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Showing content with the highest reputation on 06/07/25 in Posts

  1. My daughter graduated from High School and is heading of to SFSU in the fall. It has gone by way too fast!
    4 points
  2. Dungeon Siege 4. And Uwe Boll is gonna direct the TV spots premiering during Superbowl TV piss break.
    2 points
  3. Todd going scorched earth on oldguard Fallout fans.
    2 points
  4. democrat are always dumb enough those would welcome the most embarrassing oligarch into their tent are also extremely unpopular right now they might make any oligarch funding them become less influential
    1 point
  5. The fact that this fued even matters is why this is now an oligarchy.
    1 point
  6. So, Lies of P: Overture is not on Game Pass, unlike the base game. That's not a big issue (for me, plenty of people seem to be disappointed online though - I kinda understand that, but since Lies of P became a surprise hit it is simple business sense to sell the DLC to everyone who wants to play) since the base game is well worth buying anyway, but somehow Microsoft can't into math: I'm beginning to understand some of the bugs in Windows.
    1 point
  7. It's a mystery to the media how all those women and children keep getting killed dying spontaneously (is it because they hate Israel so much they want them to look bad? hmm, worth considering); it'll also be a mystery how ISIS got weapons in an area with the most regulated border in the world. Insert Drake Greta Thunberg no thanks*, ISIS jihadi yes please meme. Maybe Hamas gave them to them? (For anyone not paying attention: Israel gave Hamas support including weapons to fight Fatah a few decades ago) *well, she is a bit old for him now.
    1 point
  8. Narcissist versus Narcissist is like highlander, there can be only one.
    1 point
  9. So ... unrealistic to hope that it could be PoE3? There have also been stories out there that Wizards of the Coast has been shopping around for devs to take on new D&D games in the aftermath of BG3's financial success, including a BG4. Now I'm quite sure Obsidian will pass on a BG4. But what about a NwN3, especially given the current timing of an "enhanced" edition of NwN2? Also, Tyranny2?
    1 point
  10. Good idea, actually, hm..... currently replaying Torment for the first time in years, so thereafter, who knows. Thing is, I actually like combat. So it's not strictly that. It's that Owlcat's copypaste encounter design makes Icewind Dale II look like grandmaster chess. And they're so proud of it that it's EVERYWHERE. It's literally like: "Ok, here's two gargoyles. Now move two feet. Here's the same two gargoyles. Keep moving! Oh, hello you two again." Then comes the super mobs, and they only ever differ in armor class and buffs, like: "Cool, they switched that super mob with AC 50 for one with an AC of 80, now I'm gonna need to really buff up or else..." Kingmaker at least had the advantage of switching threats every chapter or so. But WOTR is naturally a crusade against demons... so horned beasts is all you're gonna get, start to finish, hour 1 to hour 250 or so. It's Demon Burnout Incarnate. It's not like they're receiving no feedback on that.... people start BEGGING on their Reddit knees.
    1 point
  11. I might actually buy a remastered FO:NV. Not 100% for sure sure, but there'd be a good chance if it was done well (subjective I know).
    1 point
  12. NCR in Oblivion? Elder Scrolls: New Vegas Remastered?
    1 point
  13. My nephew has badgered me into playing Satisfactory. At least he's the one having fun building the factory while I'm mostly off killing stuff, doing research and crafting equipment. The factory's a jumbled mess of conveyor belts and pipelines and storage containers. Pretty much what you'd expect from a 12 year old.
