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Everything posted by .Leif.
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Tiefling/Haer'Dalis
.Leif. replied to Burn Everything & Sing's topic in Pillars of Eternity: General Discussion (NO SPOILERS)
I have a feeling the Godspawn are what you're looking for. -
I think the caster classes should be able to get familiars like Cats, spiders, ravens and imps.
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Given the Drow lake and the concept art for that Drow Wizard companion, I have a feeling they'll be included. I would really like Obsidian to give us some more clarity on how many subraces each species will get.
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Where is everyone from
.Leif. replied to Sales101's topic in Pillars of Eternity: General Discussion (NO SPOILERS)
I was spawned by the black pit known as Kansas. -
Orcs - discussion
.Leif. replied to ArchBeast's topic in Pillars of Eternity: Stories (Spoiler Warning!)
I would love to be able to play an Orc, just don't make them anything like the Qunari. Orcs are brutal, beastial, and ugly. Green skin, sharp teeth and thick muscles. I would prefer something closer to the classical Tolkenesque depiction of Orcs rather than more watered-down versions. I still very much appreciate how the Orisimer are depicted in the Elder Scrolls series. Let the subraces of Orc be different tribal cultures. -
I would rather grow a small hamlet with a fortress nearby into a small city than be given lordship over a large already-existing city. The potential for development is greater when the framework for the structure of the area (Do we build a temple to the god of Healing and Knowledge or the goddess of Murder and Darkness?).
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Multi culture big city
.Leif. replied to Dragonnn's topic in Pillars of Eternity: General Discussion (NO SPOILERS)
How about a city deep in the woodlands with a predominantly Elven population with a large human minority. Think of Silverymoon. The Orlan and Dwarves are tolerated because they don't make much trouble. The first major city is likely to be a human-dominant city so I reckon it'd be nice to have the second great city not be dominated by one of the human factions. I would at least hope the second city would be from a different culture than the first. I may be alone here in saying this, but I would be ok with the second great city being a Drow-centric city in the Underdark. -
random encounters
.Leif. replied to scipioafricanus's topic in Pillars of Eternity: General Discussion (NO SPOILERS)
Random combat may be a bother but at least we might be able to avoid it or flee. -
I want to be a dragon
.Leif. replied to Dragonnn's topic in Pillars of Eternity: General Discussion (NO SPOILERS)
^This. Please. -
Did you romance the farmer's daughter in Fallout 2? I think that is the most appropiate way to handle those situations: include some dialogue and then black out. Anyhow I believe Obsidian will be able to tackle really mature themes without coming off poorly. Look at how well Fallout New Vegas was written.
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I love the troupes of Necromancy but I hope 'corruption' isn't nearly as much of a catch-all as it can be seen in the Dragon-Age series. I have a feeling necromancy is going to play a large role given the amount of writing that has been dedicated to it thus far, which makes me happy. My last BG 2 play-through was with a Necromancer named Thoth (I'm hella creative) Plague, social unrest, despair and hate can all motivate people to do vile things. When you brought up 'godforged' I couldn't help but recall Ebberon's 'Warforged', which I like. I could imagine the great sleeper of Ryleh leaving behind his Star-spawn to guard the city. I'm luke-warm on the soul-swapping idea but it could end up well implemented. I'm thinking of that coming akin to the Kalashtar. I think one category you're missing is the beasts of the wild. Orcs, goblins, Trolls, ogres, ratlings, werewolves, weresharks. The deep woods is likely to be teeming with natural horrors.
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We want a tarrasque type creature
.Leif. replied to thidrums's topic in Pillars of Eternity: General Discussion (NO SPOILERS)
I'm not worried about the inclusion of a monster like the Tarrasque, I just hope that it won't be the only Megabeast. -
I think a Godling Barbarian would do quite nicely. We haven't had any Barbarian companions thus far and it would be great to see a Godling fully fleshed out.
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We want a tarrasque type creature
.Leif. replied to thidrums's topic in Pillars of Eternity: General Discussion (NO SPOILERS)
I really hope one of the gargantuan monsters is a Lovecraftian aberration. Sure Giants, Dragons, Elementals and a bunch of other classic D&D monsters make for some great boss fights, It'd be nice if a few of them were especially terrifying. -
Somewhere between Baldur's Gate and Icewind Dale, perhaps with higher resolution. I certainly want to change what my character looks like in game and inventory (Hair-color, face, tattoos, beard..), but something about getting to select from a large group of amazing portraits (or those that I import) has always helped detail my character. For example, using the Red Monk from IWD as my Necromancer in BG2. It was amazing.
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Monsters, eh?
.Leif. replied to Monte Carlo's topic in Pillars of Eternity: General Discussion (NO SPOILERS)
So "Mindflayer" is copywritten, just call them by their original name - "Star-Spawn". I'm pretty sure nobody owns Wereshark. -
Violence
.Leif. replied to Takamori's topic in Pillars of Eternity: General Discussion (NO SPOILERS)
I believe "There will be blood" is confirmed. -
We want a tarrasque type creature
.Leif. replied to thidrums's topic in Pillars of Eternity: General Discussion (NO SPOILERS)
Sure. Just don't forget Father Dagon or his distant cousin Cthulhu. -
8 companions: is it enough?
.Leif. replied to RAE's topic in Pillars of Eternity: General Discussion (NO SPOILERS)
One Plater companion per class, so 11. I don't think the IWD method of character generation should be our only route to have a in-depth conversation with someone of a particular class.