Jump to content
  • Sign Up


  • Content Count

  • Joined

  • Last visited

Community Reputation

3 Neutral

About SlickMajestic

  • Rank
    (0) Nub

Profile Information

  • Steam
  1. Ship boarding, IMO, is the fastest and best way to 1) Get all the bounties and 2) Get easy money. Once you load a ship up with the fastest movement speed possible (sails, wheel, lanterns, etc.) just choose full-speed ahead each ship battle. You'll gain around 100 meters a move, you generally never take any cannon fire and if you do, its only once, and then you board. From there, wipe the deck clean, get loot. It's a shame they didn't make the ship battles an in-game, dynamic mini-game or something--not text. For a game where you are at sea a great deal, they should have done a better job with the battles.
  2. Definitely bugged. I have all of the achievements in the game except for this one. Actually, the last stage of the game (from the point you go towards the storm and into it) has a ton of bugs. You can tell it wasn't QAed all that well towards the end. They obviously wanted to get it out the door.
  3. Great game Obsidian, and good job recreating the old Infinity feel with a more modern spin. Not here to rehash on all of the positives, but I do want to make a quick comment and hopeful suggestion moving forward: Reduce the loading times, please. Honestly, in the year 2015 it gets tiresome to sit for a cumulative total of hours (in a given 60 hour play through) watching slow loading screens. I expect this from Bioware (Dragon Age being a massive culprit, but it's also fully 3D) but for an old-school game that is relatively graphic-friendly it gets a little old each time I have to move in and out of a building. Take the Stronghold for example: it's a medium sized map with about 7 or so instances, including instances within instances (such as your inn/bed). Just getting around this place is extremely slow due to the timely loads encountered in PoE. As you guys move forward please try to either reduce the loading time from a technical perspective (ideal) or if that can't be done, at least plan better layouts so we aren't twiddling our thumbs for 10+ seconds each time we zone in and out of a building. Again, using the Stronghold, it's nice we have 4 separate buildings for 4 different vendors to make the Stronghold "seem" bigger, but in reality I'd rather all of those vendors just setup shop in the middle of the keep with tents, similar to how the outside vendors are in Defiance as it's simply more efficient. The keep is a dead zone IMO - not much going on in it - and why I have to constantly load, load, load just to get to an inn or vendor is beyond me. Then I have to get out! It's a big pet peeve of mine as I get tired of playing these games where I have to sit so long loading. And folks, I'm not sitting here with a weak computer - we all suffer this. A game of this nature should have maybe 5 second max loading screens, if that. Not 12-16 seconds. On average: I find going into a building is around 6-7 seconds. Going out of a building and into a larger zone, such as Defiance or Stronghold, is around 12-16 seconds. This isn't Dragon Age. Let speed things up a bit, please.
  • Create New...