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Everything posted by JFSOCC
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Guess the release date!
JFSOCC replied to Sensuki's topic in Pillars of Eternity: General Discussion (NO SPOILERS)
January 31 2015. Despite Obsidians excellent scheduling, QA will rear its head and the community will demand polish, pushing it into early next year. Obsidian is desperate to get rid of its reputation for buggy/unpolished releases. -
Selection circles design
JFSOCC replied to Ovocean's topic in Pillars of Eternity: General Discussion (NO SPOILERS)
early last year the discussion came to the subject of colourblindness and Josh mentioned how he and some of the other developers are colour blind, and that there would be options to deal with this. I think we'll have different selection circles available. -
Group Weapon Swap.
JFSOCC replied to Karranthain's topic in Pillars of Eternity: Stories (Spoiler Warning!)
I wonder if there will be feats that reduce weapon switch timeout that you could take. -
Design a pickpocketing mechanic
JFSOCC replied to bronzepoem's topic in Pillars of Eternity: Stories (Spoiler Warning!)
from ages ago: http://forums.obsidian.net/topic/63542-idea-link-stats-with-gameplay-for-pickpocketing/ -
Overflowing with money.
JFSOCC replied to Karranthain's topic in Pillars of Eternity: Stories (Spoiler Warning!)
I may be wrong but I believe having large amounts of money will tie into the prestige value of your stronghold -
Are females forced on you?
JFSOCC replied to Malignacious's topic in Pillars of Eternity: General Discussion (NO SPOILERS)
how is this thread still up? -
Giantbomb Quicklook on the 24th
JFSOCC replied to Darji's topic in Pillars of Eternity: General Discussion (NO SPOILERS)
purple is my very favourite colour, and it makes sense as a colour for magic. http://en.wikipedia.org/wiki/Tyrian_purple The dye was incredibly expensive and fairly rare, making it something only the wealthy (those with access to education) could afford. Purple was seen as the colour of wisdom, and aren't wise men wizards? -
I hope people will add a ton of animations to the database for use with other mods. I think Obsidian skimped a little too much on the animation front. I hope to see (and maybe make) content mods. (maps, factions, questlines and companions) It would be great, but unlikely, to see mods including new abilities/skills/traits.
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Thanks for the info! I'll be checking out all the subraces when I can and will probably, sadly, succumb to min-max mania and select an elf again for my rogue character, as dexterity and perception are both excellent for that class. (I could have picked godlike for the stats if I didn't think they were ugly ) can you lose bonus points to stats in the point buy system, or is it impossible to decrease your stats there to spend those elsehwere?
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Giantbomb Quicklook on the 24th
JFSOCC replied to Darji's topic in Pillars of Eternity: General Discussion (NO SPOILERS)
I really like what I am seeing here. I love the backgrounds (dissident, philosopher, clergyman) and how they're also different by culture. I'm noticing a very conspicuous obfuscation of how Brandon carefully avoids selecting certain options in character creation, as well as dialogue (a shame! I would have loved to have seen the descriptions of the Vailians, for instance) So I'm wondering, is that because you guys didn't want to show that, or was it unfinished/tested? Loving the UI too. One thing though... Could we maybe select our character colours off of this one? -
I don't know. There are many scenarios of what could happen next, with varying degrees of likelihood. When the problem gets worse enough, I do believe the political will to act will emerge. I fear that may be too late to prevent the worst of the damage. In that case you can expect mass extinctions, population collapse and all the social upheaval associated with scarcity and famine (like war) It won't affect all places in the world equally, and some nations may continue for quite some time before feeling the worst of the effects, but it will be felt all around the world regardless. A car that runs on seawater, while an awesome idea, will not solve problems that are societal, including our consumptive habits. Green technology will be important however, and eventually I think we'll stop calling it green technology and just call it technology, and look back at those idiots of the 21st century and their backwards ways. It will get worse before it gets better, and it will do a ton of damage before we've resolved the problem.
