Yosharian Posted March 9, 2018 Posted March 9, 2018 Can someone ask Josh if Soulbound weapons in Deadfire will be 'generic' weapon types, i.e. no matter what kind of weapon specialization/focus you pick, that feat will work with the Soulbound weapon? That's how it was in POE but I'm worried they will change it for Deadfire. Yosharian's Deadfire Builds
George_Truman Posted March 10, 2018 Posted March 10, 2018 Eh? Until you find the first inn or similar. That shouldn't be too long. That took awhile in the first game. Fortunately I was somehow aware of that problem and plotted my head canon around it. Yeah I always just told myself that I was meeting a group I already knew in gilded vale.
JerekKruger Posted March 10, 2018 Posted March 10, 2018 Can someone ask Josh if Soulbound weapons in Deadfire will be 'generic' weapon types, i.e. no matter what kind of weapon specialization/focus you pick, that feat will work with the Soulbound weapon? That's how it was in POE but I'm worried they will change it for Deadfire. Given the change to weapon proficiencies I very much doubt they'll remain universal. Would you be able to use multiple proficiencies? Would you be able to use the shield or ranged proficiencies with a melee weapon? Of course it's not a big deal. Proficiencies are nowhere near as important as Pillars' weapon foci. Many proficiencies don't even seen beneficial at all.
Guest Posted March 10, 2018 Posted March 10, 2018 Eh? Until you find the first inn or similar. That shouldn't be too long. That took awhile in the first game. Fortunately I was somehow aware of that problem and plotted my head canon around it. Yeah I always just told myself that I was meeting a group I already knew in gilded vale. That’s pretty good!
draego Posted March 10, 2018 Posted March 10, 2018 (edited) not sure where to post this but rip Katrina out . Edited March 10, 2018 by draego
Guest Posted March 10, 2018 Posted March 10, 2018 not sure where to post this but rip Katrina out .Uh...wut? 4 weeks til launch and the producer just left. I can’t help but feel that can’t be good.
DexGames Posted March 10, 2018 Posted March 10, 2018 That's ok, she accomplished her Job in a great fashion. The Game being nearly done she's free to move on now, good luck to her. Jack "the teeth licker" will miss her for sure... As we will too. 3
Boeroer Posted March 10, 2018 Posted March 10, 2018 It doesn't have to be for bad reasons. Actually, it may well be that it's for very "gleeful" reasons. You know... she got married not long ago, she's young... I don't want spread rumors, but that would be a very good reason to leave a company - at least for a while. Ooor she's just moving to Sweden. Or she's a teeth model now. 1 Deadfire Community Patch: Nexus Mods
Guest Posted March 10, 2018 Posted March 10, 2018 It doesn't have to be for bad reasons. Actually, it may well be that it's for very "gleeful" reasons. You know... she got married not long ago, she's young... I don't want spread rumors, but that would be a very good reason to leave a company - at least for a while. Ooor she's just moving to Sweden. Or she's a teeth model now. I’m not well versed in gaming industry roles, but my understanding is that producers are essentially Agile project managers. Losing a PM right before a rollout isn’t insignificant.
Boeroer Posted March 10, 2018 Posted March 10, 2018 I didn't say that it's insignificant. Deadfire Community Patch: Nexus Mods
Juodas Varnas Posted March 10, 2018 Posted March 10, 2018 I'm gonna blame the weird teeth fetishist on Katrina leaving. 2
theBalthazar Posted March 10, 2018 Posted March 10, 2018 (edited) Bad thing. Shef left the ship 3 weeks before release date. Not a great indicator... Obsidian what are you doing ?... It is not a KOTOR 3 story ? Right ?^^ Edited March 10, 2018 by theBalthazar
Silent Winter Posted March 10, 2018 Posted March 10, 2018 Aww - will miss Katrina's update vids - hope her new adventure is a good'un _________________________________________________________________________________________________________________________ *Casts Nature's Terror* , *Casts Firebug* , *Casts Rot-Skulls* , *Casts Garden of Life* *Spirit-shifts to cat form*
JerekKruger Posted March 10, 2018 Posted March 10, 2018 Her video updates are great and that will be missed, but I doubt it's a sign of impending doom. Hopefully she'll do well with whatever she's moving onto. 3
George_Truman Posted March 10, 2018 Posted March 10, 2018 Pack it up boys and girls looks like Pillars is cancelled. 1
Juodas Varnas Posted March 10, 2018 Posted March 10, 2018 Pack it up boys and girls looks like Pillars is cancelled. 1
hilfazer Posted March 10, 2018 Posted March 10, 2018 Doom is upon us! Apocalypse is nigh! Vancian =/= per rest.
theBalthazar Posted March 10, 2018 Posted March 10, 2018 I request a refund of my backer participation. I feel a bad flow. It is not too late !
Wormerine Posted March 10, 2018 Posted March 10, 2018 But puppet Katrina is still Obsidians, right? It can still be used for updates.
the_dog_days Posted March 10, 2018 Posted March 10, 2018 But puppet Katrina is still Obsidians, right? It can still be used for updates. . . . that wouldn't be creepy. 4
CottonWolf Posted March 10, 2018 Posted March 10, 2018 But puppet Katrina is still Obsidians, right? It can still be used for updates. You solved the puppet riddle. She's already voiced all future updates and puppets will just be added where required. 6
JerekKruger Posted March 10, 2018 Posted March 10, 2018 I request a refund of my backer participation. I feel a bad flow. It is not too late ! I can't tell if you're being serious here. Are you? 1
Juodas Varnas Posted March 10, 2018 Posted March 10, 2018 But puppet Katrina is still Obsidians, right? It can still be used for updates.
Frog Man Posted March 10, 2018 Posted March 10, 2018 Look what I just found here... More Footage of the Game : https://www.youtube.com/watch?v=0xaNw7Y9Dr0 Hm. No ship-to-ship combat. I guess some people will be happy with ship combat becoming melee. I'm a little sad, but it still looks cool. Naval encounters have always had this option. Just because the footage showed one without the other doesn’t mean anything has changed. Whoa is this right!!? How do I do it? (I love the game, but can’t get in to the ship fighting system. Would much prefer to jump right into the stabbing and spell slinging)
Juodas Varnas Posted March 10, 2018 Posted March 10, 2018 Look what I just found here... More Footage of the Game : Hm. No ship-to-ship combat. I guess some people will be happy with ship combat becoming melee. I'm a little sad, but it still looks cool.Naval encounters have always had this option. Just because the footage showed one without the other doesn’t mean anything has changed. Whoa is this right!!? How do I do it? (I love the game, but can’t get in to the ship fighting system. Would much prefer to jump right into the stabbing and spell slinging) Pretty sure it was always supposed to be that way, instead of fighting ship to ship, you just move in close and board.
Recommended Posts