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Chilloutman

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Everything posted by Chilloutman

  1. From time they invented biggest evil in gaming industry *cought* DLC *cought* I dont buy day one even if its golden brick for 1$
  2. Well if I recall correctly I mourned him when I learned that he can pimp my car
  3. Ehm, weapon groups were already in IWD2, doubt that we will miss them in PoE. Its standart these days
  4. Stray Root This 'creature' looks like ordinary stump of chopped down tree. However this 'thing' is far more horrifing than what it seems to be.This crature is part plant, part living thing. Its not much known how these roots exist and where they are from but most people belive that when old tree with soul connected to land is chopped down by greedy lumberjacks its roots fuel with sorrow, rage and vengance morph into octopus like creature. Stray roots are vile and deceptive creatures. They move during nights, placing themself into pathways and dirty roads in woods. Once 'settled' in place they look like ordinary stump of tree, strangly placed in middle of the road. When someone cross them (by foot or on cart) they release invisible toxin without smell. Affected pray didnt notice anything strange and continue to its destination. However its only illusion. Once toxin hits target victim start experiencing heavy hallucinations. Road starts curving, unknown crossroads start appearing in his way. In fact victim starts wandering deeper and deeper into forest often circling around Sray Root. After desoriented victim fall to lay down to catch breath Stray root dig out and using its tentacles like roots covered with thorns pull victing into its digged out hole in land. Stray root doesnt have any 'mouth'. Instead it burry victim underneath itself slowly decomposing its corpse. Its very painfull death as victim can be alive even few days burrowed and slowly digested by Stray Root. So watch out for what you are crossing on your adventures!
  5. you missed the point. actually, you didn't even read the post. seriously, wtf? did you not read the "a few points?" Oh I read it all. But in fact you are saying - I dont want to do it, but I want that knoweladge which someone who analyse will get
  6. hmm what to say? if you dont want to analyse, just dont do it, put you char axe in hand and experience how good it is against other targets, hack if you want to use axe just use it and dont min/max at all. Obs will never please everyone, but giving us more details and allow us to not use them is much better then 'dumb down' for all
  7. And is there toggle which will enable/disable boobs/boobsarmor? I would definitely enable it!
  8. I like nature theme party (druid and bunch of rangers and barbarians) but it doesnt fit in PoE world too much, maybe second playthrough
  9. No you are wrong, problem is not about how big is delivery, but that you have to do it twice
  10. Dont think so, they just dont find them, I playing it now and I often notice that if I put someone to sleep with my 'non-leathal' sniper rife and some guard stumple upton victim before I am able to drag him out, he wakes him up and start alarm
  11. If you will have time ask about Ondra deity and her/his godlike appearance please I know its quite minor thing but I am quite interested it that particular one
  12. 4th ed did help to customise characters with INT and CHA for melee characters and are useful for different builds now. eg. Swordmage (INT), Rogue (CHA), .. And there are a lot of builds now that use CHA as one of your two primary stats. Yep, currently playing one on Realms of Trinity NWN2 server: perfect two weapon fighting + epic divine might + level 9 divine spellcasting -paladin(5)\favored soul(5)\mystic knight(10)\ hospitaller(10) - charisma, dexterity and strength are main attributes, charisma are primary attribute for FS spellcasting, paladin abilities and solid EDM melee damage, I wish I could take a bard levels - to have its "snowflake wardance" that adds charisma bonus to attack. Also gonna try to build melee wizard\swashbuckler\swiftblade which will have its melee prowess coming from the high intelligent. Correct me if I'm wrong, but NWN2 is not even 4th edition... I am truly sorry, but that just sounds utterly, freaking, terrible. But why? The character is pretty powerfull both melee and spellcasting wise, nice saving throws and overal defense, 10 attacks a round with dual holy avenger scimitars. And it's a Yuan-ti Pureblood, so very high magic resistance, blind fight and some other goodies. Because its mishmash of everything powerfull to make powergaming gimmic character which have no roots in any culture or realm of reason