    1 point
  14. Diablo's story is more developed than that of any Soulsborne game, not counting Sekiro as it isn't truly one.
    1 point
  15. @Kvellen I thought I'd write down some discoveries about Chatters and show some progress: Nodes - Chatters only have 2 noteworthy Node types - ChatterNode and ChatterEventData. ChatterEventData each act like a "Root Node" (see the video below ) and will contain one or more ChatterNode children. Each ChatterEventData is connected to a specific event (such as casting a spell or being given a unique item by the Watcher) that could trigger a voice line. ChatterNode - defines a specific voice line that could be played. Each ChatterNode has a corresponding .wem audio file. ChatterNodes can't have children. ScriptNode - may be inserted between ChatterEventData and ChatterNode children to add common Conditionals to several children. StringTableFilenames - Defines which StringTables the Chatter should fetch entries from. Each Chatter will utilize its own unique table (should be the first in the StringTableFilenames list), but also has the option to fetch entries from other "generic" tables. Which table in StringTableFilenames a ChatterNode should fetch text from will be determined from the NodeID. Nodes with a NodeID starting with X0'000 will fetch the table with (zero-based) index X in StringTableFilenames. If we have for example "NodeID": 20017, then the from the tables below it should fetch "chatter/parents/chp_chanter_casts.stringtable" (the 3rd entry in the list) "StringTableFilenames": [ "chatter/00_companions/ch_companion_pallegina_voice_set.stringtable", "chatter/parents/chp_barbarian_shout.stringtable", "chatter/parents/chp_chanter_casts.stringtable", "chatter/parents/chp_cipher_casts.stringtable", "chatter/parents/chp_common.stringtable", "chatter/parents/chp_ko.stringtable", "chatter/parents/chp_paladin_commands.stringtable", "chatter/parents/chp_wizard_casts.stringtable" ], As you can see in the video below, I've removed the "edit text button" from Nodes with IDs greater than 10'000, so that the user is only able to edit the Chatter's own string table entries. AudioLookup - These can be auto-generated and refreshed when the Chatter is edited, how the strings are calculated is similar to .wem paths which is described below. Manifests - From what I looked at the decompiled code, Chatters will require a manifest file similar to Conversations, though the contents seem to be a bit different. It's something I'll have to look a bit more into. .wem paths - The path to the .wem file of a ChatterNode will be determined by The character's SpeakerGameData -> SpeakerComponent -> ChatterPrefix The EventType value of the ChatterNode's ChatterEventData parent. (The exact EventType -> string mappings are defined in the ChatterEventsGameData named "chatter" available under "Audio"). The ChatterNode ID <SpeakerComponent.ChatterPrefix>\ch_<SpeakerComponent.ChatterPrefix>_<EventType>_<NodeID>.wem eder\ch_eder_item_purchase_rare_0153.wem \PillarsOfEternityII_Data\StreamingAssets\Audio\Windows\Voices\English(US)\eder\ch_eder_item_purchase_rare_0153.wem I added a button for opening and highlighting a ChatterNode's .wem file in the users file manager. (Though not included in the preview video...)
    1 point
  16. I haven't played this game so know nothing specific, but in general terms, I'd say since extra party members are not the intended party size the game encounters "expect" and were designed around, I would put it in the unbalanced modded category - whether you want to call it a "cheat" or not is up to you. And in SP, who cares. Do what is fun for you, imo. I mean, it's fun to alter rules sometimes, whether a little or a lot. Having all companions in FO:NV was pretty much a "win" thing for that game, but it was hilarious. Also, made for a better dance-mod line.
    1 point
  17. I would say the unbalanced combat was the most fun thing about it.
    1 point
  18. The irony: We are remastering the original game but won't change things because we don't want to fix something that isn't broken - they say after making two sequels that changed everything that wasn't broken.
    1 point
  19. https://store.steampowered.com/app/3710600/Warhammer_40000_Dark_Heresy/
    1 point
  20. I didn't know this, but it makes play dead more useful as it gives great buffs to your ranger without giving bonded grief penalties. Even after 2400+ hours I can still learn new stuff! https://pasteboard.co/ZIW7FU7rt9tb.png https://pasteboard.co/ysa3AQjDdwOI.png
    1 point
  21. Elena dropped for Street Fighter6 and with her season3 patch. So far she seems great. Probably my favourite addition this year. I am a bit disappointed by s3 patch though… it being 2 years since game release, many were hoping for something new and exciting, but all we got was a very conservative balance patch. To be fair, Capcom seemed to put a lot of work upfront this time around, but with slow drip of new characters and little changes in the meta things have been feeling a bit stale for a while.
    0 points
  22. Im about 80 hours into WoRT and Im still having lots of fun I am really enjoying the whole Crusader management, I am comfortable with the army combat mechanics and how you train and buy army units and then engage in combat with various demon armies And its great making all the Commander decisions, I should have done this P:K and not let AI manage my kingdom because it provides a nice break from the standard RPG progression And then Romance, I have some very interesting companion choices and Im not sure how things will progress, firstly Arueshalae has joined my party and its a fascinating take around an ascended Succubus. If you find fallen Angels then why not the opposite? I really want to Romance her but Im not sure how without dying because of the Succubus life drain. But she is an excellent ranged combat addition And then the truth about Camellia has just been revealed to me and thats become a greater conundrum, I have taken an entire stance in this game that my decisions will always be about the main objective which is stopping the Demons and closing the Worldwound. And that means certain grey choices and even some evil choices with the view "the end justifies the means " So Im keeping Camellia in my party, Im Romancing her but I told her to stop killing people ...maybe her insane spirit can help with the main objective but I have to some standards and blood sacrifices is not ideal
    0 points
  23. Remember when Obsidian turned down that Star Trek rpg?
    0 points
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