Everything posted by InsaneCommander
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Respeced Herald Pallegina. Now my chant selection is ignored
InsaneCommander replied to HoopleDoople's topic in Pillars of Eternity II: Deadfire Technical Support (Spoiler Warning!)I'm having the same problem with Tekehu. And he is not singing in combat at all.
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Keep the Ship Mechanic in Pillars 3 or Reuse the mechanics in a Pirate CRPG?
InsaneCommander replied to injurai's topic in Pillars of Eternity II: Deadfire General Discussion (NO SPOILERS)This sounds good. Maybe allow the player to choose exploring the coast with a boat or walking on the continent.
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[Release] Vindictive Faction Ship Battles (Now upgraded to v4.0)
InsaneCommander replied to Zap Gun For Hire's topic in Pillars of Eternity II: Deadfire: Modding (Spoiler Warning!)Yay! More ships to fight! And it's perfect for my pirate character who attacks anyone, even the Principi.
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Principi Reputation - Gopen Prudensco
InsaneCommander replied to araj123's topic in Pillars of Eternity II: Deadfire Stories (Spoiler Warning!)Really good mod, thanks!
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Opening this weekend: The Gunpowder Bathhouse!
InsaneCommander replied to omgFIREBALLS's topic in Pillars of Eternity II: Deadfire Stories (Spoiler Warning!)Animancy? I want a talking gunpowder barrel now! Or a talking grenade at least. Edit: just like omgFIREBALLS said above, they are alive!
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Difficulty after 1.1 - Game is still too easy
InsaneCommander replied to Shadenuat's topic in Pillars of Eternity II: Deadfire General Discussion (NO SPOILERS)Wait until they include a dragon in Gorecci Street.
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Map of Eora: Trying to figure it out
InsaneCommander replied to Tagaziel's topic in Pillars of Eternity II: Deadfire General Discussion (NO SPOILERS)Yes, now I remember where I saw it. I added the link to that thread in my post.
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Map of Eora: Trying to figure it out
InsaneCommander replied to Tagaziel's topic in Pillars of Eternity II: Deadfire General Discussion (NO SPOILERS)I saved some attempts but unfortunately I don't remember in which topic I saw them: Edit: the second one I found here https://forums.obsidian.net/topic/102363-official-map-of-eora/?hl=eora And the first one, as mentioned in the same thread, was made by Messier-31.
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Gorecci Street is the hardest fight in the game.
InsaneCommander replied to gristlethick's topic in Pillars of Eternity II: Deadfire General Discussion (NO SPOILERS)
- World Cup 2018
I guess Mario Fernandes' family is in Brazil.- World Cup 2018
- World Cup 2018
Talking about the World Cup of 2006? This comes to mind: https://www.youtube.com/watch?v=fb5jRIIOAkE- Ship Merchant DLC - The Deck Of Many Things - Topic
InsaneCommander replied to Gary1986's topic in Pillars of Eternity II: Deadfire General Discussion (NO SPOILERS)I hope one day they include unique enchantable clothes. Maybe with some variations like the Huana royal clothes compared to the normal ones.- Finally some sales evidence
InsaneCommander replied to no1fanboy's topic in Pillars of Eternity II: Deadfire General Discussion (NO SPOILERS)Makes sense. Some of the games in that list are "free to play".- World Cup 2018
I have nothing against the English, but I really want to see a new champion, so this is bad.- World Cup 2018
The biggest problem for Brazil is the Brazilian Confederation of Football, one of the most corrupt organizations in the world (it probably loses only to the Brazilian Congress in that matter). They don't work properly because they just want money and to keep themselves in power. There a lot of things that they could do much better. As for individual talent, I agree with LuccA that it is not a problem for Brazil, but it could be much better. About only 1 in 3000 boys that want to become a player in Brazil actually get a chance to test. And that doesn't mean they will be able to go on after that. Usually there is a lot of corruption and their families have to pay for it. I saw a Brazilian journalist saying that in Belgium anyone who wants to become a player will have a chance to be evaluated by a professional. They have a system to ensure that. And the same system was offered to Brazil ion 2010, but they didn't want it.- The Shadowed Vale
InsaneCommander replied to Ashen Rohk's topic in Pillars of Eternity II: Deadfire Stories (Spoiler Warning!)I chose Berath's wheel too. Well done.- Gorecci Street is the hardest fight in the game.
InsaneCommander replied to gristlethick's topic in Pillars of Eternity II: Deadfire General Discussion (NO SPOILERS)Seriously now, they should add a bounty in Gorecci Street. Could use the dialogue above.- Gorecci Street is the hardest fight in the game.
InsaneCommander replied to gristlethick's topic in Pillars of Eternity II: Deadfire General Discussion (NO SPOILERS)PoE3: Gorecci District. That's it, no more complaints about the game being too easy. Make the entire sequel on that part of the city.- World Cup 2018
Hoping for Belgium v Croatia myself. Actually, any new champion is ok for me. But I think Sweden or England will be on that side.- World Cup 2018
Damn it! Now I have to work on Tuesday. Hoping for a Belgium x Sweden final now.- Update #51 - Patch 1.2
InsaneCommander replied to a post in a topic in Pillars of Eternity II: Deadfire Announcements & News"Charm has been re-tuned to break if the character takes damage from the charming party." I like this. It means the npc will not die unaware, but have a short moment to realize that he helped wipe out his companions.- The Class and Subclass ideas forum
InsaneCommander replied to NocturnalTrance's topic in Pillars of Eternity II: Deadfire: Modding (Spoiler Warning!)So many cool mods! Can't wait to see the ones this thread is suggesting.- The Class and Subclass ideas forum
InsaneCommander replied to NocturnalTrance's topic in Pillars of Eternity II: Deadfire: Modding (Spoiler Warning!)Maybe Abbydon's priests could have some of the abilities from Abbydon's hammer (PoE1).- Sometimes I feel like the dumbest character in Deadfire and now I am
InsaneCommander replied to doctoruniverse's topic in Pillars of Eternity II: Deadfire General Discussion (NO SPOILERS)Yeah. There was a point in the story where I really wanted to kill a certain character. So I started unloading on them at point blank range, and they just stood there. Not going aggro, and healing back to full between each headshot from my massive rifle. I know how you feel. I once wanted to attack two groups at the same time, but one of them (that I was betraying) simply refused to take any damage. - World Cup 2018