WorstUsernameEver Posted June 16, 2011 Posted June 16, 2011 I'll just chalk it up to you being an AAA elitist. See, I can be rude too. It's sold for the same price and marketed in pretty much the same way any other AAA title is, I see no reason to not hold it to the same standards?
C2B Posted June 16, 2011 Posted June 16, 2011 (edited) @WUE: Other than the Mouse and Keyboard control problems, the game doesn't seem to suffer from any issues. That is a matter of opinion. It doesn't have the issues though other Obsidian games suffered. Mainly large amounts of bugs and objectivly bad combat (With some little exceptions). Edited June 16, 2011 by C2B
Lexx Posted June 16, 2011 Posted June 16, 2011 @WUE: Other than the Mouse and Keyboard control problems, the game doesn't seem to suffer from any issues. That is a matter of opinion. I think Mass Effect had quite a lot issues as well. Still it was sold for a lot money. "only when you no-life you can exist forever, because what does not live cannot die."
Oner Posted June 16, 2011 Posted June 16, 2011 I'll just chalk it up to you being an AAA elitist. See, I can be rude too. It's sold for the same price and marketed in pretty much the same way any other AAA title is, I see no reason to not hold it to the same standards? And? There's plenty of buggy and more-of-the-same AAA titles out there. Still don't see the problem. Giveaway list: https://docs.google.com/spreadsheets/d/1DgyQFpOJvyNASt8A12ipyV_iwpLXg_yltGG5mffvSwo/edit?usp=sharing What is glass but tortured sand?Never forget! '12.01.13.
rafoca Posted June 16, 2011 Posted June 16, 2011 Ok. I just bought 2 copies of this game: one for me and another to my brother.
Labadal Posted June 16, 2011 Posted June 16, 2011 (edited) I think WUEs arguments are valid, they just don't bother me perosnally. Was this review posted? http://www.computerandvideogames.com/30764...box-360-pc-ps3/ Oh crap, it was. Edited June 16, 2011 by Labadal
Wombat Posted June 17, 2011 Posted June 17, 2011 In terms of the sales, review scores from major sites are quite influential. I hope they won't be too hard to Obsidian. I think WUEs arguments are valid, they just don't bother me perosnally.However, with that post counts, how could he fail to get the picture of the game much earlier especially when Chapman's posts have been quite informative? The complaint about the price tag is already arcane, too. With that price tag, people won't regard DSIII as an indie game. That said, I cannot point out what the team did wrong with the resource management.
LadyCrimson Posted June 17, 2011 Posted June 17, 2011 (edited) From one of the reviews: If you're playing alone, AI partners are unusually resilient, but if you die, they can be maddeningly slow to revive you I didn't know the AI companion would revive you (if they ever get around to it before stupidly dying themselves, of course). That's interesting. Edit: http://www.gamemunition.com/reviews/dungeo...ge-3-pc-review/ <---- I liked this review quite a bit. Felt fair/rational (neither over-praising or over-bashing) with a lot of explanation of stuff about the game that I, in my laziness, have yet to research. Edited June 17, 2011 by LadyCrimson “Things are as they are. Looking out into the universe at night, we make no comparisons between right and wrong stars, nor between well and badly arranged constellations.” – Alan Watts
Lexx Posted June 17, 2011 Posted June 17, 2011 I think WUEs arguments are valid, they just don't bother me perosnally. Was this review posted? http://www.computerandvideogames.com/30764...box-360-pc-ps3/ Oh crap, it was. Every game is better in co-op. No. Totally no. Stopped reading there, ****ty review is ****ty. "only when you no-life you can exist forever, because what does not live cannot die."
Bendu Posted June 17, 2011 Author Posted June 17, 2011 Now downloading a 690 MB patch (?). Until then, reading the Eurogamer.net review.
Flouride Posted June 17, 2011 Posted June 17, 2011 Now downloading a 690 MB patch (?). Until then, reading the Eurogamer.net review. 8/10 from Eurogamer? Sweet. Hate the living, love the dead.
