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v4.0.0 is now available on the Beta Branch

Featured Replies

Does anyone know how those new Cipher abilities work? How's Focus generation when you don't have Soul Whip?

They will be generated over time like mana regen but will get interrupted when you take damage for a short while. I hope the focus generation speed is pretty high otherwise Psions are just ****tier Chanters

was hoping for a non buff version of potd

 

This can be modded. Appreciate it's not the same as having it officially sanctioned, but since it doesn't seem likely to happen at this point...

"Time is not your enemy. Forever is."

— Fall-From-Grace, Planescape: Torment

"It's the questions we can't answer that teach us the most. They teach us how to think. If you give a man an answer, all he gains is a little fact. But give him a question, and he'll look for his own answers."

— Kvothe, The Wise Man's Fears

My Deadfire mods: Brilliant Mod | Faster Deadfire | Deadfire Unnerfed | Helwalker Rekke | Permanent Per-Rest Bonuses | PoE Items for Deadfire | No Recyled Icons | Soul Charged Nautilus

 

I saw Blood Mage and I got hard. I hope I enjoy it, though Arcane Archer might make me roll a Ranger for real. I'm hoping for new synergy with Frostseeker.

Chanter:

  • - Fixed an issue that caused the base Cone effect from "Her Revenge Swept Across the Land" to bounce, not just the additional bolts.

Meaning of this? Nerf?

 

Also, not sure if it's just me. Conversation with Hazanui VO were abruptly cut incomplete. Anyone have this? Has it been fixed?

 

PS. all my playthrus are potd upscaled. Was there a need or request to up veteran difficulty?

Edited by Archaven

 

Awesome stuff but I'm not understanding the Debonair subclass. Cannot engage?! Isn't that major downfall?!

Doesn't matter at all if you are either ranged (no engagement anyway) or if you don't want to bind enemies in melee like tanks want to. You can always attack enemies without engagement. You just won't be able to stop their movement and do disengagement attacks.

Actually a lot of enemies don't have engagement (e.g. Tigers). And most classes also start off with no engagement.

Ahh ok so in fact it may actually be a strength?

 

Ahh ok so in fact it may actually be a strength?

 

 

No, is clearly a disadvantage. As intended. You lose Persistant Distraction, for one.

Nerf Troubadour!

Ah, i don't like that mods don't get disabled with challenges. What prevents someone, to use a god mode mod and get it?

So what if they do? More power to them if that’s how they like to play.

"Time is not your enemy. Forever is."

— Fall-From-Grace, Planescape: Torment

"It's the questions we can't answer that teach us the most. They teach us how to think. If you give a man an answer, all he gains is a little fact. But give him a question, and he'll look for his own answers."

— Kvothe, The Wise Man's Fears

My Deadfire mods: Brilliant Mod | Faster Deadfire | Deadfire Unnerfed | Helwalker Rekke | Permanent Per-Rest Bonuses | PoE Items for Deadfire | No Recyled Icons | Soul Charged Nautilus

 

Ah, i don't like that mods don't get disabled with challenges. What prevents someone, to use a god mode mod and get it?

This isn't an MMO or ranked multiplayer game. It's a single player experience. How you play the game and the validation you get from it shouldn't be affected by how other people choose to do it. Same goes for achievements. They aren't meant for validating yourself to others or bragging rights. I think they should be a way of having personal goals if you want them.

"As the murderhobo mantra goes: 'If you can't kill it, steal it.'" - Prince of Lies

Ah, i don't like that mods don't get disabled with challenges. What prevents someone, to use a god mode mod and get it?

Players can edit gamedatabundles directly. So if someone wanted god mode - he could get it no matter if mods are allowed or not.

 

Does anyone know how those new Cipher abilities work? How's Focus generation when you don't have Soul Whip?

These are psion's abilities: screenshot

Soul Mind generation scales. And for single class Psion is:

lvl 1: +1 focus per second

lvl 5: +2 focus per second

lvl 11: +3 focus per second

lvl 19: +4 focus per second

 

P.S. That's kinda low tbh.

