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AndreaColombo

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Everything posted by AndreaColombo

  1. Fairly sure QA confirmed this is due to how flail animations are rigged. A fix would require a lot more work than the end result would provide benefits, so it won't get done.
  2. Three of them (Sanguine Plate, Argwes Adra, He Carries Many Scars) are sold by a merchant in Stalwart. Not sure about the one for The White Crest, though.
  3. IIRC the dagger binds to anyone, like the hammer. Leveling it gets hard near the end...
  4. More than enough, as that level's set to trigger level scaling for part II already. Part I is designed for level 7-8, IIRC; at 12, you'll have an easy time.
  5. Shield (Fighter version): Scepter (Wizard version): Hammer: Crossbow (Cipher version):
  6. ^ I have a guess As though Wizards needed more powerful 4th level spells, amirite? Those are great!
  7. ^ Fairly sure the shield can bind to a large list of classes. Not sure about the armor. I know it can bind to a Monk but can't recall the others.
  8. Soulbound items are: a medium shield, a breastplate, a dagger, a sword, a crossbow, a 2-handed hammer and I think another one I can't recall off the top of my head. Hammer, sword, and shield can bind to many classes. Crossbow binds to Cipher, Rogue, or Ranger. Can't recall the rest.
  9. ^ that's at least madness, if not even Sparta. Fighters are awesome
  10. ^ maybe don't start from Crägholdt Bluffs. That area's for level-14 characters.
  11. I consolled them all in to check them out but I cba to screenshot them XD Some of the new soulbund are very interesting... Other items are generally good/very good mechanically, with some of them being kick-ass aesthetically too My main gripes: Sanguine Plate helm has a lackluster effect; they changed Raiment of Wael's Eyes to use low resolution textures in-game (it was the only robe that didn't and it looked absolutely stunning; now it looks like a fugly piece of crap )
  12. There is only one way to start TWM: You need to talk to the Steward in Caed Nua. What level are you?

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