Jump to content


  • Content Count

  • Joined

  • Last visited

Community Reputation

78 Excellent

About pipboy2000

  • Rank
    (2) Evoker

Profile Information

  • Location
    depends: chamber of understanding or angry dome


  • Pillars of Eternity Backer Badge
  • Deadfire Backer Badge
  • Deadfire Fig Backer
  1. "And trying to manage a party of 6 in real-time combat is patently absurd - even at slow speed. All it does is result in spamming the space bar pauses."
  2. I'll just post, what I wrote earlier this day! http://forums.obsidian.net/topic/72176-thank-you/?p=1602407
  3. To all the great people working at Obsidian, that have put so much effort into this project: THANK YOU FOR MAKING THIS GAME POSSIBLE! I just wanted to tell you, that I have waited so long for a game like this and that I am so very happy, that I finally can play it! I have to admit, that I haven't gone far in the game by now, but nevertheless you can feel at every corner how much effort (in germany you would say "how much heartblood", but I fail to find a good translation) you have put into the game! And I appreciate this very much! I think you really can be proud of yourselves!
  4. I am about to play Skyrim for the first time and I always use Mods with Bethesda games. What Mods did you use to make it more challenging? I am aware, that this is basically off topic, so I won't write more than this, while answering your question via a private conversation: I think anyone who wants to play a modded version of skyrim MUST: 1. Register at the skyrim nexus ( http://www.nexusmods.com/skyrim/? ) and get their nexusmodmanager ( http://www.nexusmods.com/skyrim/mods/modmanager/? ) 2. Visit the Skyrim G.E.M.S. ( http://www.skyrimgems.com/ ), which is a great assor
  5. I played some Age of Wonders III but the story is so boooring, that I stopped after the 4th mission. Maybe I'll come back to it some other time. I started Shadowrun Returns: Dragonfall, but I have not much time (for reasons mentioned below ), so I end up playing for half an hour every now and then. I really like it though. It has the same strengths and problems as the main game (strong story, linear gameplay). So if you did not like that, you can skip the add on. Most of my free time goes to Skyrim. I installed a LOT of mods using the ingenious nexusmodmanager, twiddled with many, m
  6. First of all: Thank you for all the effort you put into this game and for sharing this great info! I can't wait to play the game with a rogue! I really, REALLY love the fact, that you seperated the "thief" and the "heavy hitter"!
  7. As I wrote in another thread about the same stupid issue:
  8. Yes, please give cities a somewhat realistic look and feel! (Btw.: Another bad example would be fallout. The size of a vault, for example is just ridiculous! Although it didn't stop me from loving those games, a more realistic approach would please me very much!) And while you're at it, please make realistic houses aswell: - A house should have roughly the same (realistic) proportions on the in- and outside! No tiny shacks containing enormous rooms! - Windows and doors should be at the same places on the in- and outside - I would like to see realistic furniture: A house should ha
  9. I really like those two, especially the last one! This would be one of those tiny features where you would just think: "How cool is THAT?!" when you notice for the first time, that your party gets dirty/messed up in the wilds, and clean, when they have the means to wash/bath etc. - You could even make barbarians (for example), who won't care about their looks (and odors) and would not wash (unless you order them to do so, maybe). - If you would walk through an "upper class area", coming directly from the wilds, people could even react with tiny texts over their heads like: "Oh my! What
  10. I think I only got the receipts from paypal. I'm sure that will be enough though. I didn't pay through my account but through a direct pay option where you just gave your information. Hopefully there won't be a problem with that. It would be great to know for sure. I wrote an eMail to the support about the matter and I just got an answer, confirming my paiment. So I guess, everything should be alright with the other paypal users aswell. (Btw.: I didn't really think there would be any problems, but it just seemed a bit odd to me/I wasn't really happy about the fact, that I had not
  11. I have a "problem" with my donation aswell: I donated via paypal, since I do not own a credit card. I was digging through my eMails recently and it seems that I have not received any confirmation for my pledge/donation from Obsidian. All I DO have is a paypal confirmation with a confirmation-number, but that's about it. Is this the same with other paypal backers? Or did I accidentally delete an eMail with some sort of acknowledgement? I really would appreciate some information about my pledge/donation...
  12. Thank you for this update! A good friend of mine recently became interested in Project Eternity (obviously I did a bad job, when I tried to raise his interest during the kickstarter campaign...) and instead of writing a summary for him, I could just forward this update. Keep up the good work!
  13. this might be of interest for you: http://forums.obsidian.net/topic/62339-enemy-bodies-disappearing-right-away-or-turning-into-bags-of-loot/
  14. In short: Some little consequences for successful thievery/pick pocketing: I wrote this in another thread a long time ago, but it also seems to fit in here: (I will qoute it here because I really would love to see something like that in the game and hope it might get more attention, if I mention it over and over again! ) I really would love to see some (little) consequences even for successful thievery! For example: - If you stole a purse from a maidservant she could start complaining that she will face punishment at her employers house, because she had not been careful enough. - A
  15. Oh yes! I would love to have some opportunities like, for example in Jagged Alliance 2. I would like to have the ability to: - Jump over waist high walls and hide behind them. - Climb on a roof with your shooter to pick of your enemies, while your fighters guard the ladder/the way up - Hide behind objects and in bushes and ambush your enemies - or maybe taunt your enemy on ground level with a fighter and then, when he attacks you, your rogue slips (?) down the roof he was hiding on, sneaks up from behind and backstabs the bastard! - jump over a chasm to infiltrate an enemy base and avo
  • Create New...