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Found 3 results

  1. Ever since the announcement trailer dropped, I had been very interested in this game. It looked engrossing, beautiful, and fun to play all at once; knowing that it was being developed by Obsidian only added to my excitement. I naturally avoided most news about the game from then on, wanting to go in as unprepared as possible once the game was actually out. I started playing a couple of days after release, and I was instantly smitten by the style, the presentation, the world itself as it was being revealed, and the excellent character interactions. I played as often as I could and for hours on
  2. Long time purchaser, first time writer... I just wanted to thank all of you at Obsidian for releasing a game with the level of art and style I have been waiting for pretty much since NWN and PS:T. So many isometric style RPGs or ARPGs have come and gone while the art (both in terms of pure graphical fidelity and overall execution) have malingered somewhere between their ancient forebearers and something that would be in line with a mobile game of yesteryear. PoE2 finally has that graphical upgrade I kept thinking was inside of each new title... only to be disappointed. While story
  3. Inspired by PrimeJunta's 3,000th post I just read, I decided it's high time for some well-deserved praising! Obsidz, there are loads of stuff in PoE as it currently stands that are absolutely fantastic! You have done an excellent job!! Here are merely some of the things that I love about it: -Beautiful area maps, with great outdoor and indoor props, down to the smallest details. -Lovely ambient sound effects, from chirping birds to murmuring tavern patrons. -Overall, a very competent and engaging writing throughout the beta. -Gorgeous spell icons. -A sleek and cool UI. -A captiva
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