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AndreaColombo

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Everything posted by AndreaColombo

  1. Isn't one of the unlock requirements to deal X raw damage to foes? I know I could unlock it just fine with my Wizard.
  2. True, but the staff is so damn slow compared to using fists ... and it does the same type of damage, so it's not even a good alternative to fist when fighting foes that immune to Crush.
  3. ^ Are you waiting for me to get there and file a bug report?
  4. "has issue" should be "has issued" - Screenshot "was was" should be "we were" (unless it was deliberate because I guess the dude's education's kinda lacking anyway?) - Screenshot Eric, I noticed you didn't fix instances of "I" used as an object—why, oh why? Is it to reflect the fact that many people use it like that despite its being ungrammatical?
  5. I would expect it to slow down your recovery while casting as well, but only way to know for sure would be to count frames.
  6. Zahua's attribute spread has also been fixed in 3.00--I was surprised the Devil's wasn't.
  7. The rate st which you guys are fixing bugs I report is astonishing!
  8. What does Nature's Trek do, by the way? I cannot seem to find the spell in any caster's list and the item doesn't provide a tooltip for it.
  9. I mentioned this in a PM with BMac, but for archive's sake: SAVED GAME: link OUTPUT LOG: link REPRO STEPS: Load the attached saved game. Select the protagonist and go to her character record. Scroll down to the talents section and observe she has the Second Skin talent, which grants +2 DR when wearing armor. Hover your cursor on her DR score on the left to see the breakdown. Observe that the breakdown makes no mention of Second Skin and the items listed only add up to 23, whereas her total DR is 25.
  10. SAVED GAME: link OUTPUT LOG: link REPRO STEPS: Load the attached saved game. Select the protagonist an go to her inventory. Observe she is wearing the Frythr's Plated Greaves boots. Go to her character record and scroll down until you find the boots and their effects listed. Observe the DR bonus from the boots is suppressed. Is this intended (as in, the bonus DR from the boots gets suppressed from your armor)? If not, I believe the Cloak of Comfort suffers from the same behavior. If yes, my bad
  11. Looks good, although at this point I would go DEX 10 / INT 16. Because Pillars is a game where attribute scores matter a lot less than in IE games, you need to really pump an attribute for it to make a difference. DEX 13 isn't going to make your action speed noticeably faster, and INT 13 won't likely impact your ability duration appreciably; rather go with 16 INT plus Casità Casserole to get some serious boost to durations even before getting +INT items On an unrelated note, those interested in the Lord of the Crits variant of this build should mind that the Annihilation weapon enchant is currently bugged and does nothing instead of boosting crit damage by 50%. Should be fixed (hopefully) in 3.02.
  12. From a quick test with Bittercut the other day, it appears to have been fixed. Hopefully the QA guys can confirm by checking out the ticket status
  13. Scaling option for completionists that go into Act III at level 14+ with endgame equipment. (Current scaling for Act III is too mild in that case.)
  14. It is perfectly possible to get to 30 MIG without sacrifices, and since it is just one condition to unlock one weapon, I don't see a problem with it. You only need it temporarily so you don't really need to abuse the game if you don't want to go around with an insanely high MIG score.
  15. Heh, can't do much testing from the office will try when I'm home if nobody beats me to it.
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