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rjshae

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Everything posted by rjshae

  1. The writing is my main concern at this point; everything else seems to be in good shape. So that goal's a plus.
  2. Having played it for 30 hours now, I must admit the second game doesn't interest me as much as the first. Hopefully it'll get better.
  3. ST:DS9: to boldly stay where nobody has stayed before. Sorry, old joke.
  4. Yes, level progress seems way too fast. It feels like they're catering to the young 'uns with repeated rewards for not much effort.
  5. I'm liking the first three stretch goals. Not the monk.
  6. The official opinion from selected serial killers is that humans taste like pork. So there you go, you can now skip the research. https://www.theguardian.com/science/the-lay-scientist/2010/sep/05/human-meat-taste-cannibal
  7. Agreed. Combat seems much more chaotic now compared to PoE. Limiting parties to 4 characters will make it even worse.
  8. What evidence is there that a scientist is a particularly well suited profession for a politician? Thomas Jefferson? Benjamin Franklin? Wehrner von Braun? Margaret Thatcher? Angela Merkel? Jimmy Carter? Herbert Hoover? Well maybe not the last.
  9. Now I want a community pet with the Berserker class' abilities, triggered by bloodied Kith. Chihuahua named pickles...
  10. I've played High Fantasy setting to death, so I'm enjoying the differences here. It's funny how some people complain loudly when it's the same old type of western fantasy setting, then others moan when it's something new. I guess you just can't please everybody. My biggest issue with the game is just the extremely slow load times for area transitions.
  11. Love that tool preview! This thing needs to pass.
  12. Tried that. It wouldn't let me transfer food to a container.
  13. http://www.gamebanshee.com/news/121505-realms-beyond-ashes-of-the-fallen-updates-89-755-and-counting.html
  14. It's been covered on GameBanshee and RPGWatch; can't speak for the others. What I've seen of it looks good.
  15. No ogres or zombies in my crew. Just good folks who run a clean, healthy ship.
  16. I don't know about rigged, but the system makes absolutely no logical sense. If I take out the enemy sails, it still says the enemy ship is moving. I've had the ships pointed in opposite directions and yet they remain at the same range from each other. I guess they're circling each other? If I fire enough grapeshot to butcher the entire crew many times over, the enemy almost instantly recovers and keeps firing with the same efficacy. If I break contact then quickly re-engage, the enemy is completely repaired. It's getting silly.
  17. Yeah, my Kind Wayfarer Paladin character is positively nauseous at this point.
  18. I don't want to sell it; just dump it. How do I do that? I can't move food from the stash to my personal inventory.
  19. After a few naval battle's I'm starting to think that an approach using scaled-down version of the world map interface would be more enjoyable for the maneuvering aspects. The text-only interface quickly loses its appeal.

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