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draek

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Everything posted by draek

  1. I honestly was not expecting so high. I was hoping it was only 3 level difference not 8.
  2. The only reason I can fathom from their arguments.
  3. After getting 2nd Hotfix for 1.3 I opened the game was at Readerics Castle decided to go back to the Stronghold. After a small period of loading the game crashed. Might have been better to have Primary character name + Location. Considering players with multiple characters would have a hard time figuring out which one is associated to which from random numbers. Anywho crash log + savegame attached. 2015-04-08_011946.zip 400a002a7e6943a2a75acf5bbdfabc39 8433216 RaedricsHold.zip Update 1: Worked after restarting steam But I ended up getting an event which doesn't seem possible. A Cipher came asking for a job. I don't have a barracks or Main hall even constructed yet.
  4. The game binary file is just 20MB though, so that's no excuse for a 600MB patch. The reason why patches are so ridiculously big on Steam, is that Steam does not support true incremental patches. I have no idea why they don't implement it - it's not rocket science, in fact the technology has existed for a long time and is used all over the Internet. Steam could probably save a sizeable amount of their server costs if they used it, not to mention increase customer satisfaction through shorter download times. The game binary file is just 20MB though, so that's no excuse for a 600MB patch. The reason why patches are so ridiculously big on Steam, is that Steam does not support true incremental patches. I have no idea why they don't implement it - it's not rocket science, in fact the technology has existed for a long time and is used all over the Internet. Steam could probably save a sizeable amount of their server costs if they used it, not to mention increase customer satisfaction through shorter download times. According to another post around here by the devs, Steam downloads things in 1meg blocks and thus the patches blow up to be way bigger than they need to be when they upload them to steam. That's all it is. As far as I know that isn't how it works. Generally speaking the version on steam is always the latest version in a single package file. The single package file is downloaded onto the computer and unpacked. When an update occurs steam uses its Delta Patch Algorithm to compare the difference between the Steam Server version and the version on your computer. It then downloads the updates based on the entire package difference. That probably is where the main issue lies. http://www.pcgamesn.com/tf2/what-steampipe
  5. There are Human Ciphers in the game. It is a learned ability which can be acquired by anyone with the mental prowess to do so. It was just first developed by the Tribal People.
  6. You can find the information here http://forums.obsidian.net/topic/76254-103-hotfix-doors-not-opening-due-to-fog-of-war/ Or you can read Patch notes totally made up by me; PATCH NOTES Added God Armor which lets you perform Hadouken By performing ↑ ↑ ↓ ↓ ← → ← → B A you will gain super powers Chanters now have new ability - Break Dance of Doom which causes dragons to dance like its 1999 Corrected mistake 2 + 2 = 4 now its 2 + 2 = 22. Fixed Stuff
  7. This isn't your average rpg where dodging hits are rare. In PoE - dodging ( deflections ) are a lot more common than anywhere else. With that said when your character does get hit - you want them to be able to survive it. So the amount you put on your constitution is heavily based on how far the character is away from combat. The further away they are from the frontline - the less it needs.
  8. You can't really change a few lines and expect an update of equal size in a compiled game. If you are dealing with raw source you have a better chance of it though. == On a different note, the fog was so thick it was blocking doors? Crazy stuff.
  9. If I could play with the Diablo 3 Monk in PoE - I would be loving it.
  10. There are already 64 portraits. To have 1 portrait for every variation possible you would need more than 1050 portraits and that is a conservative estimate without even taking into consideration various color combinations.
  11. So you are ok that people start to influence Obsidian when they decide to view some part of content as offensive to them even if they have misunderstood the said content? Obsidian was able to create Pillars of Eternity through the help of 77000 backers, do you really think that vast majority of them find that limerick be so damaging they wouldn't buy the next Obsidian game? Then again if Obsidian starts to cater to SJW's and cut and remove content from the game everytime someone makes a fuss about something that will definately affect peoples willingness to buy it's products. Only party in this case that had the ability to stand for it's content and editorial decicions was Obsidian, but they decided to remove content from the game because someone was offended by it. People will allways take offence on what you do, but if you seek to please everyone by losing your integrity you will end up pleasing nobody. In the end we who have bought the game end up losing content, Obsidian has lost it's spine and Firedorn was forced to remove his art. I rather not be petty and make a fuss on a subject which doesn't alter the game one bit.
  12. *sigh* it really doesn't matter who started the movement - it really is about the movement it self. The person who started it might have been a pure hypocrite, but it still holds meaning regardless. The whole issue is a grey area. Everyone has the right to their own opinion and should be free to say it, but as a commercial product obsidian does needs to cover its bases. After all, the media is a dangerous beast who can easily be swayed one way or the other. The media can make or break a company and its best to be on its side. During development of PoE ,Obsidian nearly went bankrupt now isn't a time for them to do risky behavior. If you love Obsidian you will accept their decision so they can continue to make games you enjoy. Sometimes you should know when to fight and when not too. After all it is not your jobs and livelihood on the line when you say "They should have Stood up to the SJW's". If you want to take a stand against them - do it directly to them ( SJW ), but don't blame Obsidian for it. After all, they are simply trying to survive in these dangerous times where many studios are shuttering its doors.
  13. My PC is a monk and what I have learned so far is I use my Tanks to fight block off 90% of the enemy meele then send my monk to fight an enemy 1 on 1. He gets wounds and flanks the enemy with monk powers. So far its worked reasonably well.
  14. Unfortunately I don't think any distributor will accept "Ideologies" as a legitimate excuse to grant a refund. Anyway from what I understand it was not removed - it was replaced with something else making fun of why it was removed.
  15. The physical cds come with steam keys. When you install via cd - logs into steam and updates your game.
  16. Except that you would find it hard not to hit your own party. One AOE attack that I've got with her takes nearly the whole screen. Use her like a Laser Guided Missile. Have a high stealth unit map out a large group of enemies. And Just Fire a Massive AoE attack nuke.
  17. Man if she was a Wizard her AoE attacks would be epic.
  18. Pathing is still pretty hilarious in PoE I remember a case where I had 2 guys beating on an enemy. 300 degrees of the enemy was completely empty. Instead of taking space between that completely empty unobstructed 300 degrees. It decided to run back and forth in the 60 degrees of space that my2 guys were taking up trying to find a spot.
  19. You should also have to play the game blind folded, with 1 hand tied behind your back.
  20. I was wondering since monks main power is from getting damaged. Isn't the most ideal monk build a low reflex so he or she gets hit more often? That would allow the monk to use his or her powers more?
  21. She is a giant talking statue, which has the ability to take your orders regardless of where you are in the world. She obviously has Fix it Felix on speed dial - I hear he has the ability to travel to other games.
  22. Isn't Paradox the guys who are handling the distribution and arrangement of the kickstarter physical stuff? Or are they only handling online distribution?
  23. Last Soloer is right. A lot of older games had zones within areas of varied difficulty so you come back at a later period to see what is there. The concept of linear scene transitions is that of more simpler \ stream lined games. Even on the jRPG side FF series had some bosses which could insta kill you if you take a step in the wrong direction. It is all about knowing which battles to fight and which not too.

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