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Messier-31

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Everything posted by Messier-31

  1. I c what u did there
  2. zeee you've got yourself an answer, courtesy of Josh.
  3. Of course he is not tough. Thats why you need to exploit pathfinding bug to stand a chance at defeating him. Never used the pathfinding bug the lake grants. Monster summoning wands and a lot of arrows; is this considered as an exploit too?
  4. Wielding a staff as a mage in Baldur's Gate and casting a spell also made the weapon disappear for the time being. Relax.
  5. I suspect that the grimoire is not being held in any hand, and you have a separate slot for it. Although it seems that it appears in avatar's hands while casting - as seen in the teaser video (1:07).
  6. The technical part? Yes, that's quite impressive. The plot? No, it was plain and predictable. Ah, nerves of steel
  7. Even though Polish and Russian are in, I just checked all of the options there. Everyone deserves their localization. That and I don't care.
  8. True story. There are some several more places like this, most notably in the Spellhold.
  9. So much agree. Personally I'd rather see a BG1/2 & IwD1 style UI than P:T & IwD2.
  10. Good thing that I have no speakers where I work, or I would watch it all
  11. Godlikes hate Yoghurt, even with strawberries.
  12. In the Baldur's Gate 2: Shadows of Amn manual all joinable NPC's were exposed. It didn't hurt nobody. A little basic information, a guide for finding some of them, nothing more for you to panic about revealing too much of the story. However, if there's some major spoiler on the horizon, better not to show 'em too quickly. There is something about it. I don't like having multiple party members with the same class. I know the AH will grant us the ability to add new NPC's but there will be no story behind them, as far as I know. If I were to play a rogue, Edér will bug me a bit - and It has been stated that he will play an integral role in the story of Pillars of Eternity, goddamit. First world problems all over again
  13. But that list is the same as the one I offered in the original post. So your link didn't make me wiser I'm afraid. What he meant - probably - was that you should check this link every now and then to be up to date.
  14. Am I the only one seeing a huge sign www(dot)SuperCheats(dot)com instead of a map?
  15. The track has not swept me off my feet. Still, I like it. Even though my favourite tracks are the ones like "Abazigal's Lair" and "Amkethran" from ToB there is need for both vivid, epic music AND tranquil, serene melodies - like the theme of "Kuldahar", but IwD-1 to be precise.
  16. You're talking like the one in Skyrim. But I guess, like in IE games, maps don't tend to have tiny little birds flying over them. Like real ones, they're just maps but much cooler.
  17. Due to the consideration that absolutely can not be taken into account, if somebody has something for someone, or no-one has anything to anyone, the matter is simple and requires no additional explanation.
  18. Hades, you mean like Hell? Shouldn't it be more difficult to reach something semi-religious as that? And flying high enough takes you to the Heavens? I wouldn't like that at all. As for me... maybe I would like to discover something in likes of an evil community living far below in the depths. Something like the cities of the Underdark, Skavenblight from Warhammer or the Mintwalin (minotaur settlement from Tibia, gosh that was like four score and seven years ago!).
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