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AndreaColombo

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Everything posted by AndreaColombo

  1. I'm of the opposite opinion. 7th-level Priest spells are rather meh. The full-on Resurrection is good, but I rarely (if ever) need it; Minor Avatar is okaysh but casing Champion's Boon + Crowns For The Faithful is generally better. The other spell is really rather weak and never worth casting. 7th-level Wizard spells are pretty good. Delayed Blast Fireball deals an insane amount of AoE damage; Ninagauth's Killing Bolt deals an insane amount of single-target damage; Llengrath's Warding Staff is the best weapon-summoning Wizard spell and one I use often; Concelhaut's Crushing Doom is good damage + interrupt. Haven't really used the others too much, but they seem pretty all right too.
  2. I'm sure DR and other defenses are also raised. If you have an endgame save on a difficulty lower than PotD we can compare monster stats from the cyclopedia.
  3. ^ either patiently waiting for Azzuro to show up and offer it twice (you need to make in-game time pass to make Azzuro show up); buying one from Azzuro and duplicating it via the unique stronghold item that duplicates an item you already possess; or using the console and calling it day.
  4. What level are you? A well-built DPS character can brute-force the dragon at level 14. Do you have the Scale Breaker ability?
  5. Might as well work, but only the protagonist has a pet slot so you can really only have one on at all times.
  6. The problem with that axe is that, IIRC, it can't go beyond Fine and Barbarians really need the Accuracy.
  7. I would expect them to. Same with Spiritshifted Druids' natural weapons.
  8. They showed a new merchant in Stalwart in the Twitch stream too. Yep, it's the high-level ability they got in TWM pt. I ("Dragon Leap"). Very cool.
  9. Indeed, that's an example of power that looks good on paper but doesn't really work in-game. The undead need micromanaging to attack your enemies or they'll just stand there idly, which just adds to the overall clutter (and as they cause no DPS while standing there, your enemies won't target them so they're not even good as fodder.) Besides, when you find The Grey Sleeper you're already facing enemies who are high level enough to not be threatened by the undead it summons in the slightest. So ultimately it's a rather useless, cumbersome power. I'd rather give it up in favor of a higher change of triggering Twin Stones.
  10. Interesting that when someone asked, "What's beyond Legendary?" Josh said, "There's nothing beyond Legendary that you can enchant." There may be items with a higher quality enchantment in PX2 even though you can't upgrade any other item to that level. That would make them rather unique indeed. @lima if you hadn't heard about those helmets before, you can see them here.
  11. Interesting that the Legendary enchantment breaks the pattern established by Fine/Exceptional/Superb. If it had followed the pattern, it would have been +16 Accuracy, +60% damage; instead, it is +15 Accuracy, +55% damage based on the video. To be honest, as you reach level 14-16 your Accuracy is already so high (especially considering how the game is not, in fact, balanced against parties of level 14-16 characters) that you'd probably get more mileage from applying a Lash to a Superb weapon than from upgrading to Legendary. This would have been true with +16 / +60% already, and it's even more so with +15 / +55%. Josh mentioned a soulbound shield and a soulbound armor, which are going to be quite interesting (although no durgan-refinement for the armor means it's harder to get down to 0 recovery with it so my inner powergamer is skeptic ) Love the double crossbow but I was hoping it would bind to Paladins for double-bolt FoD alpha strike purposes EDIT: Of course they showed all armor-matching helmets except the one I'm interested in (Sanguine Plate's)
  12. Dimitri wasn't kidding about her outfit being badass. If I may inject a bit of constructive criticism, however, I would say her face on the character model looks a tad too big. I know she's supposed to have a strong jawline, but when I first saw her in the video (level-up screen) I thought "fat face", rather than "strong jawline." That said, that whirlwind attack move she does in the video is pretty cool. Must be the new high-level ability for barbarians.
  13. Yeah, I noticed it too that I could never tell Wael I agreed to his proposal. Funnily enough, I can pledge to Skaen and get his boon even though your conversation with Skaen only happens after defeating Thaos, so the boon itself is pretty useless (I'm hugely appreciative of the fact that devs bothered to implement it anyway; it helps the feeling of completeness, polish, and attention to detail.)
  14. http://www.pcgamesn.com/pillars-of-eternity/maneha-pillars-of-eternity ...and an article too, apparently (though without Carrie Patel.)
  15. Oh, yeah, that reminds me—I only play female characters in this game because they look better in plate armor and brigandine.
  16. I'm an inveterate aesthetics bitch and always want my party members to look badass individually and pleasing altogether. I'm often willing to sacrifice some efficiency for looking good even though I'm a powergamer at heart.
  17. Nope; that's NerdCommando (he's got the same username over here as well, though he hasn't been around for a while.) I just happen to have a build with the same name as one of his; I found out about his list only after posting it and it was too late to edit my post.
  18. Actually, Aarik—what enchant gives +15 Accuracy / +15% damage? Fine is +4 Accuracy / +15% damage and none give +15 Accuracy that I know of. I know Legendary is coming with TWM pt. II, but I'd expect it to follow the same pattern as the others and grant +16 Accuracy / +60% damage.
  19. Well, they made it slower by increasing the Focus cost of each power level, but they also buffed many of its powers in the subsequent release of the beta patch. They also increased its focus-generation rate; my understanding is that Ciphers are still not as fast as they used to be, but not as slow as they had been made in the original 3.0 beta release. Some of the powers have become very strong now.
  20. I'll be updating the LoP build when TWM pt II drops (probably over the weekend thereafter) so keep an eye on it if you use it for your next play through. The 0-recovery version will be pretty powerful (especially after you stack a lash on the BotEP.) My favorite party composition is fully custom with Lady of Pain, Juggernaut, my support Priest build, a debuff-focused Wizard, a support-oriented Paladin, and either a Cipher (with the Backlash Beldam build) or a Spiritshift-focused Druid. Re: Chanters, they also get Brisk Recitation in 3.0 which makes them build up chants faster.
  21. If part I was any indication, you can expect it to hit on 16th February, day and date with Steam. Would be a fairly bad marketing move to make your user base wait longer than your competitors for a game, after all.
  22. Yes, but he's level 15 so you won't be able to one-shot him until TWM pt II drops.
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