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Everything posted by fgalkin
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The Three are the dragons who became the Guardian of Ukaizo. But I am curious about the empty alcoves. One is Abydon, of course, but who are the other two? I am guessing one of them is probably Rymrgand, because it seems like he physically appears in the Land sometimes, but who (and where) is the last one?
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v2.1.0 is now available on the Beta Branch
fgalkin replied to David Benefield's question in Patch Beta Bugs and Support
Was the Guardian of Ukaizo bug fixed? -
Daily Wages Load Game Bug
fgalkin replied to Vulcronos's question in Pillars of Eternity II: Deadfire Technical Support (Spoiler Warning!)
It happened to me several times. Once, at sea when loading a save before a scripted event, once when loading a save before talking to Ehrys in the DLC. In my case, that save was borked forever, but reloading a save before that worked. So, hard save often. -
I always keep him single class. Yes, mutliclass wizards are great, but I want my Wilting Wind and empowered Minoletta's Missile Barrage, damnit.
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Each hit from a sigil of death gives you an injury. 4 injuries=death. There are wardstones that protect you from a sigil's effects, which last until the next rest. Also, the range of a warbow or an arquebus is greater than a sigil's pulse area, so you can safely snipe at it from far away without any of your characters getting hit.
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Not in Eora. In Eora, both are dependent on the strength of your soul (represented as the power level, I guess). The most knowledgeable archmages aren't actually all that tough, compared even to the average dragon (which is completely different from, say, D&D, where the dragon would have basically no chance against a wizard like Elminster)
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DOS2 is actually the only Divinity game I was able to play. I am not a fan of Diablo-style ARPGs, so the original didn't do much for me. I am a fan of turn based tactical games, and, by extension, turn-based combat RPGs (i.e Blackguards), but Larian's writing was always atrocious, so I never could tolerate it for long. DOS2's writing isn't good, but it was tolerable (by contrast, I quit DOS1 after an hour), and the combat is pretty decent. There are elements in that game which I actually liked- the ability to play as a Companion, the ability to switch races for undead, etc, but the world and the story are just plain garbage.
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Last night, I got a really weird party management bug. I used the tavern's party management tab at the Wild Mare to switch Aloth out for Xoti, and the switch happened successfully, but the portrait did not update and continued to show Aloth. Clicking on the portrait did not activate the character, so it wasn't merely the graphical bug when a companion shows the wrong portrait (had a few of those, too). Leaving the area through a load screen fixed the issue.