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None of what you stated is evidence, and most of it isn't even true. The earth is greener now than a century ago and producing more food than at any time in its existence. Even the IPCC had to admit there's virtually no evidence global warming has anything to do with catastrophic weather events. May be you should read up on that. Edit: Btw, the food shortages and high food prices had to do with the idiotic greeny warmist idea of using food for fuel, i.e. corn ethanol, one of the most destructive ideas ever, as well as other factors. Now the warming lunatics don't want African countries to develop because that would cause an increase in consumption of fossil fuels. If anyone is trying to keep people in the dark ages it's people like you. The Earth is not greener now than it was a century ago. http://www.ciesin.columbia.edu/docs/002-193/002-193.html http://en.wikipedia.org/wiki/Desertification And that we are producing more food now than ever is part of the problem. Our methods for such improved production involve cutting down massive forests to build farms, drying out the land, releasing carbon (from the trees) into the atmosphere, and setting grazing farm animals there adds to the soil erosion even further while their farts add to the methane in the atmosphere. We intensify our fishing in the seas to the point where we fish faster than they can create offspring. We heavily fertilise crop areas with chemical fertilizer which builds up ammonia in the soils and drainage water, eventually poisoning the land, exterminating native plants and animals. the use of heavy monoculture for efficient space use destroys pollinators and induces soil erosion, more plant matter dies and is put into the atmosphere. This boom of food is destroying the world on which our agriculture depends. Even the IPCC had to admit? get your facts straight: http://en.wikipedia.org/wiki/Intergovernmental_Panel_on_Climate_Change#Fifth_assessment_report You know, the exact opposite of what you said. Corn Ethanol is certainly not the answer, I'm not arguing that one. because it requires yet more farmland, and runs at an energy deficit. African countries should be careful how they develop, that's to prevent their own collapse. It would certainly be easier for them if the first world adopted some better environmental policies. Actually right now many nations in Africa are trying all kinds of green energy, because it is ideal for a local infrastructure if national infrastructure is underdeveloped. http://en.wikipedia.org/wiki/Renewable_energy_in_Africa How enlightening a trip to wikipedia can be.
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that is because you are stupid and have no idea what you are talking about. There is a wealth of evidence out there, it has come from more than computer models, it has come from hard data, taken from soil and water samples around the world, from ice-cores drilled at the Arctic and Antarctic. From air samples taken everywhere around the world. From temperature measurements around the world. It isn't something of the future, Global Warming is already affecting us. I had led to catastrophic drought, shifting ocean currents, and extremely cold winters in the US because of it. in 2012 saw the largest crop failures in history. It has been a catalyst for the Arab Spring. And will no doubt continue to get worse. Your view is that the overwhelming majority of scientists in the world, from fields as diverse as ornithology, to marine biology, to climate science and astronomy, from nations with diverse political landscapes across the world, are all either duped or willingly taking part in a grand scheme to make you pay more taxes and eat vegetarian meals. You are not to be taken seriously if you are so blind as to dismiss the opinions of people who have made their career out of ascertaining the truth, no matter how that affects us. It is not just a few. it's not "popular" as a scientist to agree. These are experts we are talking about, who, from varying disciplines have pooled all their knowledge and research to come to the -and let me stress this again-, overwhelming conclusion that global warming is real, it is current, and it is harmful, and yes we are the single largest contributor, through our policies of agriculture, use of fossil fuels, and the direct consequences of overpopulation. It's a bitch, I don't like it anymore than you do. But at least I recognise the problem. We can't deal with problems if they are denied. Nobody talk about the elephant in the room. if we don't look at it, maybe it will go away. well it is not going away, it is going to get worse. and zealots like yourself will find themselves the fool. Why don't you join the right side, the side with extensive unbiased scientific evidence, gathered over decades from across the globe. Or join the side of evangelical ideologues, telling you that the government and the scientists are out to get you. All involved in some sort of conspiracy for sad recognition and sweet government research grants (oh... wait) that someone thought it more important to overreport the acidity of the water so corporations could pay more taxes, and maybe not pollute as much. That a man studying biodiversity makes up the recordings of a faltering ecosystem, because he just really wanted that trip to the jungles of the amazon. Or perhaps all these learned men felt they needed to collectively invent an impending disaster because they all preferred fiction over science. some of what you say shows that you don't even have a clue about how global warming works. There is no conspiracy, except maybe by those big offenders when it comes to climate crime. You know, chemical companies like Dow Chemical or Mining and Drilling companies. If anyone has any benefit by a conspiracy, it would be these lobbies. Sure we can make those dumb uneducated men believe water is dangerous but ****ing up their atmosphere is fine. We'll vilify science so that we can keep them ignorant. And then we'll feed them some ideological bull**** and tell them how great and smart we are. How heroic we are defending against the majority tyranny. Get out of the dark age. I think John Oliver nicely put it:
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I hope there is a rich story telling tradition in PoE. I love campfire tales, communal storytelling (now it's your turn!) and stages in the tavern where every night is open mic night, as it were. It's a great way to learn lore, provide an opportunity to reduce the pacing somewhat. (though you can just ignore the show if you're the kind of player who doesn't care) and just to enrich the world. Probably not a good idea in a game with little to no voice-over, but one can dream, right?
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Design a monster.
