-
Posts
5767 -
Joined
-
Last visited
-
Days Won
44
Content Type
Profiles
Forums
Blogs
Everything posted by AndreaColombo
-
Hylea's ****! Where does it say that? If the power comes from the priest himself, then Eora was even more atheist that I thought! xD Kudos to Obsidian for daring to make such a setting. The strongest argument I see presented is Durance. Magran doesn't even talk to him in the room with the gods, does she? I guess it makes sense also because a paladin works in a similar way, but there's no god involved in his bonuses or penalties. Cool! OK! So, Eothas is not alive. ._. I cannot recall where exactly it is said, and it is actually quite possible that mine was but a confused memory of the following passage from the PoE lore book: "Before the destruction of Saint Waidwen at Godhammer Citadel, Hylea was an ally and a friend of Eothas, since both gods had a hand in birth and new beginnings. Her priesthood mourns his disappearance on the anniversary of Saint Waidwen's "death" and commissions plays and poems in his honor. They are also rumored to have accepted a number of Eothasian clergy into their own ranks, in an effort to save them from the vengeful followers of Magran." However, FlintlockJazz is correct in asserting that Priests do not, in fact, receive their spells and powers from the gods. In fact, it states so at character creation: "While all priests dedicated themselves to specific gods, priests' power is actually derived from their personal beliefs." Which means Eothasian priests can still be able to cast spells even if Eothas is, in fact, dead. This is a different matter, however. Priests' power derives from their beliefs, but Durance's devotion lies in Magran and not in any other god. Which god you follow shapes your power in a way or another, and this is represented in-game by the ability of all Priests to select a deity-specific talent at level up. So Durance's power comes from his faith in Magran specifically. However, it is also said in Durance's personal quest that his soul was somehow altered/shaded by the Godhammer's detonation, which is why Magran cannot recognize him as Durance. Had she been able to do so, she would have "accidentally" killed him shortly after the bomb went off (by virtue of the bond that ties priests to the gods they serve, which enables the gods to always find their followers and communicate with them.) Durance could certainly speak up, but he knows better than to bring sure fiery death upon himself Normally, gods can recognize their clergy from their souls.
- 44 replies
-
- 1
-
-
Soundtrack, again
AndreaColombo replied to OnyxIdol's topic in Pillars of Eternity: General Discussion (NO SPOILERS)
Some tracks were composed after the soundtrack was burnt to CD. The digital version of the soundtrack is the same as the disk; additional tracks must be retrieved from the game's folder. Hopefully they'll be made available at some point. -
I think it is said in the game that Hylea took over Eothasian Priests and is granting them spells ever since the Godhammer detonated.
- 44 replies
-
About 4) my understanding is that you remain a watcher but the visions and voices from your past incarnation cease and you no longer risk going mad Maerwald-style. It is impossible to unawaken, but it is possible to come to terms with whatever causes your past incarnation distress, which is what you do when you learn the truth from Thaos and finally confront him.
- 44 replies
-
- 4
-
-
Specifically, chain mail's base DR is 9, with 50% Crush DR (9 * 50% = 4.5 rounded up to 5 by the UI.) Fine enchantment gives you 11 base DR, and 11 * 50% = 5.5 Crush DR, rounded up to 6 by the UI. Crush proofing further brings this to (11+3) * 50% = 7 Crush DR. So, no bug. Just a non-intuitive UI, as Boeroer mentioned.
-
1) Technically we do not know for sure that Thaos was never reborn as another kith. We know what he looks like now, and we know what he looked like when our past incarnation knew him, but we know nothing of his incarnations in-between. It is safe to assume he's always a white male with a beard because that's what he looks like in the two incarnations that we see, but it might as well be coincidence in absence of any conclusive evidence. That said, a case could be made for Woedica's preserving his appearance so that Leaden Key acolytes would always recognize him (e.g. if he dies and comes back the next day a female dwarf with fiery hair, most Leaden Key members would not recognize her as Thaos and would not listen/follow.) 2) The game strongly implies that Waidwen was indeed an incarnation of Eothas, and that the Godhammer really blew him up for good. That he never made himself heard again after the event is suspicious, though not conclusive by itself (even if Waidwen had not been Eothas, people still blew him up with the intention of killing Eothas; if people tried to kill me, I too wouldn't be so willing to speak with them afterward.) However, the missing symbol in Teir Evron and the fact that all gods with whom you speak seem to simply assume Eothas is in fact dead do, in my opinion, provide strong support for the Waidwen = Eothas theory. And this is without taking into consideration your vision as Woden, where Waidwen's face is luminous. Another thing to consider is that back during the Saint's War, the other gods likely knew whether Waidwen was really Eothas—and I honestly doubt Magran would have troubled herself with the creation of the Godhammer to blow up a redneck charlatan from Raedceras. That she did what she did is another strong implication that Waidwen was indeed Eothas.