Edited by MaxQuest

v4.0 Beta is now available on GOG as well, sorry about the delay!!

(Updating original Post to reflect this as well)

This all looks super positive and exciting ... can't wait for the final DLC!!!

“How do you 'accidentally' kill a nobleman in his own mansion?"

"With a knife in the chest. Or, rather, a pair of knives in the chest...”

The Final Empire, Mistborn Trilogy

if you're multiclassed, +3/second is the max.

Ah, i don't like that mods don't get disabled with challenges. What prevents someone, to use a god mode mod and get it?

there isn't an achievement for it, so it's not like they can steal gaming valour. I think these words from Josh Sawyer regarding the Pillars 1 Trial Of Iron mode are appropriate:

The Trial of Iron mode has been presented in Pillars of Eternity as a special, optional challenge for players who wish to undertake it. This mode restricts players to a single save game. If the party is ever defeated, the save game is deleted.

 

We do not believe it is necessary for us to police how players manipulate their save game data. You may choose to play Trial of Iron in whatever manner you see fit. However, I would like to take this opportunity to ask you to consider the following: what does it mean to achieve victory in Trial of Iron if the spirit of the challenge has been broken? What does defeat mean if you have pursued victory in the spirit of the challenge?

 

Think upon this and act as your conscience dictates. Thanks for reading.

 

J.E. Sawyer

Director and Lead Designer

Edited by house2fly

I hope, Ship Respawning is optional?

Edited by Hawke64

 

 

Ahh ok so in fact it may actually be a strength?

 

No, is clearly a disadvantage. As intended. You lose Persistant Distraction, for one.

Well Boeroer is making it sound like a non issue...who do I believe?!

Are Beast of Winter ending slights fixed yet?

I would like to second the concerns that Psion focus generation is way too slow. A friend of mine uses a Cipher build that can max out its focus nearly instantly while also dealing a lot of ranged damage; what point is there in playing a psion if all it is is gaining focus *slower* while not dealing as much damage?

do ancient get ordinary animal shift like other druid?

was hoping for shift into a tree

 

Yes. I checked the game for a short time and I'm 99% sure that I saw the normal options there. Not 100% because was tired and going to sleep...

sign.jpg

It would be really nice, if the Arcane Archer's imbued spells were affected with the Power Level

 

 

Ahh ok so in fact it may actually be a strength?

No, is clearly a disadvantage. As intended. You lose Persistant Distraction, for one.

Well Boeroer is making it sound like a non issue...who do I believe?!

 

Boeroer's point is that not being able to engage is only an advantage or disadvantage depending on the build you're actually trying to make.

 

Making a melee rogue? Losing engagement could be a problem for you, depending on what skills you want to use.

 

Making a ranged archer rogue? Engagement is useless there anyways, and you'd probably never want to be close enough to engage anything in the first place.

Edited by protopersona

"As the murderhobo mantra goes: 'If you can't kill it, steal it.'" - Prince of Lies

 what point is there in playing a psion if all it is is gaining focus *slower* while not dealing as much damage?

 

Multiclassing with casters is the point of the class.

Not sure if the regeneration is strong enough though.

Bellower:

So the most phrases you hold before you invoke sounds nice. But if there's no way for you to acquire your phrases faster. There isn't a point.

One time use of Sasha and that's it?

 

Tactician:

Basically this subclass discourage solo? Does your pet consider ally? Even so, has anyone soloed the game with a fighter/ranger before?

Question in point: does interrupt from the 2nd class (that is not the fighter class) that interrupts, do you gain discipline?

 

Debonaire:

Basically this subclass going to fare badly against bosses or elites? You are going to graze or even miss? for immunity enemies.

 

Not sure about the rest. Will need to play them to find out. Thoughts?

 

The only most interesting subclass for me is the Arcane Archer. 

 

It would honestly be a godsend if they have modding editor to allow gamers to create their own subclass. Modders probably do much greater job than Obsidianites in my opinion.

Edited by Archaven

You can create a subclass and there's already a bunch of them on the nexus

archaven : any interrupt work for the tactician. Even from spells (like slicken).

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