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  2. Aven Colony, the UI irritates me. But it's fun enough, some challenge. Not quite sure how I am managing Shai hulud on the second level, I assume just more manual repairing of buildings
  3. Today
  4. With the trends, it is Arcanum II - an online multiplayer survival crafting souls-like.
  5. It doesn't matter much because you'll have barely any recovery. Dagger level damage with no recovery is way better than any regular sort of weapon damage. At the same time you'll get plenty of use from all the on-kill effects and the non-offensive enchantments of Wahai Poraga. Besides that I also said:
  6. Time to play a game: “let’s overanalyse each word that comes from Tim’s mouth to try to figure out what he is working on at Obsidian: 5:00 1) Tim knows I am watching and is too smart to reveal he is working on a new IP 2) Tim works on existing IP 3) Tim works on a new IP, but it is not his. I still know nothing.
  7. A danceable rendition of a Christmas carol
  8. I love the idea of the buggy’s. But I feel like they kind of fall short with what benefits they provide to the player. And there are three things I feel like could make it better (1) being able to add armor, mutations, or upgrades that allow for different specializations/configurations of what class your Buggy is (2) being able to feed your Buggy for more interaction options, bonding, and even healing after a battle (3) I feel like it would be so helpful to be able to send the Soldier Ant Buggy to collect resources nearby the camp. Maybe within a certain distance from the ant bed? I’m not talking about resources that require actual digging, chopping, or smashing. I mean like the lose ones that are readily available on the ground (pebblets, fiber, and maybe even the little mushrooms.) you could even go the direction of instructing the ant to go after weevils and aphids. The organic Ant mechanics in the game already make it so that the soldier ants attack nearby insects and the worker ants go gather food. So I feel like it’d be a similar thing to implement those concepts for the Buggy. I think it’d be so cool to be able to select a certain resource for the Ant to go pick up. And if they could go get some little prey insects, that’d be even cooler. I think, all n all, it could make them more useful, fun, and lovable if these things were a part of their mechanics
  9. I have this issue too. This makes me sad. My playthrough already had a bunch of dead people in Westport from the last bug. :(
  10. That's me => "Eugene0" sometimes this "Fatal Error..." happend again i don't know why
  11. The game says that "attacks drain [energy] faster" while in TTD, but sneak attacks (using the "E" prompt), minelaying, and grenade throwing do not consume extra energy in TTD. I'm not sure if this is a bug because this quirk seems difficult to miss, but for balance reasons I think this should be revisited by the devs. Furthermore, people use the armor to use a lot of mines and sneak attacks in TTD. Feels overpowered. Yes I know I don't have to use it, but I'd like to have it in the game but in a more balanced way. Do you think that sneak attacks, mines, and grenades should cost energy during TTD like other attacks, or should things stay the same? PC 1.0.6.0
  12. I don’t have an issue with spiders being plentiful in the world, just like in the first game, but it seems like this game has a disproportionate amount of spiders to the point where it’s kind of hard to enjoy the game. Every five seconds I’m being chased down by a wolf spider or an orb Weaver and, until you can get full ladybug armor, I feel like it really cripples the gameplay. And getting the entire set of armor is difficult because in order to get the blueberries you have to go to a far side of the map which takes you through 8+ spider nests. Even after getting full ladybug armor, the amount of spiders is just too much. Especially considering the fact that there are other angry insects that you have to worry about too.
  13. Wahai poraga is nice and all but it has dagger level damage so idk if it will work out
  14. thought venezuela war would be distraction enough or those new battleship usa are going to make
  15. rarery this problem back again
  16. I don't know why but this problem is happend one Time in main menu after like a minute after launching this Computer Game and after launching this Computer Game again is gone
  17. I'm having this issue as well on the PS5 premium version. Shows recipe in my inventory but not in the crafting options. Please fix ASAP.
  18. Yesterday
  19. After what I've read today, those distractions won't really help. Or rather.. they really shouldn't.
  20. Impossible to launch the Game, always something like a "Fatal Error", i'm try to use some ways to trying "repair" it but no one help
  21. "What's in the Box" (Netflix, game show) - I saw Neil Patrick Harris' face and clicked. Silly game show with too much contestant drama and prizes of the new car, trip, expensive luggage variety. Oh yeah, and one year of free DoorDash orders. >.> Even Neil as host couldn't save it/make it watchable. I did skip to the last episode/end to find out the ultimate giant "surprise box" end-prize, so you don't have to:
  22. sometimes laggy at strange reasons (example frozen for a second or a little more)
  23. I find it interesting that Bloodlines 2 has not gotten a heavy discount. The reception seemed worse than the Midnight Suns debacle, and that got hit with heavy discounts sooner. But the heaviest on that came after the holiday season, so it may still happen if it seriously underperforms with the -20%. I am watching just with academic interest at this point.
  24. I had VAL and Niles in my party when I completed VOX station, once I TP'd to the landing pad after talking to the Order Messenger Inez came outside angry as expected, I had the required speech and knowledge check to convince her not to leave my service however as soon as the text conversation ended she restarted the conversation again this time with it now telling me I no longer had the required info to keep her on the skill check as I had just used it before. I tried to reload and restart a few different ways and still wasn't able to prevent her for initiating the same dialogue twice. I wasn't super bothered as I didn't plan on using her this playthrough anyway but was mildly annoyed by it. System as an RTX 4060TI paired with an Intel Ultra 7 Processor
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