- 44 replies
-
Weak Companions
AndreaColombo replied to crutchy's topic in Pillars of Eternity: General Discussion (NO SPOILERS)
...and I could go around with a full party of min-maxed bozos while still enjoying companion story elements. -
Naming things
AndreaColombo replied to PrimeJunta's topic in Pillars of Eternity: Stories (Spoiler Warning!)
I normally name chants after metal album names--especially black metal albums whose titles comprise three words that make no sense in conjunction. "Diabolical Fullmoon Mysticism" and "Death Cult Armageddon" are good examples. Slayer albums like "Seasons in the Abyss" are also a classic. -
Weak Companions
AndreaColombo replied to crutchy's topic in Pillars of Eternity: General Discussion (NO SPOILERS)
Indeed, Pillars of Eternity really is not a game where min-maxing is required to succeed. The game can be beaten at the highest difficulty setting using story companions or even soloing, and a full party of six min-maxed adventurers makes for a sharp decline in challenge as you approach higher levels at whatever difficulty setting. Story companions have stats that generally reflect their personality traits and backstory, and they are not min-maxed. With that in mind, whether a specific companion could use more or less of a given attribute largely depends on your play style and the role they'll cover within your party. If you want Edér to be a DPS guy, then he could use less CON and more DEX for example. But really, Edér can be pretty good regardless -
It has indeed, but still enemies make no use of potions, scrolls, or items' spellbound abilities. They never try to suppress afflictions you cause them, or help each other out when in a group. Basically when you're fighting a mob, you're actually fighting a number of individual enemies that act as though the other weren't even there for the most part. Whatever you do, A.I. will never change what they are doing to react/adapt. After a while, it becomes really predictable and easy to best.
-
Indeed, with that particular combination of armor and shield you'd look so hideous and unfashionable that ranged attacks would rather make a U-turn and go back to the sender than to hit you
-
I could not, as the weapon I rely upon to achieve a 15-frame recovery time is already Superb from the get go (and I would lose 15% damage going from Superb to Exceptional anyway.) However, if the enchantment limit is increased, I can stack a lash on the weapon regardless of the reason for the increase; or, if a new quality enchantment is introduced beyond Superb, I could go for that one and gain damage and Accuracy (though a lash might still be the better option for my build's DPS, as it doesn't particularly need extra Accuracy.) PrimeJunta—Not the first U-turn they make, if memory serves. The initial intention was to overcome the shortcomings of the AD&D system, which was a noble goal, but sometimes they applied multiple fixes to the same problem and it didn't quite turn out the way they wanted. Then people complained and changes got made—what matters to me is that said changes be good, and so far I like the changes that have been made.
-
Attribute upgrade
AndreaColombo replied to crutchy's topic in Pillars of Eternity: General Discussion (NO SPOILERS)
-
Insect swarms!
AndreaColombo replied to crutchy's topic in Pillars of Eternity: General Discussion (NO SPOILERS)
I'll add to what has been said that what spells to use largely depends on your play style and personal preference. I know this is the kind of answer I'd hate to receive, but it is especially true for a game—like Pillars of Eternity—in which most spells are actually good (and low-level spells tend to remain viable at higher levels.) With that said, and for the sake of providing a starting point to help you orient yourself in the maelstrom of available spells, here's a list of Priest spells that I tend to use a lot: 1st level: Armor of Faith, Blessing, Prayer Against Fear 2nd level: Suppress Affliction, Prayer Against Infirmity 3rd level: Dire Blessing, Prayer Against Restraint 4th level: Devotions For The Faithful, Prayer Against Bewilderment 5th level: Champion's Boon, Prayer Against Imprisonment 6th level: Crowns For The Faithful, Prayer Against Treachery 7th level: None All the "Prayer Against [...]" spells are, by their very nature, situational and I only use them when fighting enemies that can cause the respective afflictions. I rarely need healing spells but of course I use them if the need arises; same with reviving spells. Most people around here are probably going to be horrified at the notion that I do not, in fact, make use of "Iconic Projection" or any of the Seal spells. -
If the eyeless dudes killed the proprietor of that skeleton, I don't think full-frontal assault will be an option for us. (Then again it is said in TWM pt. I they could walk against thick walls of solid stone and tear them down with their passage with relative ease, so I fully expect them to be, like, super tough if you decide to brute-force them.)
-
Azzuro the merchant
AndreaColombo replied to zered's topic in Pillars of Eternity: General Discussion (NO SPOILERS)
I also always keep all unique items (though that's mostly so I can experiment different builds and setups after my play through.)