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AndreaColombo

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Everything posted by AndreaColombo

  1. Groovy thanks, Aarik!
  2. TWM pt II is a continuation of the story from TWM pt I and is not inherently tied to the stronghold. New stronghold content is from patch 3.0, which will be available for the base game with or without TWM.
  3. ^ Pity. It's always rather jarring when the in-game model looks completely different from the icon. Also a pity that ice-blue doesn't fit the color scheme of my main eh
  4. Afraid so (I recall one of the devs' saying this, but I can't find the link.)
  5. ^ It's still not that great, but it's the only way to heal Health besides resting. About Second Wind, I need to ask again—does the bonus from MIG apply to the full "20 + (Athletics * 4)" value, or just to the base value of "20"? If it's the latter, it's not that powerful at all. Even investing 12 points into Athletics, you'd still only get 68 + (20 * MIG bonus). I'd rather max out Lore and Survival and put the rest in Stealth, tbh.
  6. IIRC, stronghold events are turn-based, and a new turn begins after completing a quest or making an otherwise important advancement in the game.
  7. That's a pretty good item, though. Out of curiosity, does it have custom graphics (icon and in-game model)?
  8. 1. Nope; push will break engagement in the same way as prone and other afflictions. The idea is that disengagement attacks only occur when one of the combatants willfully moves away from melee range. 2. What do you mean by "invulnerability spell heuristics" talents?
  9. B. When an entire spell level would have previously switched from "per rest" to "per encounter", you now get to master a spell from that level instead.
  10. Any quest from Act II that was not completed before moving on to Act III.
  11. That I know of, they've been working with lashes for a while. They did not work with weapons that dealt two types of damage one of which was elemental, like Bittercut. I hope 3.0 fixed that.
  12. You mean like this? (That version's bound to Steam.) GoG lists the expansion separately because separately it is sold; once you own it, its download link is within the main game's entry. You don't get separate entries in your game library for Pillars and TWM.
  13. I don't think it was ever possible to save him? The whole point of the quest is that you're given a message to deliver in his stead.
  14. Question to the patch-bearers about Athletics: Does the bonus healing from MIG apply to the whole value of "20 + (Atheltics * 4)" or just to the base value of 20? If it only applies to the base value of 20, then Athletics isn't probably worth investing in that much (I know I wouldn't bother with it.) By the way, do bonuses from Survival still stack with inn/Caed Nua bonuses?
  15. Honestly, I would never use the respec option to "get out of" a talent or ability. That's not what respec was designed and implemented for in this game to begin with, and it trivializes your character-building choices to the point that it's tantamount to cheating. If people wanna do it, more power to them—but no talent or ability should ever be designed around the notion that "players can respec out of it at a later point anyway." If a talent or ability encourages this kind of gameplay, it needs looking at.
  16. You will be able to go back to it after reaching Twin Elms. If you didn't get a message stating that you failed the quest, you'll be able to complete it.
  17. Pity about 1/rest; it would have been an interesting mechanic 1/encounter. 1/rest isn't very good for occupying two slots. Kick-ass art, though. Love the complementarity and the fact that the ability itself shows both rings united.
  18. Is whisper of treason from Munacra Arret also fast now? If so, that item's just got really interesting (and its cost in gold pieces should probably be increased a little.)
  19. I was sort of hoping a GOTY edition would be released later on with a port to Unity 5 and a number of technical improvements. Oh well... Here's to hoping for an enhanced edition, then.
  20. I must say they've done a pretty good job on itemization with these
  21. Agreed. Accuracy bonus needs nerfing. Good changes on DR and healing, though.
  22. Personally, I believe Chris would not venture down the depths of unprofessionalism to the point of taking jabs at Obsidian like that. Especially months after leaving the company.
  23. Same here. That's why I'm thankful we can trigger scaling via the console
  24. ^ that would be a poor in-character attempt at a very out-of-character, meta-gamey head's up. The bonuses from resting aren't necessary to win the fight; in fact, cheesing the final fight is easy enough without them. If a player makes a fuss for this, I envy their free time (and this comes from a dude with a lot of free time in his hands.)
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