Baron Bawookles
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It's nowhere near the level of Baldur's Gate 2 or I would say even Icewind Dale. It's a very dumbed down easy-for-everyone to play RPG. In BG2, you had to know how spells worked to adequately fight Beholders or Liches or Mindflayers. Here, there's no such thing as an enemy that's completely resistant to a certain attack, you can hit something with high Damage Reduction to fire with a fire spell and still do damage. It's all a bit too easy and combat becomes very redundant and repetitive. Many of the spells that the different classes get are totally OP and easy to roll over mobs with. I suppose if what you want in an RPG is going around reading a lot of books off of shelves then this game would be the tops in that department. But I want tactical combat challenges, and this game does not provide that.
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So I'm at 8th level playing on "Hard" difficulty and the game is too damn easy. I don't feel like starting over and doing a PoTD run-through, but I do feel like changing things around to try to make the game more challenging. My current party consists of 6 custom characters: monk, paladin, druid, wizard, cypher, priest. I refuse to use any of the guns or rifles because they are OP and they just don't belong in a fantasy setting imo. I'm also considering dropping the cypher as she is just too OP and makes combat way too easy. Besides dropping the cypher, what else would you recommend for making the game harder on myself?
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Baron Bawookles started following Trying To Make The Game Harder
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This guy knows how to monk. Solo monk fighting the end boss. https://www.youtube.com/watch?v=nAj4kpOVt6E
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Blinded icon does not disappear
Baron Bawookles replied to palker's question in Pillars of Eternity: Technical Support (Spoiler Warning!)
I have the exact same problem, and I just updated with the new hotfix patch before doing this fight. I wonder if it's the new patch?