Infinitron Posted June 11, 2017 Posted June 11, 2017 https://steamdb.info/app/291650/history/?changeid=3067596 branches/3.06/description: Update 3.06
Torin Posted June 11, 2017 Posted June 11, 2017 Very interesting! Any word from Obsidian about the content of this update? Please.
smjjames Posted June 11, 2017 Posted June 11, 2017 Might be in preparation for something for E3, though it's likely they'll release it alongside other E3 stuff.
boffmoffet Posted June 11, 2017 Posted June 11, 2017 Please oh please let this be the patch that fixes the Soul Whip visuals for Ciphers, or stuttering/delayed dialogue in the prologue! It is probably our last chance.
Messier-31 Posted June 12, 2017 Posted June 12, 2017 I'd like them to get rid of shaking popups. 3 It would be of small avail to talk of magic in the air...
Boeroer Posted June 12, 2017 Posted June 12, 2017 I'd like them to give rogues a few spoons of codliver oil and some anabolics. 3 Deadfire Community Patch: Nexus Mods
rheingold Posted June 12, 2017 Posted June 12, 2017 Yup, if nothing else just buff their beginning stats. No new powers needed. "Those who look upon gods then say, without even knowing their names, 'He is Fire. She is Dance. He is Destruction. She is Love.' So, to reply to your statement, they do not call themselves gods. Everyone else does, though, everyone who beholds them.""So they play that on their fascist banjos, eh?""You choose the wrong adjective.""You've already used up all the others.” Lord of Light
MaxQuest Posted June 12, 2017 Posted June 12, 2017 Agreed, fixing shaking popups would be most welcome... Fixing sudden uncharming and powder burns foe would be great as well. 1 PoE1 useful stuff: attack speed calculator, unofficial patch mod, attack speed mechanics, dot mechanics, modals exclusivity rules PoE2 useful stuff: community patch, attack speed mechanics, enemy AR and defenses
hilfazer Posted June 12, 2017 Posted June 12, 2017 Ele talents + DOTs and we're talking. 1 Vancian =/= per rest.
boffmoffet Posted June 12, 2017 Posted June 12, 2017 According to my phrenology you rogues are merely suffering from a malady of the spirit, brought on by ill humors and a soul sickness inherited from a longtime soul ancestor. A treatment beginning with leeches and trepanning is necessary to balance the humors and release some soul rot, followed by Harmonic Feedback Therapy and a mild Tidal Magnetism treatment. Should this fail to treat you rogues properly, we shall try a spirtual prothesis, grafting your soul onto those of kidnapped Kind Wayfarers. Aperture Animancy, we do what we must because we can. 8
BALONEYPWNY Posted June 13, 2017 Posted June 13, 2017 According to my phrenology you rogues are merely suffering from a malady of the spirit, brought on by ill humors and a soul sickness inherited from a longtime soul ancestor. A treatment beginning with leeches and trepanning is necessary to balance the humors and release some soul rot, followed by Harmonic Feedback Therapy and a mild Tidal Magnetism treatment. Should this fail to treat you rogues properly, we shall try a spirtual prothesis, grafting your soul onto those of kidnapped Kind Wayfarers. Aperture Animancy, we do what we must because we can. Or these Animancers you speak of could just change the Distracted affliction to trigger Deathblows
Night Stalker Posted June 13, 2017 Posted June 13, 2017 I have been pleasantly surprised on how long Obsidian has supported PoE. I guess it becomes easier to justify when its their own franchise and that some of the changes may go into PoE2. 1
FlintlockJazz Posted June 14, 2017 Posted June 14, 2017 According to my phrenology you rogues are merely suffering from a malady of the spirit, brought on by ill humors and a soul sickness inherited from a longtime soul ancestor. A treatment beginning with leeches and trepanning is necessary to balance the humors and release some soul rot, followed by Harmonic Feedback Therapy and a mild Tidal Magnetism treatment. Should this fail to treat you rogues properly, we shall try a spirtual prothesis, grafting your soul onto those of kidnapped Kind Wayfarers. Aperture Animancy, we do what we must because we can. "That rabbit's dynamite!" - King Arthur, Monty Python and the Quest for the Holy Grail "Space is big, really big." - Douglas Adams
boffmoffet Posted June 14, 2017 Posted June 14, 2017 (edited) Edit: I take it all back, my bad. IR Dumb. Edited June 14, 2017 by boffmoffet
Khedros Posted June 14, 2017 Posted June 14, 2017 From my GOG patch log Patch 3.06 (04 June 2016) White March II Popup will not be shown for any newly created save. Fixed the assign/recall button on the Stronghold Adventure UI. Fixed Nightshroud missing base Mace DR reduction. This will only work on games that haven't acquired the weapon. Might just be a bit of prep for a special edition/unified product. This is from a year ago
Infinitron Posted June 14, 2017 Author Posted June 14, 2017 (edited) https://forums.obsidian.net/topic/92761-306-live-on-steam-gog-and-origin/ Edited June 14, 2017 by Infinitron
smjjames Posted June 14, 2017 Posted June 14, 2017 Only three minor things and yet a 1.4gb download, what's up with that?
hilfazer Posted June 15, 2017 Posted June 15, 2017 Only three minor things and yet a 1.4gb download, what's up with that? Unity. There's a dev's explanation in Infinitron's link. Vancian =/= per rest.
MaxQuest Posted June 15, 2017 Posted June 15, 2017 A bit disappointing update tbh. 2 PoE1 useful stuff: attack speed calculator, unofficial patch mod, attack speed mechanics, dot mechanics, modals exclusivity rules PoE2 useful stuff: community patch, attack speed mechanics, enemy AR and defenses
Messier-31 Posted June 15, 2017 Posted June 15, 2017 2 It would be of small avail to talk of magic in the air...
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