Can it beat PF:KM? That game is the modern BG2... just way more annoying bugs. LMAO
P.S. they don't even have a 'lead writer' yet/? That's not a good sign.
I don't think they mentioned it in the Kickstarter but it was revealed awhile back that Guido Henkel (producer of Planescape: Torment and a lead designer of the Realms of Arkania triology) was working on this game as creative director. He contributed to the world design, lore, etc. Unfortunately it seems they couldn't really afford to pay him a salary so he left the project earlier this year in search of a paying gig. I was / am hoping that maybe after a successful KS they could bring Mr. Henkel back onto the project.
Anyway, aside from basic world-building, it seems Ceres main focus up to this point has been working on the game engine; so they already have a working combat and dialogue system. And they have acquired the art assets from the canceled CRPG "Chaos Chronicles". What they need now is more actual content and writers to flesh out their dialogue and story.
Edited by daveyd, 16 October 2018 - 03:32 PM.