Everything posted by Gorth
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Slavery
Slaves? Just give me some serfs that I can sacrifice on the field of battle... and on the fields of crops when saving up for the next battle.
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[Merged] Gods save us another romance thread
For those new to the community, we traditionally close threads at some semi-arbitrary point after the 500th post and create a successor thread. Not because there was necessarily something wrong with the current one. For those who wish to continue the discussion, more romance thread this way
- Romances, yay or nay?
- How old is everyone?
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BioWare Founders Retiring!
Yet it is hard not to think that at least the dream of putting up such an MMO with the popularity of the Kotor name and Lucas Arts backing it with the Star Wars name was one of the motivators for EA's bid on the company. If you look at how EA otherwise runs their business, something like Bioware fits like a foot in a glove. Long production times, niche target groups (compared to EA's other franchises), deliberately leaving out multiplayer of their research into NWN numbers etc. Suddenly they have to release games on a regular schedule and shoehorn in multiplayer, have to appeal to ever broader target groups etc. Personally, I still think it was the dream of creating a Star Wars MMO money machine that was at least a significant factor. Besides, I think Raithe might have been on to something with the 5 years thing. Not sure that EA actually let them go, but they might have had a clause that required them to stay with Bioware for at least 5 years after the take over to insure stability. Not uncommon in the corporate world.
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The Kickstarter Thread
I just downloaded the beta version of 'Conquistador' (which I backed with $100, Wasteland 2 got $265 for those who are curious). Looking forward to install and try out when getting home from work today. Yeah, I know, it was made available several days ago, but time *is* a premium commodity these days
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What you did today
Very interesting reading... you should post that in a thread of it's own I've often taken the unpopular stance in discussions that we should not focus our efforts on fighting mortality rates, rather that we should be fighting birthrates. I.e. fight the cause and not the symptom.
- How old is everyone?
- How old is everyone?
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[Merged] Gods save us another romance thread
I have faith in their hatred of romances. Whatever it's going to be, I doubt it will be traditional or dull.
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2.0 million, Player House!
That, and how you got an abode that matched your class/status with the Camarilla (sp?). I played first as a Malkavian and a Toreadorian fop, getting the "nice", appartment. Then as a Tremere, getting something different and finally as a Nosferatu, not even getting a functional TV Mind you, the Nosferatu playthrough was my favourite of the bunch.
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Where is everyone from
Ex-European.
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Which items should enemies drop
No EXP for just killing, according to the video by Tim Cain. Even better
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Which items should enemies drop
...or just a rat tail large enough to use as a rope I generally dislike the idea of slain opponents "dropping loot". Sure, they may have the odd scrap of metal or strip of leather that can be used after I'm done bashing them, spraying acid at them and then having my esteemed companions fry, freeze, puncture and petrify them. So yeah, I'm of the school that thinks enemies are more important for the experience and whatever they were blocking access to (and possible the odd recycle resource in rare instances).
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Stuck on the Czerka Mainframe Quest
You're welcome
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2.0 million, Player House!
Meh, I loved how it was done in VMBL. Of course, you didn't have companions to deal with, so send those squatters down to the inn and tell them to get a room.
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Stuck on the Czerka Mainframe Quest
My bad, I confused him with the Ithorian assistant, silly Star Wars names I seem to remember the trigger for that dialogue is the Czerka guy (the unhappy one) in the Cantina. If pressed on what he finds wrong with current management, you can steer the conversation towards how to find some dirt on Czerka.
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Enough money to "make the game" - Multiplayer, modding, language support "open-ended"
It could also be that the choice heavily influenced the Linux support, as Unity seems to come with Linux support "out of the box", so the work of porting it is trivial (compared to some other optional expenses). Those who know may be able to figure out how mod friendly the engine is, which would if not provide an answer, at least give a pointer towards moddability. As somebody who has English as his third language, I couldn't care less about multilanguage, as I prefer my games in their original language anyway (yes, I played The Witcher with English subtitles, once I found out that it was an option).
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Stuck on the Czerka Mainframe Quest
There is a guy (who gets blackmailed by the exchange) in one of the rooms at the far end of one of the habitats, who sells droid parts. One of the steps involves getting droid "credentials" from him, so you can convince B4, that he has to follow you. I think it's mentioned in one of the conversations along the way. Have the Czerka mercenaries attacked the Ithorian compound yet?
- What are you playing now?
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Eric Fenstermaker is on Twitter
Funcroc is on a roll
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Which RPG games to buy (GOG sale)?
I don't think I've ever used mods for the IWD games, so I can't help you there. As for one being "better" than the other, that depends on how you define better. The story and plot is more coherent in IWD1, but IWD2 boosts some serious UI improvements as well as newer rules (somebody correct this p&p noob is I get it wrong, but I think IWD2 featured 3.0 rules as opposed to the old 2.0 d&d rules in IWD1). Several attempts were made to port other Infinity Engine games to the IWD2 engine, but I think nobody managed a truly stable release.
- What are you playing now?
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Will a Fixed viewpoint be damaging to the immersion? also amount of combat.
Fair enough if it's a wish born out of reflection over what you really prefer rather than adopting the current paradigms and doctrines. My background is just slightly different, being an "old" gamer when newfangled stuff like the gold box games came out (mass produced clones of each other that they were), I grew up with Avalon Hill tabletop wargames and later c64 SSI wargames before they started on crpgs. So my preference is something that offers me good tactical combat and a strategic overview. Something I always found lacking when my vision got stuck at ground level perspective, depriving me of the feeling of "being there", in control.
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Will a Fixed viewpoint be damaging to the immersion? also amount of combat.
Mate, if you remember having a good time playing the original Sword of Fargoal (another "remake" kickstarter), then you can join the dinosaur club, which I'm myself a member of. What I resent is the idea that all games have to conform to current norms, rather than diversify and cater to a variety of tastes. It's not like people who prefer FPP/TPP crpgs/action rpgs are actually starved for games that caters to their tastes