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Everything posted by Gorth
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I wouldn't want the game to fail because it doesn't meet my expectations. On the other hand, I wouldn't want it to succeed on false expectations from those who grew up with the originals either. I did a bit of the legwork and read the linked to posts and the media. I don't understand the point of re-releasing a game if all you do is taking away from it? Adding explosions, confusing "jump all over the place Michael Bay camera" doesn't make up for the lack of good tactical displays, "interactive" environment that you can use or destroy if necessary, basically most features besides TB that made x-com games what they were. It's possible those things are going to be there, but then they've made the mistake (IMHO) of not emphasizing those features. As I said, not a desire to see it fail. Just my own fail to see the point.
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So, nothing has changed? Weird title for this thread.
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If anything, Apocalypse had way superior base management and an actual, functional economy (not really, but it gave the illusion of it). You had to build new bases in different parts of town to better your response time to threats or the various factions would start lose faith in you. They could go from liking you to hating you to declaring outright war on you (when they weren't busy warring amongst themselves), it was almost sims like the way they would go about their lives. If they hate you, you can no longer buy their equipment and they will generally attack you on sight. Forget about that engine upgrade for your jet fighters...
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Are we talking about the Firaxis that introduced QTE's and dancing mini-games to Pirates! ? I need an umbrella...
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If it's indeed available to the unwashed masses, then I'm willing to give it a try
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They talk the talk. Unfortunately trying the 'alpha' demo is only an option if you pre-order the game. Sort of a catch 22 Recent violence against X-Com and Jagged Alliance has left me with very little expectations. If the Carmageddon Reincarnation project fizzles, then it is indeed time to build a mausoleum for great games
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If it wasn't because I had gotten SR3 dirt cheap ($8 or so?) on a previous heavy discount sale, I would have felt robbed. Haven't managed to get it to run properly yet because the stupid piece of software zealously insists that my Saitek 52 Pro flight stick and throttle is an xbox game pad and will not let me use mouse and keyboard only as controls. Stupid, stupid stupid!... >_ No, I'm not going to unplug and replug my hardware just for playing one game.
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Not this fan. Sorry, it's all doom and gloom. You can of course join us in our despair or give in to resignation. A real x-com game is something that will never come again.
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Tsk tsk tsk... Good thing this is not a democracy. The polls for who gets voted off the forum could turn out getting nasty and personal The statistical chance of this thread gravitating towards useful discussion is rapidly approaching no chance.
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Start of old thread End of old thread Hmm, have only bought a few DLC's during this sale. Maybe I've just got the games I want or they don't release that many "interesting" games lately. Most of my purchases the last few months seems to have been either Gamersgate or Gamersgate games redeemed on Steam.
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Yes I meant Honest Hearts... the one taking place in Zion. Damn infection is killing me.
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FO:NV - Lonesome Road Mostly liking it so far. Has a nice 3d "feel" to it unlike all the flatness of FO3 and FO3:NV. Spending a lot of time just traveling around, exploring every nook and cranny, falling off cliff sides, experiencing the novelty of getting killed by a mantis (when did they get this big???). While the landscape is interesting enough and so is Joshua and Daniel to a degree, I just can't get myself interested enough in the plight of the Sorrows and Dead Horses to feel really motivated to go the extra mile for them.Damn hippies, learn how to use a missile launcher dammit >_ I've found 5 out of 6 duffel bags belonging to the survivalist (great little side story btw.). No clue which one I might have missed. Also wondering if any of the Vault 22 dwellers survived. Got a bit of a giggle out of meeting the spore plants. Brought back memories of Fallout 2.
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Moved to gaming section. Read a bit of the text. Got too painful to read about the point where he whinges about his low level character getting killed by cazadores. Some people are just starved for attention.
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Obsidian currently working on next-gen console title
Gorth replied to funcroc's topic in Obsidian General
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Lets Play From The Rear End of History We Shall Ride Forth
Gorth replied to Tigranes's topic in Computer and Console
Yeah, a lot of great, fast-paced diplomacy going on between the baby making -
Obsidian currently working on next-gen console title
Gorth replied to funcroc's topic in Obsidian General
Ehh, somebody with access to facebook care to give the execute summary version? -
Hmm, he sure could have fooled me... ah well, next time I'll try not shooting him
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After much painful separation from valuable stuff, useful equipment and life essentials, I managed to squeeze my load down to below 70 pounds and started on Honest Hearts. Shortly after starting, the caravan got ambushed. Not really a big surprise. Killing off the raiders and salvaging everybodys equipment, I started to make my way across the ropebridge. Of course, no more than halfway across, some conveniently planted shooter starts taking pot shots at Gorth. Oh no, not this Gorth, so I duck and run, taking cover behind rocks until I have a native looking guy in the cross hairs of my gauss rifle. Sent his lifeless body flying alright. Then it suddenly started on a laundry list of failed quests... what the??? Maybe I wasn't supposed to vaporize the guy? Ah well, I got a save from just before the ambush anyway.
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It might surprise you. but apart from Berlusconi Era Italy, western media are not state controlled. Rather the opposite. What they are however, is controlled by lobby and special interest groups with agendas that can sometimes be almost hopeless to figure out, due to lack of transparency. So no, they are rarely "independent", but not state controlled either. You could argue they are controlled by the same people that control governments (the "king makers").
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Oh, cry me a river. I'm playing the game with Sawyer's mod installed-- my (5 STR) character's max carry weight is 100. And Stimpaks weigh a quarter-pound each! But, it's *my* stuff. I found it! We wants it, we needs it. Must have the precious... I guess I can leave the toaster, maybe some of the coffee jugs and pots, maybe some of the spare laser pistols, some of the glass pitchers and a score empty bottles behind, but sheesh it makes for some hard choices.
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Decided that my hiatus from Fallout: New Vegas had lasted long enough and picked up my game where I had left off. Still a tonne of sidequests to do, but went anyway to see Caesar himself in his fortress. After a polite exchange of Aves and mutual promises of eternal friendship and loyalty, the sucker actually gave me the platinum chip! Decided that such valuable information was best used to benefit Gorth. I wonder if it's safe to visit Caesar again and suggest doing something nasty to Benny? Anyway, wanted to start on the next DLC (having completed Dead Money previously), so I figured Honest Hearts was next. Chased away the whimpy Vault Dweller wannabe and I could also part with my companions for a while, no biggie. But then... your carry on baggage limit is 70 pounds. WTF is this, Ryan Air??? What am I supposed to do with the other 250 pounds of bare essentials that you should never leave home without?
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As somebody who works in an environment where the locals are outnumbered 15 to 1 by people whose first language isn't English, an accent sort of loses it's value. A genuine Aussie accent is what stands out in the crowd.
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I picked up the 3 DLC's I didn't have for CKII. Less than $4. I feel dirty.
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I swear, I'm not laughing... it's just a nervous twitch at the corners of my mouth. The mental picture I see for me does look like something out of a Looney Tune cartoon (or whatever it was that featured Wile E. Coyote and Roadrunner)
