-
Posts
2258 -
Joined
-
Last visited
-
Days Won
14
Content Type
Profiles
Forums
Blogs
Everything posted by JFSOCC
-
I think he's going to do fine, but I wonder why Jason Jones or Samantha Bee got passed over.
-
https://www.yahoo.com/tech/the-russian-government-runs-a-troll-agency-to-115389567389.html
-
The No Bad Choices Thread
JFSOCC replied to PrimeJunta's topic in Pillars of Eternity: General Discussion (NO SPOILERS)
Personally I'm surprised at the lack of opportunities to build around attack speed and interrupt. My rogue might get to that point when she reaches level 12 where interrupting is more of a viable strategy. I Also expected more ways to debuff the enemy as a rogue, though luckily my party is helping out there. -
"Production Beard"
JFSOCC replied to JFSOCC's topic in Pillars of Eternity: General Discussion (NO SPOILERS)
so everyone kept telling me. -
So, not really a production beard; More of a goatee besides. But a few days after I donated to the kickstarter, I heard of this term for the first time. I decided I might as well try something. So here it is, my facial growth of 2.5 years waiting for PoE. Its weird having a 'clean' face again, doesn't at all feel right.
-
How is enchanting skill raised?
JFSOCC replied to Delicieuxz's topic in Pillars of Eternity: General Discussion (NO SPOILERS)
people rebelled against durability mechanics. tell me, in what game has that ever been a good idea? -
Aehlona Kindheart, I'm rping her as the daughter of a slaver-lord from the Vailian republics, forced to flee when the tide of politics turned. She's bent on re-establishing her families trading empire and getting revenge on the faction lords who ousted her family. I intend to play her as a fast attacking interrupter/debuffer. Time will tell if a 4 con character is viable, probably not.
-
So I got my obsidian order cape as ingame item, terrific, yet I'm not mentioned anywhere under the backers in the credits, not my nick and not my real name... I did back during the kickstarter campaign, though through paypal, so maybe that's it. I know, petty right? game comes out and the second thing I look at is my name in the credits. Still, it stings a little.
-
The Custom Portraits Thread
JFSOCC replied to Namutree's topic in Pillars of Eternity: General Discussion (NO SPOILERS)
I took this image and edited it down to size -
Update #92: Reward Redemption
JFSOCC replied to BAdler's topic in Pillars of Eternity: Announcements & News
pre-loading now. can't hardly wait!- 259 replies
-
- Kickstarter
- Rewards
-
(and 7 more)
Tagged with:
-
Seriously, Obsidian?
JFSOCC replied to Dark_Ansem's topic in Pillars of Eternity: General Discussion (NO SPOILERS)
We had a discussion about this topic before, it was one that I started. I suppose that I shouldn't be surprised to see it crop up again. basically some the tools used by obsidian are proprietary and can't be released, but whatever they can release, they intend to. (is what I understood) edit: here you go: http://forums.obsidian.net/topic/65113-petition-for-comprehensive-modding-tools/ -
Countdown to Eternity!
JFSOCC replied to Mikey Dowling's topic in Pillars of Eternity: Announcements & News
Will there be talents or abilities that you can gain that do not come through level-up? -
Am I the only one who thought dead man's switch was better? The number of clichés and tropes in Dragonfall was appalling. DMS is full of corny detective story clichés you know. I'm replaying it right now and it's even worse than I remember. sure but the characters were not nearly as mary sue
- 520 replies
-
- Pledge
- indie games
-
(and 6 more)
Tagged with:
-
Am I the only one who thought dead man's switch was better? The number of clichés and tropes in Dragonfall was appalling.
- 520 replies
-
- Pledge
- indie games
-
(and 6 more)
Tagged with:
-
Update #89: Backer Rewards
JFSOCC replied to BAdler's topic in Pillars of Eternity: Announcements & News
I love the Vailain lore. Definitely going to play a Vailian.- 95 replies
-
- 1
-
- Update
- Backer Rewards
-
(and 1 more)
Tagged with:
-
I don't want to choose from more, I want to choose more. I still don't feel like I can personalise my build enough with such a low number of talents and abilities.
-
finally I can build my build.
-
The Matt Sheets Q(&)A thread
JFSOCC replied to Sensuki's topic in Pillars of Eternity: General Discussion (NO SPOILERS)
What are some things that at this stage of the game you can't or won't change and feedback is pointless on? -
I want to explore what's possible. See if certain concepts work. I feel like with the current structure, I can't develop a well rounded playstyle before I hit the level cap. The level cap is going to take a while to reach, and then you only have access to six abilities and six talents. That feels on the light side to me.
-
so I finally dipped a toe into the Beta, I'm not to happy with only one talent per two levels. You can't really specialize your player character enough by level twelve that way. When you reach a certain point in the game, you want to feel like your character is significantly different from the rest, and I don't want to rely on just gear for that. More granularity on the upgrade path would be terrific. combat is too fast, but I believe that's a known issue. gear information is inefficiently displayed, with the comparison feature bare bones. capes don't seem to make use of the character colours.
- 260 replies
-
- Ui
- Backer beta
-
(and 2 more)
Tagged with: