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Everything posted by AndreaColombo
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Devil of Caroc Question
AndreaColombo replied to Gary1986's topic in Pillars of Eternity: General Discussion (NO SPOILERS)
Don't think he mentioned that, but we'll find out in four days anyway -
KIck ass stuff! Can't wait to gather party, venture forth
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- the white march
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[2.0 beta] +10 effects on items are now +9
AndreaColombo replied to viledruid's question in Patch Beta Bugs and Support
+1. You are doing a very good job (both QA and programmers). The game is fantastic and update 2.0 will make it even more so -
2.0 Bug? Draining weapons no longer drain
AndreaColombo replied to viledruid's question in Patch Beta Bugs and Support
Aarik, any insight on whether it is flagged as high priority / set to be fixed for 2.0? It is a fairly serious issue (plus my character concept for my first expansion play through relies on Tidefall so it would rather suck to have to wait till 2.1 to play ) -
Devil of Caroc Question
AndreaColombo replied to Gary1986's topic in Pillars of Eternity: General Discussion (NO SPOILERS)
I rememer Josh's saying in a recent interview that you cannot equip armor on her because her body is armor; however, you can upgrade her body. -
Springwight, do you think it would be possible for a non-programmer to learn how to update the mod to a new version of the game? Appreciate it takes coding, but if it is always the same process, I guess I could write up a few notes and learn some code by heart so I could be a back-up updater of sorts Again, words can't express my gratitude for your taking the mod up. I would likely drop the game if the mod became unavailable after a patch.
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Personally, I find random loot very annoying. Ultimately, I do want the ability to build my character around certain pieces of equipment for maximum combat efficiency. That's how I like to play. The fact that, for example, the Gauntlets of Accuracy can only be had through random loot is frustrating for me. If my build makes use of them, I'd rather cheat than to play without them. There's nothing wrong with building around a concept but, likewise, there is also nothing wrong with building around equipment.
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Got a source? Was it on the Codex? Can't find it on SA. Pretty cool beans, anyway. Though I hope the Great Sword can also be enchanted to Superb on top of gaining those powers, otherwise I'll likely stick to Tidefall.. EDIT: Just found an older post from Josh that says soulbound weapons cannot be enchanted. Looks like I'll stick to Tidefall; no way I'm giving up on a Superb blade with draining for a Fine one, regardless of how many powers the latter has. My hype was just turned a notch down.
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2.0 Bug? Draining weapons no longer drain
AndreaColombo replied to viledruid's question in Patch Beta Bugs and Support
Hope this is fixed before 2.0 is officially shipped! Quite a big issue, imo. -
Offensive Fghter
AndreaColombo replied to evilcat's topic in Pillars of Eternity: General Discussion (NO SPOILERS)
My DPS Fighter build: http://forums.obsidian.net/topic/80748-buildpreview-lady-of-pain/ It's my favorite character to play (but relies on the presence of a support priest for maximum efficacy.)- 13 replies
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Update Notes: 2.00
AndreaColombo commented on BAdler's blog entry in Pillars of Eternity Support Blog
@Adragan - IE Mod can do that for you (but it is not compatible with the beta patch so if you're using it, you'll have to wait until the official release and subsequent mod update.) I've had QA confirm that monster buffs applying to party members have been fixed.