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Hello, It is more a proposition, not really a bug. There is a cool thing in Tyranny : you can saw the % of transformation for each step. It would be really cool if in Pillars that would be the same thing ! : For found bugs or even generally a better comprehension of stacking rules. EDIT : If there is a diminushing return, it is the good place to learn the true %. Like : 30 % + 10 % = 40 %.... or 37 % ? Quote of Boeroer in another topic.
There is a question that has been asked on Josh's Formspring and I wanted people to share their opinions on the matter. Right now, Tim, Steve, and I are experimenting with with a set of defenses that cover the basic "did you get hit?" mechanics of all sorts of attacks, from melee swings to arrows to fireballs to mind control spells. Currently, characters have a defense against melee attacks that attackers try to overcome (like AC without the armor component -- but with shields). A "miss" against any defense translates to half minimum damage inflicted or half minimum duration on an