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Everything posted by PK htiw klaw eriF
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That's why i also sad that i don't want him in PE. Mayby some kind of psychopath actincg simillar but not him. (doesn't fitt in setting) The problem with a psychopath is that unless they are incredibly powerful, it is hard to have one as a villain because they would end up killing all of their followers or screwing up their own plans. Someone calculating and with some measure of self-control makes for a much more effective and believable villain. The powerfull psychopath can be servan of someones stronger and more calculated. Serving him as wardog, or killer etc. It whoud be nice to seeing some plot twist when this type of character break the chain and even atack his old master ... Meh, the servant attacking the master and taking his place has been done quite a bit.
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That's why i also sad that i don't want him in PE. Mayby some kind of psychopath actincg simillar but not him. (doesn't fitt in setting) The problem with a psychopath is that unless they are incredibly powerful, it is hard to have one as a villain because they would end up killing all of their followers or screwing up their own plans. Someone calculating and with some measure of self-control makes for a much more effective and believable villain.
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The problem is that no character is totally original. I think that the purpose of this thread is to discuss what kind of villain we would like to see.
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A Doom-like villain would work better in PE because they would actually have plans and desires that can be independent of the PC. The problem with Joker is that he defines himself completely as being an anti-Batman, so he does not have any long-term goals or desires besides being Batman's nemesis, which is why Joker never kills Batman.
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Yes, Doom is water, Joker is fire. Water douses fire, water wins. Batman is intelectiualist to so i must agre he whoud propably win (and then bleed out) Why ? i think so ? Joker will almost never hesitated he will burn himself if its gonna bring him victory, doom whoud popably awoid him becouse he don't wanna fight meaningless fights that joker so loves And Doom is a powerful sorcerer, tech expert, and has the resources of an entire country behind him. He has a bit more power and ability than the Joker.
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Josh Sawyer on Miss and Hit
PK htiw klaw eriF replied to Hormalakh's topic in Pillars of Eternity: Stories (Spoiler Warning!)
Yes. They're considering having it so that if you don't hit, you glance unless you missed by a LOT...then you actually miss. And then throwing in the possibility of moving that hit range up and down based on various potential abilities. Thank you. I could see that working. You Critical when x(the roll) is y above AC, Hit when x is (AC+(y-1)) to AC, Graze when x is (AC-1) to (AC-(y-1), and Miss when X is (AC-y). -
I hate it when (in some games) every time the PC flirts with a NPC they are attracted to the PC, where every time the PC is nice to a NPC they take it well, and every time the PC insults a NPC they take it badly. I want some reactions to be unexpected, which adds flavor IMO. Maybe someone likes you more when you insult them because they feel you are being honest. Maybe you piss someone off because you were kind to them. Maybe flirtation is ignored because the NPC is oblivious to the PC's intentions.
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Doesn't pretty much any character believe they are in the right? Anyway, **** the Joker, he and Batman are waaaaaaaaaaaaaaaaaaaaaaaaaaaaay too overrated. Now if we could get someone like good ole Green Goblin or Doctor Doom that would be cool. Hell Doom wouldn't actually look too out of place in a fantasy game.
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Josh Sawyer on Miss and Hit
PK htiw klaw eriF replied to Hormalakh's topic in Pillars of Eternity: Stories (Spoiler Warning!)
I think I'm a bit lost, has the proposed system been amended since the initial description on page 1 of this thread? -
Would you like an AI that can be turned completely off, has adjustable variables(like who the character attacks, if they will use spells or abilities on their won, when they will use potions, for example), and is always superseded by player commands?
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I think that there should be options to have complete control over the party, partially script party member actions, have them act with a default AI, or some combination(member by member case perhaps) of the three. I would also like to have the option to level them up myself or let the game do it. The key word here is OPTION. I don't want to be forced into any choice, but be able to choose after I have played the game a bit and decide how I can enjoy the game the most.
- 29 replies
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(and 2 more)
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Josh Sawyer on Miss and Hit
PK htiw klaw eriF replied to Hormalakh's topic in Pillars of Eternity: Stories (Spoiler Warning!)
I'm not too sure about the proposed system, but I want to see more information before I condone or condemn it. -
They're busy re-scanning her face with next-gen technology so she can be in DA3 and ME4. This time she's mandatory in exchange for a guaranteed 9.5/10 or better review score. I dunno, I think IGN just likes to suck corporate balls. Makes sense, they are part of the parent company that FOX News.
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^I swear, the dude sounds like a dude I knew in high-school.
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2 hours? Dude I hated the game too but 20 minutes should have been enough. Although I guess I'm a bit of a hypocrite, seeing as I've spent hours dissing ASM 700 and the premise behind SSM.
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I'm thinking about giving Skyrim another chance or just playing Morrowind a bit. any suggestions?
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The far right/tea partiers in the House will do anything they can to sabotage it. These are people who were voted into government on the promise that they'd destroy the government from the inside, after all. Yes the teabaggers are flailing around like children because they can't get their way. How is this different from any other day?
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I'll bite... What game? I would love to see a good implementation. The Witcher 2 is probably the best I've played, but CD Projekt Red had the advantage of using a predefined player character, which PE will not have. Actually he is wrong. NWN2 Platinum has been taken off Steam. Of course, I'm referring to "relationships" as any type of character interaction (not just a very one that also involves sexual interest), which I would argue Obsidian does excellently. NWN2 MotB has some of the best character interactions I have ever seen in a game, and the other games Obsidian staff have worked on(like Kotor2, PST, FONV) are pretty damn good too. Obviously there is room for improvement(like more dynamic negative relationships), but Obsidian does characters and relationships well enough where worrying if they won't be good or bitching about one type of relationship for 100+ pages seems a bit silly. Obsidian will make this part of PE well I assure you. Of course seeing promancers and antimancers mudsling at each other is almost as much fun as being a grammar nazi to ruskis, so please don't stop.