JFSOCC replied to JFSOCC's topic in Pillars of Eternity: General Discussion (NO SPOILERS)
Firefret the firefret is a fast moving flying creature that excels at evasion. It can move while attacking (ranged, low fire damage with a chance to set it's target on fire) and leaves a trail of flames in its wake. The flames dissipate fairly quickly, but crossing the barrier does fire damage and has a small chance to set you on fire) Firefrets are seen as mischievous but not inherently evil spirit creatures. They hunt at night for small prey and are rarely hostile. It is recommended to stock up on slow effects and fire resistance effects, and to have higher accuracy ranged weaponry to fight the Firefret. Firefrets usually come in groups of two, but they have communal broods which are protected by several Firefrets and often found alongside natural defences such as Moonblooms and Stray Roots Firefrets circle their opponents trying to create as many flame barriers around them as possible, impeding their movement, especially in larger groups. Infant Firefrets are vulnerable creatures with none of the abilities adults have. High evasion, high dexterity, low health, low might, medium willpower. There are some fanciful folk-tales surrounding Firefrets. -
I think attribute bonuses based on race is bad game design. It promotes playing certain races to certain builds. I don't mind race abilities (like fighting spirit) but attribute bonuses are very bad.
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Feats and Traits ideas
JFSOCC replied to konst3d's topic in Pillars of Eternity: Stories (Spoiler Warning!)
acrobatic - pre-requirement high dexterity and athletics. offers some dialogue options, provides a small bonus to deflection and reflexes while wearing light armour, and has several points on the game maps where you are capable of traversing otherwise intraversible terrain. (click on a vine laden wall with this trait, you can climb on it. find a rope between two buildings, allows you to get to another balcony, etc. Potentially gives you alternative routes into buildings) -
I watched transcendence with a friend yesterday. What a terrible film. Don't waste your time on this terrible script, terrible directing and terrible pacing. I don't want to dirty more words on it. Just avoid. It's not even so bad it's good, it's just bad.
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Overshooting? Not really. There are many things I've already compromised on because I think the general direction PoE is going is a good one, but this is one of those things that is just really underwhelming. What I am saying is not either of your two options, those creatures would be fine, in a large bestiary, but they are certainly NOT showpieces. If you're going to show your backers something, I am going to assume they are not going to be your worst or most average creatures. If this is the best Obsidian has to show us, then we have a problem.(IMO) The argument that uninspiring creatures help anchor the setting is absurd, (again IMO) because a clone will never be as memorable as an unique original piece. Players will unconsciously integrate new and unique creatures as belonging to the world (after all, they are present) I guess my thinking is there will be a wide variety of enemies, like a classic RPG. They have some stock monsters that are being done in interesting ways here and to me that bodes well. Now if they do NOT have a wide variety of interesting enemies with interesting abilities I will be pretty annoyed no matter how innovative they may or may not be. Man in so many RPGs today no only are the enemies sort of samey but they often literally ARE the same thing over and over again. Like the Darkspawn in DA:O. Maybe, Obsidian is of course free to inform us about the variety of enemies in this thread... I hope you're right. Honestly, I feel as though a lot of the things they could've done very different, where they could have chosen to do some weird and very non-standard stuff, but didn't, they did because of their initial campaign and their backers. Many of these conservative decisions were probably made because many backers wanted a more standard fantasy game. A game with these elementals, kobolds, and mindflayers. But can you imagine the **** Obsidian would get if they went full on weird? I mean, they've been getting **** for as small things as including guns in the game and not having a super-macho, bulky, beefy male warrior companion. Yes, the reasoning goes something like this: We want to fund you to create a game that's just like the old school IE series. We want to fund you to create a game that is completely unlike anything else. Why can't you be original, creative, derivative, and grant us our total nostalgia fix, Obsidian? I don't know whose reasoning that is, but it isn't mine. There is a difference between spiritual successor and trope ridden clone. You can innovate without losing the fantasy RPG feel, you can take risks without leaving the genre. I do believe Obsidian is capable of tremendous creativity, maybe I've set my expectations too high. Personally I've never clung too much to the old tropes of the fantasy RPG settings, I for one like that there are guns. I think there are many more risks Obsidian could have taken but I understand most of the compromises. But you shouldn't compromise everywhere, if you want to stand out. So this is me, voicing my concerns in the one place meant for precisely that. And that's the last I'll say about this (barring dev response) because I don't want to start a downwards spiralling dialogue taking over the thread. no-one reads those quote upon quote response threads. (but feel free to respond.)
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please, check out the monster thread in my sig. If a bunch of us forumites can come up with a diverse range of original monsters, so could obsidian. There were some really cool ideas in that thread, which at the very least could serve as inspiration. Yes, most backers backed because they wanted to have their classic RPG feels back. I don't think new and interesting enemies would stand in the way of that. The current selection (that which is shared with us now) is just utterly uninspiring. You know how I feel about these creatures? I feel like looking at that film and game cliché of having a scary monster shriek or shout at the camera, right before it launches its attack, that classic announcement of "I'm scary" that is just so laughably lame, and yet keeps being done by every monster in every film ever. Stop it. show us something new and unexpected.
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