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Everything posted by AndreaColombo
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Patch 1.2.0 Updates Thread
AndreaColombo replied to David Benefield's question in Patch Beta Bugs and Support
It works, but it is bracketed. Going by memory, it’s +4/-4 for “generic” enemies and +6/-6 for “named” enemies. -
Patch 1.2.0 Updates Thread
AndreaColombo replied to David Benefield's question in Patch Beta Bugs and Support
No nerf, and I believe that’s PL 7 which multiclassed Ciphers can also attain, albeit much later. -
I agree. Single-class Fighter, for example, is fairly boring and doesn’t have interesting high-level abilities that make me want to single-class. Monks do, actually. I love Brawler, but the high-level ability that makes the Monk invisible and he zig-zags hitting everybody around is super-palatable to me.
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Patch 1.2.0 Updates Thread
AndreaColombo replied to David Benefield's question in Patch Beta Bugs and Support
Ascendant with max DEX/PER/INT can use Reaping Knives on the party's DPS characters for steady focus gain, Time Parasite for extra speed, then Brilliant on everyone. May not be able to keep it on all the time, but certainly a lot. All the while Form of the Fearsome Brute, I am told, still has +100% recovery on its armor (along with other issues, all of which persist from the beta days)... -
Patch 1.2.0 Updates Thread
AndreaColombo replied to David Benefield's question in Patch Beta Bugs and Support
Ah, I had missed that pearl. Was the Brilliant Inspiration at all changed? If not, I don’t get why PL7 for Chanters was a no-go but PL7 for Ciphers is ok. The Chanter’s invocation was nerfed into complete uselessness and now another class gets Brilliant at the same PL and that somehow makes sense. -
Patch 1.2.0 Updates Thread
AndreaColombo replied to David Benefield's question in Patch Beta Bugs and Support
I wasn’t using potions all that much already; now I know I don’t really have to bother with them or Alchemy in the slightest. -
Patch 1.2.0 Updates Thread
AndreaColombo replied to David Benefield's question in Patch Beta Bugs and Support
Weren’t scrolls scaling with Arcana and potions with Alchemy? If that’s no longer the case, neither are worth using at all anymore. -
Your Deadfire endings
AndreaColombo replied to hamskii's topic in Pillars of Eternity II: Deadfire Stories (Spoiler Warning!)
I know. I’ll make the wuss do it next time -
Patch 1.2.0 Updates Thread
AndreaColombo replied to David Benefield's question in Patch Beta Bugs and Support
The Wildstrike nerf was in patch 1.1. -
Patch 1.2.0 Updates Thread
AndreaColombo replied to David Benefield's question in Patch Beta Bugs and Support
I would expect so, since no change to that was listed. -
Couple of Wizard bugs
AndreaColombo replied to Tomedro's question in Pillars of Eternity II: Deadfire Technical Support (Spoiler Warning!)
Fairly sure weapon summons scaling with character level instead of power level is intended. It was addressed during the beta days. -
Patch 1.2.0 Updates Thread
AndreaColombo replied to David Benefield's question in Patch Beta Bugs and Support
Spiritshift still has the completely uncalled-for nerf to Wildstrike, though. That completely puts me off playing a shifting-based build regardless of the fact that they now retain item bonuses. I also see absolutely no reason to remove power-level scaling from Spiritshift duration. Really an unnecessary nerf to something that wasn’t OP in the first place. -
Patch 1.2.0 Updates Thread
AndreaColombo replied to David Benefield's question in Patch Beta Bugs and Support
I agree with most of the changes, BUT: - I echo Dr. Hieronymous’ sentiment re Ciphers. - Virtuous Triumph and Rooting Pain are over-nerfed. Why isn’t it obvious that going from 100% to 25% is too radical? Now those abilities aren’t worth spending a point on unless there’s literally nothing else to take. - I was hoping to see some of the previous gratuitous over-nerfs revised but alas, was I mistaken. Been a while since I last checked Form of the Fearsome Brute. Do its armor and weapons scale with level now? Does its armor have recovery penalty consistent with other armors (as opposed to the 100% leftover from the early beta days)? - Aspect of Galawain and Citzal’s Enchanted Armory are still underwhelming for tier-9 spells. Really not the kind that makes you wish you went with single class. -
Patch 1.2.0 Updates Thread
AndreaColombo replied to David Benefield's question in Patch Beta Bugs and Support
subbing. -
Your Deadfire endings
AndreaColombo replied to hamskii's topic in Pillars of Eternity II: Deadfire Stories (Spoiler Warning!)
I wanted Eothas to destroy everything but the sucker didn’t have the guts.