  13. Nice update, even thou I would like to know more deeper lore on those creatures. On the outrage on no blue ray for documentary. there were 2 options for Obs: 1) blue-ray finished 2 months before shiping game - so most exciting part of process and happy faces in office would be excluded 2) no blue ray with all that jazz in final stage of shipping You guys have to realise that printing, burning and SHIPPING cost would be DOUBLED if they want to make it after final stage of development
  14. Fallout: New Vegas was imho the closest thing to original Fallouts (and Van Buren) that you can get, it had that feel, while Fallout 3 was just a money-making-machine. For me NV *is* number 3. Although in Fallout franchise it is easier to make a new story not related to the previous protagonists - it usually makes sense. A hypothetical Baldur's Gate 3 would be equally silly if it was about the same Charname Bhaalspawn (a demigod who fought for the Throne of Bhaal, ffs) or if it was about a brand new character. Well, maybe a son/daughter of Imoen perhaps.... NO, totally not. I cant agree, while NV was definetelly better than original F3, it feel too much over the top for me. Almost all characters where not much belivable and caricaturesque
  15. Well, not quite same, Fallout is universe where can be 10+ stories told, but not by Bethe$da. BG is not Forgotten realms
  16. Another good example is Civilisation, in civ 4 after 2 expansions we have espionage, religions etc. Then they introduce Civ5 and another 2 expansions which add religion and espionage. WTF? I was so disappointed when I bought it day 1
  17. Yeah funny, well to each his own
  18. 1. Wands/rods/sceptres do pierce/crush, slash/crush, and crush/slash damage, respectively. What this means is that when a wand (for example) hits a target, it will do either pierce or crush damage depending on which DT on the target is weaker. Spells do a wide variety of damage, occasionally physical, but usually "elemental". 2. Other than wands, rods, and sceptres, ranged weapons only do pierce damage (assuming they are not enchanted). We decided not to implement bodkin/broadhead arrow types. Cloth has, overall, the worst DT. It's not especially vulnerable to pierce damage, but it has the worst DT overall. 3. You can add an enchantment of any damage type to any weapon. This can be the traditional flaming sword or adding crush damage to a stiletto if you really wanted to. 4. Raw damage bypasses all armor. It is very infrequently used and usually has a low damage value. Poison effects often use the raw damage type -- though many poison effects are often a secondary attack that is only made if the initial attack lands. Ehh sorry but Spells do a wide variety of damage, occasionally physical, but usually "elemental" this sounds strange, dont get me wrong but I hope it will not end up like in skyrim eg. flame/froms/lightning hands, flame/frost/lighting ball, flame/frost/lightning storm. How are covered spells like finger of death, disintegrate, magic missile, weil of banshee, symbol of death.. etc which are not associated with exact element?
  19. I'd rather expect to get some kind of a hint when it's time to go see. Say, I assume at the end of chapter 1 we've settled on the stronghold. Would make sense that "makes the news", a bunch of people know where you are now. So.. a message arrives with "you helped our village with kobold threat, now we have trolls!", or something to that effect. And then when get to the village, you also notice the crying lady in front of the crashed house and the traveler who's wagon has lost a wheel, again. And things work out from there... yeah its not perfect, but I hope I will not be omnipresent figure in PoE universe eg. everyone sending me messangers with their new trouble. I would rather have like hint after end of chapter that say that it may be good to look for place I already been as things might changed there, or some new quest leading me back there
  20. Well according to wiki they should only double movement speed, but I seen on some forums mentioned that they were bugged until some patch and give you haste with all its bonuses
  21. Really? I thought boots of speed only affect movement speed, not attack speed. Maybe I am wrong, but thats why I never used them
  22. I aslo dont like 'use-once' locations. Problem with reusing them (eg. putting new quests in them) is that some people just dont know 'when' is time to go back to check if something is new. Best solution are 'Chapters'. Once you complete chapter 1 i would expect that it took some time and new quests/dialogues/stores should be presented to locations which we already 'solved'
  23. I was thinking where are you so long, been on holiday or something? I went away this weekend and I've been busy at work Ah, sorry to hear that, missed start of your favorite topic, hope you enjoyed weekend, even proromancers deserve rest from their gloriouse fight for rights but now back to work, rape is on the desk now!
  24. I would say EA, not to blame SIMs alone
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