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rjshae

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Everything posted by rjshae

  1. We need at least one room full of skeletons at their PCs posting that they think the donjon is much too _____. Seriously, are you that concerned about Obsidian messing up the game design?
  2. Where's the "I want Obsidian to surprise me" option?
  3. It depends on what other attributes they will be adopting. I'm sure the developers have something in mind.
  4. Thank you for the update! Note that Steam just had a serious potential exploit announced. I hope they publish a fix very soon or that thing is gone from my system.
  5. There is a positive role for anonymity, so I wouldn't rule it out. I also think you're underestimating the KS posters just a little.
  6. Or just fix level 1 characters so that they are a bit more robust. After all, most of the population is supposed to be at 1st level.
  7. Unfortunately, most of those posters are going to get driver's licenses some day.
  8. Perhaps a Matryoshka doll? When you open it all the way up, there's a recipe for black pudding inside. If you following the instructions in your alchemy lab, you get a faithful black pudding guardian to watch your home. However, it does have the rather unfortunate habit of eating the servants.
  9. The IE portraits got kind of old after a while, so having some built-in customization capability would be nice if it can be done relatively easily and effectively.
  10. It is the fate of all ratcatcher souls to come back as bearded catpeople.
  11. Back in the old BG/IWD days, we used to select a character portrait to represent our PC(s). If they choose to follow that approach for PE, I was contemplating how it would be interesting if we had a little extra control over those portraits, such as the ability to tint features and apply layered hair and beard graphics. I'm not sure how practical that notion is, but some customization options might be a nice enhancement. What do you think?
  12. Could be sooner for those with Beta access, at which point these forums will run with blood. More likely, though, the game will be delayed a bit: it's a much larger undertaking now than it was when the original project was framed. I hope they NDA those people. Or apply duct tape. Maybe both?
  13. I'm sure that whatever system they come up with will be nice.
  14. It's the mass graveyard for gaming forum posters.
  15. But it's not just any point of the event. It's the final figure. Coincidences happen. That's the nature of randomly generated events.
  16. My fear is that Kickstarter is a disaster waiting to happen. But for now I'm enjoying the process.
  17. It would be nice to be able to zoom out for movement/exploration, then zoom in for tactical control or to view (and appreciate) a part of the area in more detail.
  18. I'm not sure about this, but it actually might actually be a useful feature for play testing. I.e. replay a battle up to a certain point, then turn it live and try the action that caused an issue.
  19. I think we need a stone tablet, written to Ob Nua by his chief architect, demanding a more dangerous dungeon with all but two of the exits closed off. Plus some muttering about a "turn-based system" and the need for a class on necromancy.
  20. Hey, I can get behind this. Maybe an exit at level 5, one at level 10 and one at the bottom. That's fine by me. I'm not thinking there's a need for an exit every level or every other level. I got the impression the OP wants only the entrance at the top and maybe one at the bottom though, which I do not agree with. Well they can certainly make it more of a dungeoneering experience by presenting some uncertainty about your ability to safely use the exits. Perhaps some will be structurally weak and may collapse if you use them too much. Others may be guarded by a powerful wandering spirit that will sometimes show up to suck out your soul if you try to escape. There may be warded exits that require the sacrifice of a soul stone to use. And so forth. But there should be at least a few that are reliable and don't force you to trek through the dungeon for a half hour of game time to reach. That's just pure tedium.

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