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AndreaColombo

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Everything posted by AndreaColombo

  1. Max MIG you can get without cheating is 45 and you must wield Abydon's Hammer for it. Highest burst is probably a Rogue with fully enchanted Hours of St Rumbalt (Superb, Durgan, Lash) and the Merciless Hand + Dungeon Delver talents. Haven't done math though.
  2. They generate focus upon hitting. Amplified Thrust was reported forever ago and multiple times (don't know about the other one) so chances are it's intended--otherwise Josh would have fixed it when he did the pass on Ciphers for 3.0.
  3. Where is he getting Frenzy from? What game version are you on? If it's from Outlander's Frenzy and you're on an earlier version than 3.0, the ability is 1/rest. If you've already used it once, you'll need to rest to regain it. But you should update your game to the latest patch if that was the case, and the ability would become 1/encounter
  4. QA confirmed in the tech forum the cost was increased by design. 4 if you don't bind; 3 if you do.
  5. Is it really worth it to go through that kind of trouble (i.e. going back and forth from Gilded Vale) to get sn item the console could give you in a second? You know you could reasonably get the gloves at that point in the game and the only reason why you don't is RNG. Leave the unattractive loot where it is, console the gloves in, and pretend you had found them. Unless you were after achievements, that is.
  6. Very quick; nice change log!
  7. @Edwin - Odd. Oldsong is one of my favorites! But I must concur: The voiced one-liners in BG were ... special. The acting was special. I still remember most of them by heart, each with their so peculiar intonation. Such a small thing, yet they contributed so much to the atmosphere!
  8. Curious, considering how the ability was pegged as lackluster when it was revealed.
  9. It looks like the time limit to edit your posts on this forum is, in fact, 48 hours. Since I can no longer edit my earlier post, I'll make do with a new one. The Hulk Smash variant of this build has been growing into a bit of its own thing and I figured I'd give a more detailed breakdown for those interested in it. Since it shares the basic principles of the Lady of Pain, I do not think it deserves its own thread; by the same token, anything that is not explicitly mentioned below can be inferred to be the same as in post #96. Race, Class, Background Attribute scores Talents & Abilities Skills Equipment Weapons Buffs
  10. ^ I reported that way back in the thread linked above. I'm afraid there won't be a fix for that (more of a reactivity issue, really)
  11. Odema's speech looks deliberately ungrammatical (it's packed full of comma splices too, btw) to reflect the way he speaks. Most of those lines are voiced and written text tries to convey his pacing and generally syntactically challenged way of expressing himself. But if you've found more typos or grammar/syntax errors, they should be reported here.
  12. What I know off the top of my head (the rest I'd have to test or look up): 4. All of them. 5. Pretty much. 6. Rounded up from .5 up, down from .4 down. I believe this rounding is just for display and all math is handled under the hood with one-decimal precision.
  13. +4 INT is a ring; I'll post a screenshot tonight. No idea where to get it though; I know it exists because I did data mining when PX2 came out.
  14. Known bug. Distant Advantage was broken by 3.0. Hopefully they'll fix it in 3.1.
  15. "Hulk Smash" variant of the Lady of Pain: https://forums.obsidian.net/topic/80748-buildpreview-lady-of-pain/page-5?do=findComment&comment=1777435 One thing I forgot to mention about the Hulk Smash variant in my guide (will see if I can still edit it tomorrow after work): One of your ring slots will be free so you can populate it with the ring from PX2 that gives +4 INT. With Casità Casserole, your INT goes to 16; if you solve Llengrath's fight peacefully, you get to 17 (can be 19 if you redistribute the other two points from Llengrath's talent to INT, either by taking them into account at character creation, or by respeccing.)
  16. Chiming in to show some love for Justin. PoE's soundtrack is indeed very atmospheric and evocative. I love it as a whole
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