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InsaneCommander

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Everything posted by InsaneCommander

  1. I uh, don't even know what that rating means. https://pegi.info/ Hover the mouse cursor over the different ratings to see the description. The number is the age.
  2. I actually don't remember the values I'm using, but I think it's the limit. I can zoom out and see my whole ship. And zoom in very close to the characters. I think it's 0.2 4.0.
  3. Use the console command: SetZoomRange 0.5 2.0 You will have to experiment according to your preference. I'm playing with 0.2 4.0 iirc. The default is 0.75 1.5 (or at least it was in PoE1)
  4. I'm avoiding companions until I'm sure they fixed all the bugs. Except for Serafen because I'm a pirate. Watcher (Assassin) - backstabbing ftw Rekke (Brute) - fighter/barbarian is a very nice combination Fassina (Sorcerer) - with healing scrolls, just in case Serafen (Cipher) - crowd control Mirke (Shadowdancer) - always drunk and looking for a fight
  5. If you like it and it works, then why not? There is also the "strategy" of throwing lightning bolts and rolling flames from afar and killing enemies without even starting combat.
  6. The scrolls of Moderate Healing and Major Healing appear to be exact the same (+60 Health restored): Shouldn't there be a progression, like with the potions?
  7. Yes, the game is gorgeous. I'm really enjoying it with my friends Mirke and Fassina.
  8. Did they also change in game content? Because just changing the rating wouldn't really affect how "friendly" the game is. Archaven said "PEGI 3". It must have been a joke. *Goes check the steam page while nobody is looking.*
  9. Maybe they can fix the performance and keep the hordes of enemies. I liked that in PoE PotD. Sometimes I entered an area and forgot I was in PotD, until a raging crowd attacked me.
  10. This is really good and mandatory to the game imo. But it would be even better if you swapped the Transmutation and Enchanting columns so that the schools follow their order. What I mean is: if you consider that the last one (it would be Transmutation) is beside the first one (Illusion), then you would easily know which schools are forbidden for the subclasses, because you'd only be able to choose the adjacent columns. Edit: something like this (but with the proper quality as seen above of course):
  11. They must all be spirits. That's why nobody hurts them. Or maybe even the most evil enemies consider them cute and won't target them.
  12. I'm not a fan of the health/endurance system, but what you describe is a good reason for it. I'm enjoying the encounters in Deadfire too but the per combat spells give a very different feeling.
  13. If a Bleak Walker wants to be a priest too, I believe the only options are Magran and Wael. So that makes sense.
  14. Exactly how I played. Trying to keep a few spells for a tougher battle and hoping there were no surprises left. Or maybe actually wanting a few surprises.
  15. There was a time when you could start a battle with red/yellow health bars and if you used a potion (increasing your health, changing the bar to green) and didn't take enough damage you'd keep the bar green.
  16. Oh yes, I remember that time when we could heal with potions of infuse with vital essence.
  17. They were my favorite companions (with Zahua) but I confess that I didn't read all their dialogue in my second pt (and nothing at all in my third). I think a good way to satisfy players in cases like this is to give us a Skaen blood pool or (Tyranny spoiler): This way even people who don't like them will have very good memories of the companion.
  18. This doesn't bring good memories of leveling PoE1 soulbound weapons for me.
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