch fixes it again. Or something. Anyway, makes me reluctant to patch games initially.
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Interstellar Didn't realize it was such a long movie. We started it late and hubby went to bed in the middle, while I watched everything but the last 30 minutes or so. I'll finish it tonight. It's one of those movies where sometimes you feel like "nothing much is really happening" yet you can't stop watching because it still mesmerizes you somehow. Better than Gravity imo, although the bits on Earth are the least interesting.
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+1 ...nice to read something like that.
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Endless Paths of Od Nua
LadyCrimson replied to Jojobobo's topic in Pillars of Eternity: Stories (Spoiler Warning!)
Yes, I like the way they implemented the backer dungeon. I've been using it to gather coin inbetween questing stuff, or a break from the regular questing. I'm probably a wimp, but there's one level before too long that gave me a heck of a time. Tougher than anything else topside so far. Dunno if it's like that on all the levels, but it was refreshing. -
I like that they're not all 21 or something. I think I'm one of the few who doesn't like Durance. Don't hate him, just don't care for him. Not my kind of "personality". He's written ok, what I've seen...certainly gives me a reaction, so no complaint there. But the more I "talk" to him, the more I find his attitude to be something that feels like sand in my shorts.
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No, I've had this too. Eder is always in the leader position in my games but whenever I activate Stealth, it feels a bit random who talks. Or maybe it's based on who has the higher stealth, not including your player character. But both Kana and Durance, in my games, seem to react to stealth the most. The others occasionally.
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Can I come over?
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Edit: Oh wait, sorry, maybe you're talking about the one inside, not outside. Derp. I think that one doesn't clear until you've talked to the statue for the main quest path, again. At least that covers both possibilities now. Haha. -------- I think the issue is when you click that door and the map comes up, it initially centers in the "center" of said map. Which when you haven't explored all the levels, is blank, because the game draws the dungeon map (each level) as you progress. So...page/scroll up and you can see the top layers you've been too, and if you've found any of the exit/entry points, you can click on them.
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Tried a pork rib place the other week. Heard great things about it from other people. They were large (not the small babyback) and meaty and the sauce was ok, but holy cow they were super strong with that fake liquid smoke taste. Made it really hard to eat without drowning them in sauce. I've since decided these "other people" have broken tastebuds. They also thought certain Chinese food was good, until we showed them better. I swear, there aren't any good basic eateries here at this point (used to be some, all gone now). *pouts*