Pidesco Posted June 17, 2011 Posted June 17, 2011 Nice review, even if he wasn't satisfied with the loot. Although, from playing the demo, I can kind of agree. A few times I had the same item duplicated in my inventory, but with different stats. I guess the random loot generator could use some work. How does the loot generator work, by the way? Is the loot generated when the container is opened or is it generated when the player enters the level? Perhaps a check against the inventory could be introduced. "My hovercraft is full of eels!" - Hungarian touristI am Dan Quayle of the Romans.I want to tattoo a map of the Netherlands on my nether lands.Heja Sverige!!Everyone should cuffawkle more.The wrench is your friend.
funcroc Posted June 17, 2011 Posted June 17, 2011 ActionTrip review: 7.8 (Good) HIGHSObsidian finally proves it's capable of polishing a game at launch, cool story and characters, it takes some perseverance but the combat is genuinely enjoyable and challenging, as is the rest of the game, lovely soundtrack, solid voice-acting, all-in-all a pretty straightforward and well-executed hack'n'slash RPG; LOWS A slight step-back for party-based single-player gameplay, combat's not the best thing we've seen, healing is difficult sometimes, AI won't always revive your character in time, camera chooses to focus and zoom on its own randomly throughout the game and that's annoying in solo and coop play;
Bendu Posted June 17, 2011 Author Posted June 17, 2011 4player.de (71 %) - They don't like the multiplayer and think its to short.
C2B Posted June 17, 2011 Posted June 17, 2011 (edited) 4player.de (71 %) - They don't like the multiplayer and think its to short. Half expected that from the reviewer and after that preview. Edited June 17, 2011 by C2B
metamag Posted June 17, 2011 Posted June 17, 2011 If it's only 12 hours it's definitely too short, but one might take that as a positive because surely a bad game can't be too short.
C2B Posted June 17, 2011 Posted June 17, 2011 If it's only 12 hours it's definitely too short, but one might take that as a positive because surely a bad game can't be too short. Colleuge of mine had 16:30 on XBOX. Also I'm someone who replays games in the 15-25 hour range more than longer rpgs.
Phnx Posted June 17, 2011 Posted June 17, 2011 (edited) The 4players guy said he finished it after 9 hours. Edited June 17, 2011 by Phnx
C2B Posted June 17, 2011 Posted June 17, 2011 (edited) The 4players guy said he finished it after 9 hours. I can't really believe he did everything though if he did that. Or didn't just skip every conversation. I'm nearing 8 and I'm nowhere near the end. Edited June 17, 2011 by C2B
Tigranes Posted June 17, 2011 Posted June 17, 2011 healing is difficult sometimes Every character has a healing ability that costs focus, and all you need to get focus is to beat someone up or block. How is that 'difficult'? It's literally impossible to get into a situation where you're stuck on low HP and have to go back to town for potions. Let's Play: Icewind Dale Ironman (Complete) Let's Play: Icewind Dale II Ironman (Complete) Let's Play: Divinity II (Complete) Let's Play: Baldur's Gate Trilogy Ironman - BG1 (Complete) Let's Play: Baldur's Gate Trilogy Ironman - BG2 (In Progress)
hopfrog16 Posted June 17, 2011 Posted June 17, 2011 healing is difficult sometimes Every character has a healing ability that costs focus, and all you need to get focus is to beat someone up or block. How is that 'difficult'? It's literally impossible to get into a situation where you're stuck on low HP and have to go back to town for potions. To be honest I like the healing system a lot. I love me a little bit of strategical thinking. Don't heals cost those little purple orbs (instead of focus), though? I thought the way you regenerated those orbs, too, was with your special abilities.
Labadal Posted June 17, 2011 Posted June 17, 2011 The orbs are indeed used for gradual healing. Focus has nothing to do with it.
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